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โ€œ Traders generate Gold when assigned to trade with a Trade Post or another player's Market. Once assigned to trade, the Trader makes repeated trips between its Home Market and the Trade Target. You can assign a new Home Market if you wish to. โ€
Age of Empires IV description

The Trader is a civilian unit in Age of Empires IV trained at the Market. The Mongols can also train Traders at The Silver Tree, their Dark Age Landmark, French with the Chamber of Commerce Landmark, and Ottomans with the Sultanhani Trade Network. It is used to generate resources through trade with other players' Markets or Docks, or with neutral Trade Posts.

Tactics[]

Early game[]

Going for a Market and Traders in the early game is an alternative for increasing the player's economy without needing to build additional Town Centers. Its advantages over a Town Center are smaller upfront cost and lower build time. In turn, Traders are more expensive than Villagers, take longer to train, and have a much longer payback time. Furthermore, they are much more difficult to defend, since the trade route will force the Trader to traverse significant parts of the map. Therefore, whether or not to create Traders and when depends highly on the map chosen, the player's civilization, and the opponent's civilization. For a generic civilization, on a micro size map, a Trader will take approximately 4 minutes and 20 seconds to pay back with a trade route 1/2 the map edge length, 3 minutes and 45 seconds for 3/4 the length, and 3 minutes for the full map edge. By comparison, a generic un-upgraded villager will take only slightly over a minute to pay off, making creating Traders a significantly-riskier strategy and very costly if they are lost early. However, this doesn't take into account the cost of additional Town Centers, and if left undisturbed, Trade from multiple markets can nearly always outboom a multiple Town Center strategy. As such, the following general guidelines can be used when deciding whether or not to trade in the early game.

  • The Abbasid Dynasty and Mongols have the strongest early-game trade bonuses that allow Traders to pay back their cost significantly faster. The Malians can also use Toll Outposts to collect resources from Traders even before they reach their trading target, making trade income more regular although at a higher investment cost.
  • It is harder to defend a trade route versus aggressive, cavalry-oriented civilizations such as the Rus and French than against slower infantry-focused civilizations such as the English and Holy Roman Empire or civilizations that often boom with multiple town centers, such as the Abbasid Dynasty or Chinese.
  • Maps where Trade Posts always spawn on the corners with the map edge (trade route) behind the player, such as Altai, Prairie, or The Pit make trade pay off quicker and easier to defend. On team games, because allied markets can always be built on the corners, the map does not matter as much (although because of the extra 20% return, players should still trade with neutral Trade Posts if they're located on the corners).
  • Disrupting and slowing down the opponent with Dark Age aggression can allow a trade route to be more easily set up undisturbed.

Late game[]

Because trade provides an infinite supply of gold, it is nearly always worth it to begin creating Traders once gold on the map starts to run out, replacing Villagers as they go idle. At this stage of the game, the cost of a Trader will have a smaller impact on the overall economy, making it less risky to create them. Furthermore, unlike in the early-game, where there are several other strategic alternatives, the late-game alternative is simply running out of gold, which will leave a player unable to create strong units and at a significant disadvantage to a player with gold. This is further encouraged for civilizations with strong late-game trade bonuses, such as the Abbasid Dynasty and Ottomans. Only a few civilizations with strong sources of alternative passive gold income can get away with having smaller or non-existent trade routes - such as the English with Enclosures, or Chinese and Zhu Xi's Legacy with tax income.

Further statistics[]

