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(this is the town center page, not the ships one. on a side note, abus are not siege units, even though they deal siege damage)
(27 intermediate revisions by 7 users not shown)
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|Civilization = All
 
|Civilization = All
 
|Age = {{AoE3Age|1}} [[Discovery Age]]
 
|Age = {{AoE3Age|1}} [[Discovery Age]]
  +
|Pop = 10
|Use = Trains [[Settler]]s/[[Villager (Age of Empires III)|Villagers]]<br>Allows [[Age]] advance <small>(European and Native American civilizations)</small><br>Provides ultimate technologies <small>(Asian and Native American civilizations)</small><br>Supports 10 [[population]]<br>[[Ransom]] [[Explorer]]/[[Dog#Explorer Dog|Explorer Dog]]/[[Monk (Age of Empires III)|Monk]] <small>(European and Asian civilizations)</small><br>Receive [[Home City]] shipments<br/>Reveal [[Stealth mode|stealth]] enemies
+
|Use = Trains [[Settler]]s/[[Villager (Age of Empires III)|Villagers]]<br/>Allows [[Age]] advance <small>(European and Native American civilizations)</small><br/>Provides ultimate technologies <small>(Asian and Native American civilizations)</small><br/>[[Ransom]] [[Explorer]]/[[Dog#Explorer Dog|Explorer Dog]]/[[Monk (Age of Empires III)|Monk]] <small>(European and Asian civilizations)</small><br/>Receive [[Home City]] shipments<br/>Reveal [[Stealth mode|stealth]] enemies
 
|Wood = 600
 
|Wood = 600
 
|MaxBuilder = 8
 
|MaxBuilder = 8
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|XPdestroy = 240
 
|XPdestroy = 240
 
|RDamage = 9 * no. of [[Settler]]s/[[Villager (Age of Empires III)|Villagers]] garrisoned ([[Town Center (Age of Empires III)#Attack|see below]])
 
|RDamage = 9 * no. of [[Settler]]s/[[Villager (Age of Empires III)|Villagers]] garrisoned ([[Town Center (Age of Empires III)#Attack|see below]])
|RMulti = x2.0 vs. [[Villager#Age of Empires III|Villager]]<br>x0.5 vs. [[Artillery (Age of Empires III)|Artillery]]
+
|RMulti = x2.0 vs. {{AoE3Icon|Villager}} [[Villager#Age of Empires III|Villager]]<br>x0.5 vs. {{AoE3Icon|Artillery}} [[Artillery (Age of Empires III)|Artillery]]
 
|RRange = 32
 
|RRange = 32
 
|RROF = 3.0
 
|RROF = 3.0
 
|SDamage = 75
 
|SDamage = 75
|SMulti = x0.5 vs. [[Siege unit#Age of Empires III|Siege infantry]]
 
 
|SRange = 40
 
|SRange = 40
 
|SROF = 3.0
 
|SROF = 3.0
 
|SMulti = x0.5 vs.{{AoE3Icon|SUnit}} [[Siege unit#Age of Empires III|Siege unit]]
 
|Note = Ranged attack only available when garrisoned by [[Settler]]s/[[Villager (Age of Empires III)|Villagers]]
 
|Note = Ranged attack only available when garrisoned by [[Settler]]s/[[Villager (Age of Empires III)|Villagers]]
  +
}}
}}{{Quote|Most important building in a colony. Home City arrival point. Supports 10 population.|In-game description}}
+
{{Quote|Most important building in a colony. Home City arrival point. Supports 10 population.|In-game description}}
 
The '''Town Center''' is an economic [[Buildings (Age of Empires III)|building]] in in ''[[Age of Empires III]]'' that becomes available once the [[Fortress Age]] is reached. As it trains [[Settler]]s/[[Villager (Age of Empires III)|Villagers]] and acts as the default drop-off point for [[Home City]] shipments, it is the most important of all buildings. Town Centers also support 10 [[population]].
 
