| This article is about the unit in Age of Mythology. For other uses, see Trireme. |
| “ | Arrow ship. Good against close-combat ships. Can transport units. | ” |
| —In-game description | ||
The Trireme is the Greek arrow ship and is available at the Dock from the Classical Age in Age of Mythology.
Like other Greek warships, it has ~5% more hit points since Retold. Prior to Retold, Triremes had longer range since The Titans.
Special ability[]
Solar Flare (Passive, requires
Sun Ray): Projectiles reveal the area around where they land.
Further statistics[]
Strengths and weaknesses[]
| Strengths and weaknesses | |
|---|---|
| Strong vs. | |
| Weak vs. | |
Upgrades[]
| Age | Upgrade | Upgrades to | Cost | Effect |
|---|---|---|---|---|
| Heavy Trireme | 150 wood, 150 gold, 20 seconds | +15% hit points, +15% damage | ||
| Champion Trireme | 250 wood, 200 gold, 20 seconds | +20% hit points, +20% damage, +1 Line of Sight | ||
(before Retold) |
Heavy Trireme | 200 wood, 200 gold, 40 seconds | +20% hit points, +10% attack, and +4 range |
General technologies[]
Copper Weapons,
Bronze Weapons,
Iron Weapons: +10% attack
Copper Armor,
Bronze Armor,
Iron Armor: -10% hack and crush vulnerability
Copper Shields,
Bronze Shields,
Iron Shields: -10% pierce vulnerability
Burning Pitch: +15% attack and +3 damage multiplier vs.
Buildings
Ballistics*: Higher accuracy against moving units
Conscript Sailors: -20% training time
Heroic Fleet*: +2.0 attack multiplier vs.
myth units
Enclosed Deck*: +10 unit carry capacity
Myth technologies[]
Enyo's Bow of Horror (Ares): +20 arrow speed
Oracle (Apollo): +5 Line of Sight
Sun Ray (Apollo): Unlocks
Solar Flare ability
Dionysia (Dionysus): +5% hit points
Trierarch (Artemis): +30%
crush armor. (Before Retold)
Relics[]
Tactics[]
Triremes are critical in gaining control of water as they are the only warship available in the Classical Age. They are also effective in sinking enemy Transport Ships. Once in the Heroic Age they will need support from other warships in order to be effective. They deal bonus damage against hammer ships and Transport Ships. Siege Ships will destroy them easily. Naval myth units and coastal siege weapons are also a large threat. Since Retold, they can also be used to transport small numbers of units, having the advantage over regular Transports of being able to defend themselves.
Changelog[]
Age of Mythology[]
- Triremes take 14 seconds to train, deal 6
pierce damage, have 12 range, 290 hit points, 30%
hack / 20%
pierce / 10%
crush armor, a movement speed of 6.0, 24 Line of Sight, a damage multiplier of ×3 vs. Transport Ships, take 2 population slots, and cannot garrison any units. - Triremes are upgraded by researching Arrow Ship Cladding in the Heroic Age and and Trierarch gives +20%
crush armor. - Triremes have an obstruction radius of 0.99.
The Titans[]
- Triremes have 16 range, allowing them to outrange other archer ships as their only bonus compared to other archer ships.
Tale of the Dragon[]
- Since patch 2.0, Triremes have 14 range and Trierarch gives 30%
hack / 20%
pierce / +30%
crush armor.
Retold[]
- Triremes no longer have a range bonus, but instead have 10% more health than other archer ships
- Triremes take 16.5 seconds to train, deal 8
pierce damage, have 15 range, 320 hit points, 50%
hack / 30%
pierce / 5%
crush armor, a movement speed of 5.5, 20 Line of Sight, no attack multipliers, take 3 population slots, and can garrison 5 units. - Triremes are upgraded by researching Heavy Warships and Champion Warships in the Heroic and Mythic Ages respectively.
- Triremes have an obstruction radius of 2.49.
Immortal Pillars[]
- With update 18.33318, Triremes have 305 hit points.
Heavenly Spear[]
- With update 18.52475, Triremes have an obstruction radius of 1.99.
History[]
| “ | This oared galley propelled the classical Greek city states, and Athens in particular, into a naval power. The trireme (trieres in Greek) was named because the oarsmen were stationed at 3 levels, allowing more men to fit on a smaller ship. A standard trireme was about 120 ft long, and manned by over 150 oarsmen. the ships could cover about 180 nautical miles at a constant speed of 7.5 knots. They also had square sails, which could not always be used on the temperamental Mediterranean Sea. During the wars with Persia, Athens alone commanded over 200 of these ships. | ” |
| —In-game help section | ||
Trireme Wrecked[]
Trireme is also the name of some unconstructible mossy-looking ships in Age of Mythology: Retold. They are used to portray Arkantos' rotting ships at the end of I Hope This Works (since Retold).
Trivia[]
- The emblem featured on their sails is the Vergina Sun, an ancient emblem of the Argead Dynasty of Macedon.
- Trireme (Wrecked) has an internal cost of 100 wood, 50 gold and a training time of 14 seconds.
Gallery[]
See also[]
Kebenit – Egyptian equivalent
Longboat – Norse equivalent
Bireme – Atlantean equivalent
Doujian – Chinese (Immortal Pillars) equivalent
Wasen – Japanese equivalent
Junk – Chinese (Tale of the Dragon) equivalent
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