|This article is about the economic feature. For the scenario in Age of Empires, see Trade (scenario).|
In order to trade and generate gold, caravan/trade-type units must traverse between two Docks, two Markets, or a Market and a Town Center. The greater the distance between the two structures, the greater the amount of gold provided.
Due to its importance, especially in later stages of the game where other gold sources are used up, trade routes are a primary target for attacks. Therefore, it is recommended to guard them against attacks.
Age of Empires
Age of Empires II
In Age of Empires II, trade is possible between Markets with Trade Carts, or between Docks with a Trade Cogs. Players can also trade with enemies' or neutral players' structures, but they risk sacrificing their trade units to an attack, thus emulating the real life practice of smuggling. Note that unfriendly structures can still be used for trading even if the owner of said structure has resigned. Therefore, in games without teams or with no teammates left, it is wise to not raze Markets or Docks of resigned players.
Age of Mythology
- Donkey Caravan (Greeks)
- Camel Caravan (Egyptians)
- Ox Caravan (Norse)
- Llama Caravan (Atlanteans)
- Yak Caravan (Chinese)
Originally, naval trade could be conducted through the use of utility ships (which were merged Fishing and Transport Ships) and the Fishing Dock (original Dock that trained economic ships) and Naval Shipyards (military Dock).
Age of Empires III
- Main article: Trade Route