The '''Town Center''' is an economic [[Buildings (Age of Empires III)|building]] in in ''[[Age of Empires III]]'' that becomes available once the [[Fortress Age]] is reached. As it trains [[Settler]]s/[[Villager (Age of Empires III)|Villagers]] and acts as the default drop-off point for [[Home City]] shipments, it is the most important of all buildings. Town Centers also support 10 [[population]].
   
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The Town Center is the most important building in the game, as it is the nucleus of every players' settlements, produces Settlers/Villagers that are the backbone of every player's empire, and serve as the only means of advancing to the next [[Age]] for European and Native American civilizations.
 
The Town Center is the most important building in the game, as it is the nucleus of every players' settlements, produces Settlers/Villagers that are the backbone of every player's empire, and serve as the only means of advancing to the next [[Age]] for European and Native American civilizations.
   
Unlike other buildings, the Town Center can only be built by the [[Explorer]]/[[War Chief]]/[[Monk (Age of Empires III)|Monk]] and a [[Covered Wagon]].
+
Unlike other buildings, the Town Center can only be built by the [[Explorer]]/[[War Chief]]/[[Monk (Age of Empires III)|Monk]] and a [[Covered Wagon]]. Native American and Asian [[Villager (Age of Empires III)|Villagers]] also have the ability to build Town Centers.
   
 
The Town Center is a strong building. It can defend itself from land units with its top tower with a musket, from boats with a cannon and can garrison Settlers/Villagers to protect it and increase its firepower. Town Centers also can call in one (two with specific [[Home City Card]]s) levy of [[Minuteman|Minutemen]] or [[Irregular]]s and [[Sentry|Sentries]]. The [[Iroquois]] can make their Town Centers much stronger with [[Town Dance]] and the ''Great House'' [[Home City Card]].
 
The Town Center is a strong building. It can defend itself from land units with its top tower with a musket, from boats with a cannon and can garrison Settlers/Villagers to protect it and increase its firepower. Town Centers also can call in one (two with specific [[Home City Card]]s) levy of [[Minuteman|Minutemen]] or [[Irregular]]s and [[Sentry|Sentries]]. The [[Iroquois]] can make their Town Centers much stronger with [[Town Dance]] and the ''Great House'' [[Home City Card]].
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== Civilization differences ==
 
== Civilization differences ==
 
* The [[Portuguese (Age of Empires III)|Portuguese]] receive a free [[Covered Wagon]] every time they [[Age]] up until the [[Industrial Age]], allowing them to have up to four Town Centers. With the ''Donatarios'' [[Home City Card]], they can build two more, totaling of six Town Centers.
 
* The [[Portuguese (Age of Empires III)|Portuguese]] receive a free [[Covered Wagon]] every time they [[Age]] up until the [[Industrial Age]], allowing them to have up to four Town Centers. With the ''Donatarios'' [[Home City Card]], they can build two more, totaling of six Town Centers.
* The [[Iroquois]] are the only civilization with access to both [[Town Dance]] and a card boosting their Town Center attack (''[[Iroquois Home City Cards/3|Great House]]'').
+
* The [[Iroquois]] are the only civilization with access to both [[Town Dance]] and a card boosting their Town Center attack (''[[Iroquois Home City Cards|Great House]]'').
   
 
== Units ==
 
== Units ==
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| rowspan=8 |{{AoE3Age|1|C}}
 
| rowspan=8 |{{AoE3Age|1|C}}
 
|[[File:Settler_icon.png|22px]] [[Settler]]
 
|[[File:Settler_icon.png|22px]] [[Settler]]
|{{Resources|food=100}}<br/>{{Resources|coin=100}} <small>([[Dutch]])</small><br/>{{Tooltip|{{Resources|food=270}}|Trained in groups of 3 for 90 food each}} <small>([[Russians]])</small>
+
|{{Resources|food=100}}<br />{{Resources|coin=100}} <small>([[Dutch]])</small><br />{{Tooltip|{{Resources|food=270}}|Trained in groups of 3 for 90 food each}} <small>([[Russians]])</small>
|1<br/>3 <small>([[Russians]])</small>
+
|1<br />3 <small>([[Russians]])</small>
|99<br/>50 <small>([[Dutch]])</small>
+
|99<br />50 <small>([[Dutch]])</small>
  +
| style="text-align: center;" |{{Tooltip|EU|Europeans}}
|Europeans
 
