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This article is about the building in Age of Mythology. For the building in other games of the series, see Town Center.

Trains Villagers, serves as a drop site for all resources, supports population, and provides Age advancement. Town Centers must be built over Settlements.
—In-game description

The Town Center is an economic building in Age of Mythology. It is the most important of all buildings as it trains villagers and provides Age advancement. In addition, each civilization can train certain other units and myth technologies at the Town Center. It is also a drop-off site for all resources, though it is mostly used by herders and farmers. In Retold, Town Centers also inherently gain the effect of Ballistics from the Classical Age onwards.

The infobox uses the shorthand R as a suffix to refer to Retold. It uses G, E, N, A, and C to refer to the Greeks, Egyptians, Norse, Atlanteans, and Chinese respectively.

Special ability[]

  • AoMR ability Lush icon Lush (Passive, AoMR Gaia icon Gaia only): Spreads Lush terrain, which causes units and buildings to regenerate. With AoMR Channels icon Channels researched, it also increases the movement speed of all ground units by 15%.

Overview[]

Like in Age of Empires II and Age of Empires III, the Town Center can defend itself, easily dispatching early enemy units. Unlike in those games, Town Centers in Age of Mythology do not require to be garrisoned in order to fire arrows at enemies. However, having a garrison increases the damage output. It takes several units with a high hack or crush attack to destroy a Town Center, so they are generally not threatened until the Heroic Age. Town Centers can garrison up to 25 units and initially support 15 population, though this can be increased to 25 in the Heroic Age by researching Fortified Town Center.

A factor that limits the placing of Town Centers is the fact their foundations can be laid exclusively on neutral Settlements. This initially limits the areas in which villagers can be trained, and also negates any effort to rush with Town Centers. However, when Town Centers are placed over non-Settlement land, it transforms into a Village Center, which can train villagers, but is weaker and works slowly, and does not provide population space.

From The Titans onwards, additional Town Centers can be built in the Classical Age. It is very important to build them as they increase a player's population cap. However, they are expensive, take a long time to build, and can only be built on unclaimed Settlements. There are usually three Settlements per player on a standard map, so the number of Town Centers that can be built is limited without wresting control of Settlements from other players.

In the Archaic Age, if a player does not have a Town Center, such as when the Nomad random map is played or the starting Town Center is lost, they can build exactly one.

Civilization traits
  • AoMR Greeks icon Greeks: The Greek Town Center is built quite quickly but is expensive.
  • AoMR Egyptians icon Egyptians: The Egyptian Town Center is the cheapest – costing only 550 gold – but takes the longest time to build if not empowering them. Egyptian players can help defend their Town Centers, especially outlying ones, by hiring mercenaries, which are trained almost instantly but last a limited duration.
  • AoMR Norse icon Norse: Unlike many other Norse buildings, their Town Centers are as strong as the other civilizations' ones. The Norse can train both worker units plus an infantry/scout unit at the Town Center in the Archaic Age. The infantry unit, the Berserk, usually acts as both scout and builder.

Functions[]

Common technologies[]

Age ups[]

Civilization-specific[]

Civilization Trains units Myth technologies Spawns units
AoMR Greeks icon
Greeks
AoMR Egyptians icon
Egyptians
AoMR Norse icon
Norse
AoMR Atlanteans icon
Atlanteans
ChinesePortrait
Chinese
* once a Temple has been built

Further statistics[]

Civilization bonuses[]

God bonuses[]

Technologies[]