Technologies
Hit points AoE4 Biology Biology (+20%, except French AoE4 French and Jeanne d Arc AoE4 Jeanne d'Arc)
AoE4 Biology Biology Improved (+30%, Mongols AoE4 Mongols)
AoE4 Public Libraries Public Libraries (+2 for each economic technology researched, Abbasid Dynasty AoE4 Abbasid Dynasty)
Armor AoE4 FittedLeatherwork Fitted Leatherwork (+1 melee)
AoE4 InsulatedHelm Insulated Helm (+1 melee)
AoE4 MasterSmiths Master Smiths (+1 melee)
AoE4 IronUndermesh Iron Undermesh (+1 ranged)
AoE4 WedgeRivets Wedge Rivets (+1 ranged)
AoE4 AngledSurfaces Angled Surfaces (+1 ranged)
AoE4 ArmoredCaravans Armored Caravans (+3 melee/ranged, Abbasid Dynasty AoE4 Abbasid Dynasty)
Regeneration AoE4 GionFestival Gion Festival (Heal to full health every 3 minutes, Japanese AoE4 Japanese)
Trade Return: Gold AoE4 SpiceRoads Spice Roads (+30%, Abbasid Dynasty AoE4 Abbasid Dynasty)
AoE4 TradeBags Trade Bags (+40%, Ottomans AoE4 Ottomans)
Trade Return: Secondary Resource AoE4 GrandBazaar Grand Bazaar (+25% food or wood, Abbasid Dynasty AoE4 Abbasid Dynasty)
AoE4 StoneCommerce Stone Commerce (+10% stone, Mongols AoE4 Mongols)
AoE4 StoneCommerce Stone Commerce Improved: (+20% stone, Mongols AoE4 Mongols)
Resource Generation AoE4 MerchantGuilds Merchant Guilds (Generates 1 gold every 6 seconds, French AoE4 French and Jeanne d Arc AoE4 Jeanne d'Arc)
Other AoE4 Bazaar Trade Wing - Bazaar (Can hire traders at a discounted cost depending on Age researched, Ayyubids AoE4 Ayyubids)
Aura enhancements
Movement speed AoE4 SpeedEnhancement Naval Deployment (+50% speed for 12 seconds after unloading from a Transport Ship, Byzantines AoE4 Byzantines)
AoE4 NehanConversion Nehan Conversion (+25% for 20 seconds, Japanese AoE4 Japanese)
AoE4 YamAura Yam Aura (+15%, Mongols AoE4 Mongols)
AoE4 ManeuverArrow Maneuver Arrow (+33% for 5/10/12 seconds, depending on Whistling Arrows, Mongols AoE4 Mongols)
AoE4 YamAura Trade Protection (+30%, Ottomans AoE4 Ottomans)
Armor AoE4 DefenseArrow Defense Arrow (+2 melee and ranged for 5/10/12 seconds, depending on Whistling Arrows, Mongols AoE4 Mongols)
AoE4 YamAura Trade Protection (+8 melee/ranged, Ottomans AoE4 Ottomans)
AoE4 SaintsBlessing Saint's Blessing (+1 melee/ranged Rus AoE4 Rus)
Line-of-Sight AoE4 SetupCampBuff Set up Camp (+30%, English AoE4 English)
Creation Speed AoE4 GoldenAgeTier3 Golden Age Tier 3 (+20%, Abbasid Dynasty AoE4 Abbasid Dynasty and Ayyubids AoE4 Ayyubids)
Civilization Bonuses
Trade Return: Gold Mongols AoE4 Mongols (+10% with 15+ active traders)
Trade Return: Secondary Resource Byzantines AoE4 Byzantines (+20% Olive Oil)
French AoE4 French and Jeanne d Arc AoE4 Jeanne d'Arc (Can return food or wood instead of gold)
Mongols AoE4 Mongols (+10% food/wood with 5+/10+ active traders)
Resource Generation Ottomans AoE4 Ottomans (+6 gold per trader every 15 seconds when garrisoned in Sultanhani Trade Network, additional +40% with Trade Bags)
Cost Abbasid Dynasty AoE4 Abbasid Dynasty and Ayyubids AoE4 Ayyubids (-33%)
Mongols AoE4 Mongols (-40% gold from The Silver Tree)
Zhu Xis Legacy AoE4 Zhu Xi's Legacy (-10% in AoE4 YuanDynasty Yuan Dynasty)
Creation Speed Mongols AoE4 Mongols (+40% from The Silver Tree)

Note: Despite no longer having the Cavalry tag, Traders still benefit from Biology. However, they don't benefit from the French and Jeanne d'Arc equivalent: Royal Bloodlines

Unique Landmark boosts[]

With the Khaganate Palace, the Mongols can obtain unique technologies and units from other civilizations. As such, Mongol Traders can potentially benefit from the following boosts normally not available to them:

Aura enhancements
Armor AoE4 SaintsBlessing Saint's Blessing (+1 melee/ranged, Mongols AoE4 Mongols)

Dialogue lines[]

Traders use the same dialogue lines as Villagers.