 
|-
 
|-
 
|[[File:Native_american_villager_icon.png|22px]][[File:Chinese_japanese_villager_icon.png|22px]][[File:Indian_villager_icon.png|22px]] [[Villager (Age of Empires III)|Villager]]
 
|[[File:Native_american_villager_icon.png|22px]][[File:Chinese_japanese_villager_icon.png|22px]][[File:Indian_villager_icon.png|22px]] [[Villager (Age of Empires III)|Villager]]
|{{Resources|food=100}}<br/>{{Resources|wood=100}} <small>([[Indians (Age of Empires III)|Indians]])</small>
+
|{{Resources|food=100}}<br />{{Resources|wood=100}} <small>([[Indians (Age of Empires III)|Indians]])</small>
 
| rowspan=2 style="text-align: center;" |1
 
| rowspan=2 style="text-align: center;" |1
|99<br/>75 <small>([[Japanese (Age of Empires III)|Japanese]])</small>
+
|99<br />75 <small>([[Japanese (Age of Empires III)|Japanese]])</small>
|Native Americans<br/>Asians
+
| style="text-align: center;" |{{Tooltip|NA|Native Americans}}<br />{{Tooltip|AN|Asians}}
 
|-
 
|-
 
|[[File:Coureur_des_bois_icon.png|22px]] [[Coureur des Bois]]
 
|[[File:Coureur_des_bois_icon.png|22px]] [[Coureur des Bois]]
 
|{{Resources|food=120}}
 
|{{Resources|food=120}}
 
| style="text-align: center;" |80
 
| style="text-align: center;" |80
|{{AoE3Civ|French}} [[French]]
+
|[[French]]
 
|-
 
|-
 
|[[File:Aoe3_envoy_icon.png|22px]] [[Envoy (Age of Empires III)|Envoy]]
 
|[[File:Aoe3_envoy_icon.png|22px]] [[Envoy (Age of Empires III)|Envoy]]
 
|{{Resources|food=50}}
 
|{{Resources|food=50}}
| style="text-align: center;" |-
+
| style="text-align: center;" |<nowiki/>-
 
| style="text-align: center;" |5
 
| style="text-align: center;" |5
|{{AoE3Civ|Dutch}} [[Dutch]]
+
|[[Dutch]]
 
|-
 
|-
 
|[[File:Native_scout_icon.png|22px]] [[Native Scout]]
 
|[[File:Native_scout_icon.png|22px]] [[Native Scout]]
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| style="text-align: center;" |1
 
| style="text-align: center;" |1
 
| style="text-align: center;" |∞
 
| style="text-align: center;" |∞
|Native Americans
+
| style="text-align: center;" |{{Tooltip|NA|Native Americans}}
 
|-
 
|-
 
|[[File:Shaolin_master_icon.png|22px]] [[Shaolin Master]]
 
|[[File:Shaolin_master_icon.png|22px]] [[Shaolin Master]]
 
|{{Resources|coin=300}}
 
|{{Resources|coin=300}}
| rowspan=3 style="text-align: center;" |-
+
| rowspan=3 style="text-align: center;" |<nowiki/>-
 
| rowspan=3 style="text-align: center;" |1
 
| rowspan=3 style="text-align: center;" |1
|{{AoE3Civ|Chinese}} [[Chinese (Age of Empires III)|Chinese]]
+
|[[Chinese (Age of Empires III)|Chinese]]
 
|-
 
|-
 
|[[File:Brahmin_icon.png|22px]] [[Brahmin]]
 
|[[File:Brahmin_icon.png|22px]] [[Brahmin]]
 
| rowspan=2 |{{Resources|coin=175}}
 
| rowspan=2 |{{Resources|coin=175}}
|{{AoE3Civ|Indians}} [[Indians (Age of Empires III)|Indians]]
+
|[[Indians (Age of Empires III)|Indians]]
 