This section needs expansion. You can help by adding to it.
Technologies
Hit points AoMR Masons icon Masons: +15%
AoMR Architects icon Architects: +15%
AoMR Fortified Town Center icon Fortified Town Center: +25%
AthenianWall Athenian Wall: +20% (Hera only, before Retold)
AoMR Sundried Mud Brick icon Sun-dried Mud-brick: +10% (Sobek only)
RammedEarth Rammed Earth: +10% (He Bo only)
Attack AoMR Fortified Town Center icon Fortified Town Center: +50%
AoMR Copper Weapons icon Copper Weapons: +10%
AoMR Bronze Weapons icon Bronze Weapons: +10%
AoMR Iron Weapons icon Iron Weapons: +10%
AoMR Crenellations icon Crenellations: +25% vs. cavalry
Range AoMR Fortified Town Center icon Fortified Town Center: +2
Armor AoMR Masons icon Masons: +15% Hack armorhack / +5% Crush armorcrush
AoMR Architects icon Architects: +5% Crush armorcrush
Line of Sight AoMR Signal Fires icon Signal Fires: +6
AoMR Carrier Pigeons icon Carrier Pigeons: +6
AoMR Oracle icon Oracle: +4 (Apollo only)
Resource cost AoMR Sundried Mud Brick icon Sun-dried Mud-brick: -15% gold (Sobek only)
Build speed AoMR Divine Blood icon Divine Blood: +15% (Aphrodite only)
AoMR Sundried Mud Brick icon Sun-dried Mud-brick: +33%
Work rate AoMR Horns of Consecration icon Horns of Consecration: +0.05 favor/s generation (Rheia only)
Other AoMR Fortified Town Center icon Fortified Town Center: +10 population

Relic bonuses[]

Changelog[]

Aom original icon Age of Mythology[]

  • The cost of a generic Town Center is 100 food, 300 wood, 300 gold. Its build time is 120 seconds, Line of Sight is 24, pierce attack is 12, pierce armor is 96%, accuracy is 80%, and it has 2,800 hit points.
  • A Fortified Town Center has 3,500 hit points, and supports 20 population.
  • Additional Town Centers can be built starting in the Heroic Age.
  • Greek Town Centers can research Athenian Wall (Hera).
  • AoMR Egyptians icon Egyptians: Town Centers cost 100 food, 400 gold.
  • AoMR Norse icon Norse: Town Centers can produce Ox Carts.
  • Can research Eyes in the Forest (Odin) and Safeguard (Heimdall).

AoM The Titans icon The Titans[]

  • Additional Town Centers (except for the Atlanteans) can be built starting in the Classical Age.
  • AoMR Atlanteans icon Atlanteans: Additional Town Centers can be built in the Archaic Age. Town Centers generate 0.3 favor/s, and cost -25 wood, -25 gold (100 food, 275 wood, 275 gold).
  • Can research Titan Shield (Atlas).

AoMIcon-Retold Retold[]

  • The cost of a generic Town Center is 350 wood, 350 gold. Its build time is 150 seconds, Line of Sight is 25, pierce attack is 10, pierce armor is 90%, and it has 2,400 hit points.
  • A Fortified Town Center has 3,000 hit points, and supports 25 population.
  • Athenian Wall removed.
  • AoMR Egyptians icon Egyptians: Town Centers cost 550 gold.
  • AoMR Norse icon Norse: Ox Carts can no longer produce Ox Carts.
  • Can no longer research Eyes in the Forest and Safeguard.
  • AoMR Atlanteans icon Atlanteans: Additional Town Centers cannot be built in the Archaic Age anymore. Town Centers do not generate favor anymore. There is no discount on Town Centers anymore.
  • Can no longer research Titan Shield.
  • With update 17.27932, Town Centers have 12 pierce attack and 100% accuracy.

History[]

The rise of agriculture provided a food surplus that had to be collected and stored to be available in winter months and other periods when food was scarce. The need to collect, store, and protect food surpluses gave rise to the first towns as administrative centers. Towns quickly became engaged in many additional activities, including the gathering and storage of other resources, centers of manufacturing, population concentration points, and centers of trade. All villages and towns had an administrative center that was the site of governmental power and leadership. At first this might have been the local leader's home. The Town Center was often the place where important supplies were stored, especially food surpluses. The destruction of the Town Center usually meant the loss of the town's governmental infrastructure. If this could not be restored, the town or village ceased to function.
—In-game help section

Campaign building[]

Town Center is also the name of an unconstructable economic building in Age of Mythology: Retold, used to denote the Town Center of a people abandoned by the gods, as it distinctly lacks a major god statue that Town Centers have. The abandoned Town Center is present in the scenario A Lost People (since Retold, before which it used just a regular Town Center) and is available in the Scenario Editor. They behave identically to regular Town Centers when playing as the Atlanteans. However, when playing as any civilization other than the Atlanteans, they cannot train any workers or Age-up.