Main article: Villager (Age of Empires IV)#Dialogue lines

Changelog[]

  • With the Season Three Update, cost decreased from 75 wood, 75 gold to 60 wood, 60 gold. Abbasid Dynasty traders can no longer return stone as an additional resource after researching Grand Bazaar. French traders can no longer trade for stone.
  • With the Season Three Update, train time was decreased from 35 seconds to 25 seconds. This was increased back up to 30 seconds in patch 9.1.370.
  • With the Season Four Update, trader income reduced by 10%.
  • With the Season Four Update, the cost to double-produce Mongol traders was increased from +90 stone to +120 stone
  • With patch 6.1.130, Trader income reduced by 10%. Mongol silk road bonus trade income level requirements increased from 3/5/7/9 active traders to 5/10/15/20 active traders per level.
  • With the Season Five Update, traders now generate half the trade route income when they touch both the home market and the target market, as opposed to all of the income when completing a round trip.
  • With the Season Five Update, the production speed bonus and gold discount for Traders created at The Silver Tree were decreased from 50% to 40%
  • With patch 9.2.628, Traders are no longer tagged as Cavalry. However, they still benefit from Biology

Campaign version[]

Because the original four campaigns have not been rebalanced since the release of the game, Traders in these campaigns have the following main differences:

  • They cost 100 wood, 100 gold and take 50 seconds to produce.
  • Their move speed is 1.15 tiles/second instead of 1.00

In The Sultans Ascend, both male and female Camel Traders replace the primary Trader model for the player civilization, and the icon is replaced with the Atabeg icon

Trivia[]

  • The Abbasid Dynasty, Chinese, and Delhi Sultanate are the only civilizations without female Traders.
  • Malian traders were originally designed to ride camels, which is historically accurate, since they connected West Africa to trans-Saharan trade routes, where the camel is the superior means of transportation. It is unknown why this design was replaced with horses instead. This camel design with Malian Villagers was then incorrectly repurposed for the Atabeg instead.

Gallery[]