|-
 
|-
 
|[[File:Ikko-ikki_icon.png|22px]] [[Ikko-Ikki]]
 
|[[File:Ikko-ikki_icon.png|22px]] [[Ikko-Ikki]]
|{{AoE3Civ|Japanese}} [[Japanese (Age of Empires III)|Japanese]]
+
|[[Japanese (Age of Empires III)|Japanese]]
 
|-
 
|-
 
|{{AoE3Age|R|C}}
 
|{{AoE3Age|R|C}}
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| style="text-align: center;" |1
 
| style="text-align: center;" |1
 
| style="text-align: center;" |∞
 
| style="text-align: center;" |∞
  +
| style="text-align: center;" |{{Tooltip|EU|Europeans}}
|Europeans
 
 
|}
 
|}
 
:<small>Units with an asterisk (*) are added in ''[[Age of Empires III: The WarChiefs|The WarChiefs]]''.</small>
 
:<small>Units with an asterisk (*) are added in ''[[Age of Empires III: The WarChiefs|The WarChiefs]]''.</small>
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{| class="wikitable"
 
{| class="wikitable"
 
! style="width: 5%;" |[[Age]]
 
! style="width: 5%;" |[[Age]]
! style="width: 25%;" |Technology
+
! style="width: 32%;" |Technology
 
! style="width: 10%;" |Cost
 
! style="width: 10%;" |Cost
! style="width: 42%;" |Effect
+
! style="width: 45%;" |Effect
! style="width: 18%;" |[[Civilizations (Age of Empires III)|Civ.]]
+
! style="width: 8%;" |[[Civilizations (Age of Empires III)|Civ.]]
 
|-
 
|-
 
| rowspan=6 |{{AoE3Age|1|C}}
 
| rowspan=6 |{{AoE3Age|1|C}}
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|{{resources|br=1|food=150|coin=150}}
 
|{{resources|br=1|food=150|coin=150}}
 
|Spawns 6 [[Minuteman|Minutemen]]
 
|Spawns 6 [[Minuteman|Minutemen]]
| rowspan=2 |Europeans
+
| rowspan=2 style="text-align: center;" |{{Tooltip|EU|Europeans}}
 
|-
 
|-
 
|[[File:Levy_Icon.png|22px]] [[Colonial Militia (improvement)|Colonial Militia]]
 
|[[File:Levy_Icon.png|22px]] [[Colonial Militia (improvement)|Colonial Militia]]
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| rowspan=4 |{{resources|br=1|food=80|coin=80}}
 
| rowspan=4 |{{resources|br=1|food=80|coin=80}}
 
|Spawns 4 [[Sentry|Sentries]]
 
|Spawns 4 [[Sentry|Sentries]]
| rowspan=4 |Asians
+
| rowspan=4 style="text-align: center;" |{{Tooltip|AN|Asians}}
 
|-
 
|-
 
|[[File:Chinese_japanese_town_defense.png|22px]][[File:Indian_town_defense.png|22px]] [[Town Defense]]
 
|[[File:Chinese_japanese_town_defense.png|22px]][[File:Indian_town_defense.png|22px]] [[Town Defense]]
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|-
 
|-
 
| rowspan=3 |{{AoE3Age|2|C}}
 
| rowspan=3 |{{AoE3Age|2|C}}
|[[File:Iroquois Scouting Party.png|33px]] [[Aztec Scouting Party]]
+
|[[File:Iroquois Scouting Party.png|22px]] [[Aztec Scouting Party]]
 
|{{Resources|food=450}}
 
|{{Resources|food=450}}
 
|Ships 3 [[Jaguar Prowl Knight]]s
 
|Ships 3 [[Jaguar Prowl Knight]]s
|{{AoE3Civ|Aztecs}} [[Aztecs (Age of Empires III)|Aztecs]]
+
|[[Aztecs (Age of Empires III)|Aztecs]]
 
|-
 
|-
|[[File:Iroquois Scouting Party.png|33px]] [[Iroquois Scouting Party]]
+
|[[File:Iroquois Scouting Party.png|22px]] [[Iroquois Scouting Party]]
 