Trivia[]

  • At some point in development, Town Centers did not require Settlements to be built. Additionally, they were built in the final and original third Age, the Olympic Age.
  • At some point in development, the Atlanteans originally were able to build a unique Town Center called the "Township" which was cheaper, available in the Classical Age onward, and could be upgraded into Town Centers.
The Atlantean Township trains Villagers, provides population room, and acts as smaller city hub than the Town Center. You can only build Townships on Settlements. There are enough Settlements on most maps for every player to have 3, but the more Settlements you have, the less your enemy can use. If your team claims all the Settlements on a map, you win the game under standard victory conditions. The Atlanteans sent people forward to help start these smaller Townships in order to gain geographical advantages in resource gathering. These Townships became smaller centers of manufacturing, population concentration points, and centers of trade, but allowed the Atlanteans to increase the boundaries of their population and controlled land earlier than other civilizations. Gaining and holding settlements also how the Atlanteans gain favor The destruction of the Town ship does not have quite the impact as the loss of the Town Center but getting them up early and defending them well gave the Atlanteans a seemingly unfair territorial advantage. After getting a strong foothold in the area the Atlanteans would move in stronger forces and eventually rebuild Town Centers in the place of these Townships.
  • During the development of Retold, a new mechanic was considered for Town Centers such that they would have lower work rates at the start, which would be improved as more buildings were constructed in their vicinity. This idea was eventually scrapped as a general mechanic, thus becoming cut content.[1]
  • The Chinese Town Center reuses the icon of the Norse Town Center.
  • Internally, the abandoned Town Center costs 350 wood, 350 gold and takes 150 seconds to construct by one builder.

Gallery[]

References[]

