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Age of Empires Series Wiki
Age of Empires Series Wiki
Trade Monopoly

A team of players (the red and the purple ones), playing in Amazonia, activated the timer by controlling five out of eight Trading Post sites.

Achieving a Trade Monopoly is a victory condition introduced in Age of Empires III: The WarChiefs.

The ability to activate it is disabled if a game starts using "Classic" rules, or with a Treaty enabled, no matter its length.

Overview[]

Players or teams can activate a Trade Monopoly if they control more than half of the Trading Post sites on a map, including Trade Routes and native settlements. Provided that a controlling player is in the Industrial Age, the "Trade Monopoly" technology can be researched by one of team's players at a Trading Post for 500 food, 500 wood, and 500 coin.

A countdown begins, and enemy players have five minutes to stop the victory condition by destroying enough Trading Post sites to leave the defending player or team with less than half under their control. The Trade Monopoly timer can be attempted multiple times and every activated countdown starts at five minutes.

Trivia[]

  • A version of Trade Monopoly called "Four of a Kind" was planned to be released in the original Age of Empires III, but was cut late in development. It required reaching the Industrial Age and upgrading Trade Routes to Trains, after which if the player owned four Trading Posts, theyhad the option to pay 1,000 coin to activate a victory countdown. Losing any Trading Post would cancel the timer. The victory theme's name for a Trade Monopoly, Some of a Kind, is most likely intended as a reference to it.
Gameplay elements in the Age of Empires series
Genie Engine-exclusive
Frame delay · Full Tech Tree · Team bonus
Age of EmpiresRuins · Discovery
Age of Empires IIProjectile duplication
Bang Engine-exclusive
Autoqueue · Multiplier
Age of MythologyGod (Major · Minor) · God power · Settlement (Settlement Victory) · Weight class
Age of Empires IIIAge-up methods (Politician/Tribal Council/Wonder/Federal State/Alliance· Banner army · Consulate · Damage Cap · Home City · Home City Card · Inspiring Flag · Minor civilization · Promotion · Revolution · Target Lock · Trade Monopoly · Trade Route · Treasure
Age of Empires IV-exclusive
GenericInfluence · Landmark · Point of Interest · Sacred Site · Variant civilization
Civilization-uniqueBounty · Dynasty · Golden Age · Imperial Council (Vizier Point) · Commanderie
If a gameplay element has different pages across games, like civilization, the individual pages are linked in brackets.