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Traitor is an Atlantean Heroic Age god power in Age of Mythology: The Titans that is available to worshipers of Rheia. When cast, the player gains permanent control of almost any enemy unit.

Traitor can be used two times in a match, but has a cooldown of four minutes.

Strategy Edit

Traitor is best used on powerful myth units as doing so will weaken the enemy while strengthening the player's forces. Units with useful powers such as healing or with instant-kill abilities are especially useful. Any myth technologies that affect units in general, such as Atlas' Eyes of Atlas, will affect units converted to the player’s side. When used in combination with Hekate's Mythic Rejuvenation, Traitor can technically cause all myth units normally trained from a Temple to regenerate HP. This also means that converted units will lose any upgrades available that the user of Traitor has not researched or cannot research (for example, a converted Elder Cyclops will become a regular Cyclops).

For those reasons, using Traitor on human soldiers is not a wise decision as most of them, notably the Egyptian soldiers, are only upgraded by technologies unavailable to the Atlanteans. However, Norse infantry may be converted as they are capable of constructing buildings. Players may use an Ulfsark to build a Town Center on a Settlement in an area that would be otherwise unsafe for a Citizen.

If possible, players are advised to save Traitor for when they reach the maximum population cap. Converting units does save resources but it will still use up population. Being at the population limit does not prevent the use of Traitor.

Unaffected units Edit

The following units are not affected by Traitor:

Trivia Edit

  • All units converted by the Traitor god power will receive an amount of damage equal to 15% of their max HP.
  • If Traitor is cast on a myth unit that has just used a special attack, the recharge bar will immediately be restored.

History Edit

"The Titan Rheia, tired of Kronos eating their children, slipped him a swaddled rock instead of the infant Zeus. Skilled at such deceptions, Rheia can turn the hearts of even your most staunch enemies with the Traitor God Power. This power is best used on units your enemy will hate most to lose like healers or powerful myth units. --"
In-game help section

Gallery Edit

God powers
Culture Age God powers
Greeks ArchaicAge Bolt · Lure · Sentinel
ClassicalAge Pestilence · Restoration · Ceasefire
HeroicAge Underworld Passage · Curse · Bronze
MythicAge Earthquake · Lightning Storm · Plenty
Egyptians ArchaicAge Prosperity · Vision · Rain
ClassicalAge Eclipse · Shifting Sands · Plague of Serpents
HeroicAge Locust Swarm · Citadel · Ancestors
MythicAge Tornado · Meteor · Son of Osiris
Norse ArchaicAge Dwarven Mine · Great Hunt · Spy
ClassicalAge Healing Spring · Forest Fire · Undermine
HeroicAge Frost · Flaming Weapons · Walking Woods
MythicAge Fimbulwinter · Nidhogg · Ragnarok
Atlanteans ArchaicAge Deconstruction · Shockwave · Gaia Forest
ClassicalAge Spider Lair · Valor · Carnivora
HeroicAge Chaos · Traitor · Hesperides
MythicAge Tartarian Gate · Vortex · Implode
Chinese ArchaicAge Year of the Goat · Recreation · Timber Harvest
ClassicalAge Barrage · Great Journey · Call to Arms
HeroicAge Geyser · Uproot · Imperial Examination
MythicAge Great Flood · Inferno · Earth Dragon
All MythicAge Titan Gate
Other
Campaign only Blessing of Zeus · Deconstruction Wonder · Seed of Gaia
Cheat Chicken Storm · Goatunheim · Walking Berry Bushes
Cut content Bramble · Enrage · Rebellion · Shepherd · Sight · Snowstorm · Volcano
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