Buildings in Age of Mythology
Generic
EconomicAoMR Town Center Greek icon Town Center · AoMR Village Center Greeks icon Village Center · AoMR House icon House · AoMR Farm icon Farm · AoMR Armory icon Armory · AoMR Market icon Market
MilitaryAoMR Dock icon Dock · AoMR Temple icon Temple
Walls and gatesAoMR Wooden Wall icon Wooden Wall · AoMR Gate icon Gate · AoMR Stone Wall Greek icon Stone Wall · AoMR Gate icon Stone Gate · AoMR Fortified Wall Greek icon Fortified Wall · AoMR Gate icon Fortified Gate
TowerAoMR Sentry Tower icon Sentry Tower · AoMR Watch Tower Greek icon Watch Tower · AoMR Guard Tower Greek icon Guard Tower
SpecialAoMR Wonder icon Wonder · AoMR Titan Gate icon Titan Gate
Unique
AoMR Greeks icon GreeksAoMR Granary icon Granary · AoMR Storehouse icon Storehouse · AoMR Military Academy icon Military Academy · AoMR Archery Range icon Archery Range · AoMR Stable icon Stable · AoMR Fortress icon Fortress
AoMR Egyptians icon EgyptiansAoMR Granary icon Granary · AoMR Lumber Camp icon Lumber Camp · AoMR Mining Camp icon Mining Camp · AoMR Monument to Villagers iconAoMR Monument to Soldiers iconAoMR Monument to Priests iconAoMR Monument to Pharaohs iconAoMR Monument to Gods icon Monument · AoMR Barracks icon Barracks · AoMR Migdol Stronghold icon Migdol Stronghold · AoMR Siege Works icon Siege Works · AoMR Lighthouse icon Lighthouse · AoMR Obelisk icon Obelisk · AoMR Citadel Wall icon Citadel Wall · AoMR Gate icon Citadel Gate · AoMR Ballista Tower icon Ballista Tower
AoMR Norse icon NorseAoMR Longhouse icon Longhouse · AoMR Hill Fort icon Hill Fort · AoMR Dwarven Armory icon Dwarven Armory · AoMR Great Hall icon Great Hall
AoMR Atlanteans icon AtlanteansAoMR Manor icon Manor · AoMR Economic Guild icon Economic Guild · AoMR Military Barracks icon Military Barracks · AoMR Counter-Barracks icon Counter Barracks · AoMR Palace icon Palace · AoMR Bronze Wall icon Bronze Wall · AoMR Gate icon Bronze Gate · AoMR Iron Wall icon Iron Wall · AoMR Gate icon Iron Gate · AoMR Orichalcum Wall icon Orichalcum Wall · AoMR Gate icon Orichalcum Gate · AoMR Sky Passage icon Sky Passage · AoMR Mirror Tower icon Mirror Tower
ChinesePortrait ChineseBuilding storage pit icon Storage Pit · GardenIcon Garden · MilitaryAcademyIcon War Academy · AoMR Stable icon Stable · Building chinese fortress icon Castle · Earthen Wall Icon Earthen Wall · AoMR Gate icon Earthen Gate · Great Wall Icon Great Wall · AoMR Gate icon Great Gate
Non-constructable (non-campaign exclusive buildings)
AoMR Asgardian Bastion icon Asgardian Hill Fort · AoMR Migdol Stronghold icon Bandit Migdol · AoMR Citadel Center Egyptian icon Citadel Center · AoMR Healing Spring building icon Healing Spring · AoMR Hesperides Tree building icon Hesperides Tree · AoMR Lure building icon Lure · AoMR Plenty Vault icon Plenty Vault · AoMR Sentinel icon Sentinel · AoMR Tartarian Gate building icon Tartarian Gate · AoMR Underworld Passage icon Underworld Passage
Cut
Charioteria Charioteria
Campaign-exclusive content in Age of Mythology
Aom original icon Age of Mythology
ProtagonistsAoMR Agamemnon icon Agamemnon · AoMR Ajax SPC icon Ajax · AoMR Amanra icon Amanra · AoMR Arkantos icon Arkantos · AoMR Arkantos Uber icon Arkantos (Blessed) · AoMR Hero Boar icon Boar (Ajax) · AoMR Hero Boar icon Boar (Arkantos) · AoMR Brokk icon Brokk · AoMR Chiron icon Chiron · AoMR Eitri icon Eitri · AoMR Odysseus icon Odysseus · AoMR Reginleif icon Reginleif · AoMR Setna icon Setna
AntagonistsAoMR Circe icon Circe · AoMR King Folstag icon Folstag · AoMR Gargarensis icon Gargarensis · AoMR Kamos icon Kamos · AoMR Kemsyt icon Kemsyt · AoMR Living Poseidon Statue icon Living Poseidon Statue · AoMR Polaris icon Polaris · AoMR Skult icon Skult · AoMR Theris icon Theris
Supporting charactersAoMR Athena unit icon Athena · AoMR Hallgerd Forkbeard icon Hallgerd Forkbeard · AoMR Guardian icon Guardian · AoMR Kastor young icon Kastor · AoMR Jarl icon Niordsir · AoMR Old Man icon Old Man · AoMR Osiris unit icon Osiris · AoMR Theocrat icon Theocrat · AoMR Hoplite icon Zethos