Units in Age of Empires IV
Common/Generic
Miscellaneous AoE4 GenericVillager Villager ยท AoE4 Trader Trader ยท AoE4 FishingBoat Fishing Boat ยท AoE4 TradeShip Trade Ship ยท AoE4 TransportShip Transport Ship ยท AoE4 Monk Monk/Imam/Shaman ยท AoE4 Leader Monarch
Melee infantry AoE4 Spearman Spearman ยท AoE4 ManAtArms Man-at-Arms
Ranged infantry AoE4 Archer Archer ยท AoE4 Crossbowman Crossbowman ยท AoE4 Handcannoneer Handcannoneer
Melee cavalry AoE4 Scout Scout ยท AoE4 Horseman Horseman ยท AoE4 Knight Lancer/Knight
Siege AoE4 SiegeTower Siege Tower ยท AoE4 BatteringRam Battering Ram ยท AoE4 Springald Springald ยท AoE4 Mangonel Mangonel ยท AoE4 CounterweightTrebuchet Counterweight Trebuchet ยท AoE4 Bombard Bombard ยท AoE4 Ribauldequin Ribauldequin ยท AoE4 Culverin Culverin
Military ship AoE4 ArcherShip Archer Ship: Dhow, Galley, Hunting Canoe, Junk, Light Junk, Lodya Galley
AoE4 SpringaldShip Springald Ship: Baghlah, Hulk, Lodya Attack Ship, War Canoe, War Cog, War Junk
AoE4 IncendiaryShip Incendiary Ship: Demolition Ship, Explosive Dhow, Explosive Junk, Lodya Demolition Ship
AoE4 Warship Warship: Baochuan, Carrack, Xebec
Cheat AoE4 PhotonMan Photon Man
Unique
Abbasid Dynasty AoE4 Abbasid Dynasty AoE4 CamelRider Camel Rider ยท AoE4 CamelArcher Camel Archer ยท AoE4 Ghulam Ghulam
Ayyubids AoE4 Ayyubids AoE4 Atabeg Atabeg ยท AoE4 BedouinSkirmisher Bedouin Skirmisher ยท AoE4 BedouinSwordsman Bedouin Swordsman ยท AoE4 CamelLancer Camel Lancer ยท AoE4 Dervish Dervish ยท AoE4 DesertRaider Desert Raider ยท AoE4 Ghulam Ghulam ยท AoE4 TowerOfTheSultan Tower of the Sultan
Byzantines AoE4 Byzantines AoE4 Cataphract Cataphract ยท AoE4 VarangianGuard Varangian Guard ยท AoE4 Cheirosiphon Cheirosiphon ยท AoE4 Limitanei Limitanei ยท AoE4 Dromon Dromon
Chinese AoE4 Chinese AoE4 ImperialOfficial Imperial Official ยท AoE4 ZhugeNu Zhuge Nu ยท AoE4 PalaceGuard Palace Guard ยท AoE4 NestOfBees Nest of Bees ยท AoE4 FireLancer Fire Lancer ยท AoE4 Grenadier Grenadier
Delhi Sultanate AoE4 Delhi Sultanate AoE4 Monk Scholar ยท AoE4 WarElephant War Elephant ยท AoE4 TowerElephant Tower Elephant ยท AoE4 SultansEliteTowerElephant Sultan's Elite Tower Elephant ยท AoE4 GhaziRaider Ghazi Raider
English AoE4 English AoE4 Longbowman Longbowman ยท AoE4 King King ยท AoE4 WynguardRanger Wynguard Ranger ยท AoE4 WynguardFootman Wynguard Footman
French AoE4 French AoE4 RoyalKnight Royal Knight ยท AoE4 Arbaletrier Arbalรฉtrier ยท AoE4 Galleass Galleass ยท AoE4 Cannon Cannon
HRE AoE4 Holy Roman Empire AoE4 Monk Prelate ยท AoE4 Landsknecht Landsknecht
Japanese AoE4 Japanese AoE4 Warship Atakebune ยท AoE4 BuddhistMonk Buddhist Monk ยท AoE4 KatanaBannerman Katana Bannerman ยท AoE4 MountedSamurai Mounted Samurai ยท AoE4 OnnaBugeisha Onna-Bugeisha ยท AoE4 OnnaMusha Onna-Musha ยท AoE4 Ozutsu Ozutsu ยท AoE4 Samurai Samurai ยท AoE4 Shinobi Shinobi ยท AoE4 ShintoPriest Shinto Priest ยท AoE4 TreasureCaravan Treasure Caravan ยท AoE4 UmaBannerman Uma Bannerman ยท AoE4 YumiAshigaru Yumi Ashigaru ยท AoE4 YumiBannerman Yumi Bannerman
Jeanne d Arc AoE4 Jeanne d'Arc AoE4 JeannesChampion Jeanne's Champion ยท AoE4 JeannesRider Jeanne's Rider ยท AoE4 RoyalKnight Royal Knight ยท AoE4 Arbaletrier Arbalรฉtrier ยท AoE4 Galleass Galleass ยท AoE4 Cannon Cannon ยท Jeanne d'Arc [AoE4 JdA Peasant Peasant ยท AoE4 JdA WomanAtArms Woman-at-Arms ยท AoE4 JdA Hunter Hunter ยท AoE4 JdA Knight Knight ยท AoE4 JdA MountedArcher Mounted Archer ยท AoE4 JdA BlastCannon Blast Cannon ยท AoE4 JdA Markswoman Markswoman]
Malians AoE4 Malians AoE4 Donso Donso ยท AoE4 MusofadiWarrior Musofadi Warrior ยท AoE4 JavelinThrower Javelin Thrower ยท AoE4 WarriorScout Warrior Scout ยท AoE4 Sofa Sofa ยท AoE4 Cattle Cattle ยท AoE4 MusofadiGunner Musofadi Gunner
Mongols AoE4 Mongols AoE4 Khan Khan ยท AoE4 Mangudai Mangudai ยท AoE4 TractionTrebuchet Traction Trebuchet ยท AoE4 HuihuiPao Huihui Pao ยท AoE4 Keshik Keshik
Order of the Dragon AoE4 Order of the Dragon AoE4 GildedSpearman Gilded Spearman ยท AoE4 GildedManAtArms Gilded Man-at-Arms ยท AoE4 GildedLandsknecht Gilded Landsknecht ยท AoE4 GildedArcher Gilded Archer ยท AoE4 GildedCrossbowman Gilded Crossbowman ยท AoE4 DragonHandcannoneer Gilded Handcannoneer ยท AoE4 GildedHorseman Gilded Horseman ยท AoE4 GildedKnight Gilded Knight ยท AoE4 GenericVillager Gilded Villager ยท AoE4 Monk Prelate
Ottomans AoE4 Ottomans AoE4 Sipahi Sipahi ยท AoE4 Mehter Mehter ยท AoE4 Janissary Janissary ยท AoE4 GreatBombard Great Bombard ยท AoE4 GrandGalley Grand Galley
Rus AoE4 Rus AoE4 FishingBoat Lodya Fishing Boat ยท AoE4 WarriorMonk Warrior Monk ยท AoE4 HorseArcher Horse Archer ยท AoE4 Streltsy Streltsy ยท AoE4 Militia Militia
Zhu Xis Legacy AoE4 Zhu Xi's Legacy AoE4 ImperialOfficial Imperial Official ยท AoE4 ZhugeNu Zhuge Nu ยท AoE4 PalaceGuard Palace Guard ยท AoE4 NestOfBees Nest of Bees ยท AoE4 Grenadier Grenadier ยท AoE4 ImperialGuard Imperial Guard ยท AoE4 YuanRaider Yuan Raider ยท AoE4 ShaolinMonk Shaolin Monk
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