Age of Empires Series Wiki

Welcome! Find useful links from the home page by clicking the wiki name link at the top.

READ MORE

Age of Empires Series Wiki
Age of Empires Series Wiki

The Trade Route is a predetermined path across a map in Age of Empires III to which a Mother Nature-controlled (and completely non-interactable) trade units are traveling. Control over the bulk of the route can mean the difference between victory or defeat. The Trade Route replaces the Trade feature of previous games in the series.

Overview[]

Route

A Trading Post, next to a Trade Route

To secure the route, Trading Posts or Tambos (for the Inca) must be built on the site sockets along it. Walls cannot be built over them. While the trade unit does not count as a true unit in terms of interaction or collision with other units, or for Line of Sight improvements, it will cause Gates to open and close if built close enough. This occurs regardless of who owns the entire route, or the Gates themselves.

Controlling most of the Trading Posts or Tambos built on the site sockets on the map (both on Trade Routes and at minor civilization settlements) enables the Trade Monopoly countdown to achieve victory without fully destroying the enemy if the condition is toggled on.

Players in the Silk Road map with the Asian Dynasties or Definitive Edition expansions have a pre-set Trade Route. Unlike other maps, a Trading Post is already built, but is protected by Treasure guardians. Killing these guardians will relinquish control of the Trading Post to the player who captured it, and in order to maintain its control, players must keep a unit within range.

Rates and improvements[]

Train

A fully upgraded Trade Route

The length of the Trade Route determines the total resources acquired per trade unit pass, and is the map size determines how long the Trade Route is. Most maps are generally consistent with the number of site sockets and Trade Route, but a few (e.g Saguenay) can potentially utilize a different Trade Route and site sockets.

The following table lists the average rates; results may vary in some situations:

Trade unit Level Rate
Level 1 1.2 XP per second
Level 2 2.0 resources per second
Level 3 2.4 resources per second
  • Resources are not delivered per second, but in lump sums equivalent to a trickle of that amount over the time the trade unit taken to travel the route.
Note: Upgrading the Trade Route will increase the rate for ALL players using that Trade Route, not just the player or their allies.
Age Upgrade Cost Effect
Stagecoach 200 food
200 wood
Upgrades this Trade Route to use Stagecoaches, which can deliver resources, move faster and provide greater line of sight.
Traveling Merchant Upgrades this Trade Route to use Traveling Merchants, which can deliver resources, move faster and provide greater line of sight.
Trade Cart Upgrades this Trade Route to use Trade Carts, which can deliver resources, move faster and provide greater line of sight.
Caravan Trade Upgrades this Trade Route to Caravan Trade, which can deliver resources, move faster and provide greater line of sight.
Trade Galleons Upgrades this Naval Trade Route to use Trade Galleons, which can deliver resources, move faster and provide greater line of sight.
Waterways Upgrades this River Trade Route to use Cargo Boats, which can deliver resources, move faster and provide greater line of sight.
Stagecoach Upgrades this Trade Route to use Stagecoaches, which can deliver resources, move faster and provide greater line of sight.
Iron Horse 300 wood
400 coin
Upgrades this Trade Route to use Trains, which can deliver resources, move faster and provide greater line of sight.
Iron Llama
Iron Horse
Trans-Sahara Trade Upgrades this Trade Route to Trans-Sahara Trade, which can deliver resources, move faster and provide greater line of sight.
East India Trading Company Upgrades this Naval Trade Route to East India Trading Company, which can deliver resources, move faster and provide greater line of sight.
River Traffic Upgrades this River Trade Route to use Trading Barges, which can deliver resources, move faster and provide greater line of sight.
Railroad Upgrades this Trade Route to use Trains, which can deliver resources, move faster and provide greater line of sight.
  • Resources will be wasted if two or more players upgrade the Trade Route from their own Trading Posts or Tambos at the same time.
  • AI players only occasionally upgrade the Trade Route to Level 2, and rarely upgrade to Level 3.

Trade units and upgrades[]

Different trade units are represented depending on the region and mean:

Region Level 1 Level 2 Level 3
North America Travois Stagecoach Steam Train
Central/South America Barter Merchant Traveling Merchant Steam Train
Asia Rickshaw Trade Cart Steam Train
Africa/Middle East Trader Caravan Trader Caravan Guide
Sea Oceanic Carrack Trade Galleon East Indiaman
European Rivers River Trader Cargo Boat Trading Barge
European Land Scholar Stagecoach Steam Train
  • Before the Definitive Edition, Travois, Stagecoach, and Train (Iron Horse) were also represented in Central/South America regions.

Trivia[]

  • The Train in American and Asian maps is based on the Lincoln Memorial Train.
  • The Train in European maps is based on the Midland Railway 483 Class. This is anachronistic, as these were built in 1914-1921.

Gallery[]

Gameplay elements in the Age of Empires series
Genie Engine-exclusive
Frame delay · Full Tech Tree · Team bonus
Age of EmpiresRuins · Discovery
Age of Empires IIProjectile duplication
Bang Engine-exclusive
Autoqueue · Multiplier
Age of MythologyGod (Major · Minor) · God power · Settlement (Settlement Victory) · Weight class
Age of Empires IIIAge-up methods (Politician/Tribal Council/Wonder/Federal State/Alliance· Banner army · Consulate · Damage Cap · Home City · Home City Card · Inspiring Flag · Minor civilization · Promotion · Revolution · Target Lock · Trade Monopoly · Trade Route · Treasure
Age of Empires IV-exclusive
GenericInfluence · Landmark · Point of Interest · Sacred Site · Variant civilization
Civilization-uniqueBounty · Dynasty · Golden Age · Imperial Council (Vizier Point)
Age-up methodsBuildings: Most landmarks
Technologies: Commanderie/Golden Tent/House of Wisdom
If a gameplay element has different pages across games, like civilization, the individual pages are linked in brackets.