Other unitsAoMR Boulder icon Boulder · AoMR Lost Ship icon Charon Ferry · AoMR Folstag Flag Bearer icon Folstag Flag Bearer · AoMR Osiris Piece Box icon Osiris Piece Cart · AoMR Pirate Ship Egyptian icon Pirate Ship · AoMR Polaris icon Polaris · AoMR Prisoner icon Prisoner · AoMR Shade SPC icon Shade · AoMR Trireme icon Shipwreck · AoMR Major God Statue icon Statue of Lightning · AoMR Sword Bearers icon Sword Bearers · AoMR Thor Hammer Shaft icon Thor's Hammer Haft · AoMR Thor Hammer Head icon Thor's Hammer Head · AoMR Trojan Horse icon Trojan Horse
BuildingsAoMR Boulder icon Boulder Rolling Dead · AoMR Boulder icon Boulder Wall · AoMR Dig Pile icon Dig Pile · ArmoryIcon Dwarven Forge · AoMR Excavation icon Excavation · AoMR Wall of Troy icon Gate of Troy · AoMR Giant Gate Ram icon Giant Gate Ram · AoMR Hades Gate icon Hades Gate · AoMR Fence Iron icon Iron Fence · AoMR Wall Jail icon Jail Wall · AoMR Dock icon Naval Shipyard · AoMR Osiris Pyramid icon Osiris Pyramid · AoMR Greek Shrine icon Shrine · AoMR Guardian icon Sleeping Guardian · AoMR Fence Stone icon Stone Fence · AoMR Temple icon Temple of the Gods · AoMR Tent Spc Greek icon Tent · AoMR Underworld Passage icon Underworld Passage · AoMR Wall of Atlantis icon Wall of Atlantis · AoMR Wall of Troy icon Wall of Troy · AoMR Well of Urd icon Well of Urd · AoMR Fence Wood icon Wooden Fence
TechnologiesAoMR Giant-Slaying Blades icon Giant-slaying Blades · AoMR Osmium Armor icon Osmium Mail · AoMR Asbestos Shields icon Asbestos Shields
Embellishment objectsAoMR Columns icon Columns · AoMR Flag icon Flag · AoMR Fountain icon Fountain · AoMR Lion Statue icon Lion Statue · AoMR Major God Statue icon Major God Statue · AoMR Market icon Market Stall · AoMR Obelisk Statue icon Obelisk · AoMR Osiris Piece Box icon Osiris Piece Box · AoMR Pharaoh Statue icon Pharaoh Statue · AoMR Ruins icon Ruins · AoMR Sign icon Sign · AoMR Living Poseidon Statue icon Statue of Poseidon · AoMR Tamarisk Tree icon Tamarisk Tree · AoMR Taproot icon Taproot · AoMR Torch icon Torch · AoMR Trident icon Trident
God powersAoMR Blessing of Zeus icon Blessing of Zeus
AoM The Titans icon The Titans
ProtagonistsAoMR Ajax Older icon Ajax · AoMR King Folstag icon King Folstag · AoMR Titan Gaia icon Gaia · AoMR Kastor icon Kastor · AoMR Amanra Older icon Queen Amanra · AoMR Son of Osiris icon Son of Osiris
AntagonistsAoMR General Melagius icon General Melagius · AoMR Titan Kronos icon Kronos · AoMR Titan Prometheus icon Prometheus · AoMR Servant of Kronos icon Servant of Kronos
Supporting charactersAoMR Arkantos God icon Arkantos (God) · AoMR Destroyer icon Atlantean Commander · AoMR Theocrat icon Krios · AoMR Arcus icon Zeno
Other unitsAoMR Automaton icon Automaton (SPC) · AoMR Kastor with staff icon Kastor (with Staff)
BuildingsAoMR Automaton icon Automaton Statue · AoMR Gaia Pool icon Gaia Pool · AoMR Temple icon Overgrown Temple · AoMR Roc Tent icon Roc Tent · AoMR Statue Melagius icon Statue of Melagius · AoMR Temple icon Temple of Kronos · AoMR Wonder icon Tower of Odin
Embellishment objectsAoMR Chimera Statue icon Chimera statue · AoMR Cyclops Statue icon Cyclops statue · Hades Gate Earth · AoMR Hydra Statue icon Hydra statue · AoMR Manticore Statue icon Manticore statue · AoMR Nemean Lion Statue icon Nemean Lion statue · AoMR Summoning Tree icon Summoning Tree · AoMR Valkyrie Statue icon Valkyrie statue
God powersAOMR Wonder Deconstruction icon Deconstruction Wonder · AoMR Seed of Gaia icon Seed of Gaia
AoM Extended icon Tale of the Dragon
ProtagonistsJiao-Long Icon Jiao-Long · Shun Icon Shun · Zhi Icon Zhi
AntagonistsDanzhu Icon Danzhu · Yama
Supporting charactersAzureDragonIcon Ao Kuang · EarthDragonIcon Dilong · Krios icon Emperor Yao · TitanChineseIcon Pangu · VermilionBirdIcon Vermilion Bird
Other unitsGoatAOM Golden Fleece · Griffon Icon Griffon · AoMR Hallgerd Forkbeard icon Hallgerd Forkbeard · Reindeer · Immortal Icon Servant Chinese · Snowman
BuildingsExcavationIcon Dam
AoMIcon-Retold Retold
AntagonistsAoMR Fire King icon Fire King
Other unitsAoMR Trireme icon Trireme (Wrecked)
BuildingsAoMR Town Center Atlantean icon Town Center (Abandoned)
Cut content
Cinematic hero g icon Misenus · Mnevis
Embellishment objects who do not have a dedicated page are not linked to avoid overlinking
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