|{{Resources|food=500}}
 
|{{Resources|food=500}}
 
|Ships 5 [[Tomahawk]]s
 
|Ships 5 [[Tomahawk]]s
|{{AoE3Civ|Iroquois}} [[Iroquois]]
+
|[[Iroquois]]
 
|-
 
|-
|[[File:Sioux Dog Soldiers.png|33px]] [[Sioux Dog Soldiers]]
+
|[[File:Sioux Dog Soldiers.png|22px]] [[Sioux Dog Soldiers]]
 
|{{Resources|food=1,500}}
 
|{{Resources|food=1,500}}
 
|Ships 1 [[Dog Soldier]] for every 3 minutes the game has passed, up to 30 minutes
 
|Ships 1 [[Dog Soldier]] for every 3 minutes the game has passed, up to 30 minutes
|{{AoE3Civ|Sioux}} [[Sioux]]
+
|[[Sioux]]
 
|-
 
|-
 
| rowspan=4 |{{AoE3Age|3|C}}
 
| rowspan=4 |{{AoE3Age|3|C}}
|[[File:Iroquois Raiding Party.png|33px]] [[Aztec Raiding Party]]
+
|[[File:Iroquois Raiding Party.png|22px]] [[Aztec Raiding Party]]
 
|{{Resources|br=1|food=450|wood=450}}
 
|{{Resources|br=1|food=450|wood=450}}
 
|Ships 6 Jaguar Prowl Knights
 
|Ships 6 Jaguar Prowl Knights
|{{AoE3Civ|Aztecs}} [[Aztecs (Age of Empires III)|Aztecs]]
+
|[[Aztecs (Age of Empires III)|Aztecs]]
 
|-
 
|-
|[[File:Iroquois Raiding Party.png|33px]] [[Iroquois Raiding Party]]
+
|[[File:Iroquois Raiding Party.png|22px]] [[Iroquois Raiding Party]]
 
|{{Resources|br=1|food=500|wood=500}}
 
|{{Resources|br=1|food=500|wood=500}}
 
|Ships 10 Tomahawks
 
|Ships 10 Tomahawks
|{{AoE3Civ|Iroquois}} [[Iroquois]]
+
|[[Iroquois]]
 
|-
 
|-
|[[File:Iroquois War Party.png|33px]] [[Aztec War Party]]
+
|[[File:Iroquois War Party.png|22px]] [[Aztec War Party]]
 
|{{Resources|br=1|food=450|wood=450|coin=450}}
 
|{{Resources|br=1|food=450|wood=450|coin=450}}
 
|Ships 12 Jaguar Prowl Knights
 
|Ships 12 Jaguar Prowl Knights
|{{AoE3Civ|Aztecs}} [[Aztecs (Age of Empires III)|Aztecs]]
+
|[[Aztecs (Age of Empires III)|Aztecs]]
 
|-
 
|-
|[[File:Iroquois War Party.png|33px]] [[Iroquois War Party]]
+
|[[File:Iroquois War Party.png|22px]] [[Iroquois War Party]]
 
|{{Resources|br=1|food=500|wood=500|coin=500}}
 
|{{Resources|br=1|food=500|wood=500|coin=500}}
 
|Ships 15 Tomahawks
 
|Ships 15 Tomahawks
|{{AoE3Civ|Iroquois}} [[Iroquois]]
+
|[[Iroquois]]
 
|-
 
|-
 
| rowspan=4 |{{AoE3Age|5|C}}
 
| rowspan=4 |{{AoE3Age|5|C}}
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|{{resources|coin=100}} per enemy unit
 
|{{resources|coin=100}} per enemy unit
 
|Stops all enemies from receiving [[Home City]] shipments
 
|Stops all enemies from receiving [[Home City]] shipments
| rowspan=4 |Native Americans<br/>Asians
+
| rowspan=4 style="text-align: center;" |{{Tooltip|NA|Native Americans}}<br />{{Tooltip|AN|Asians}}
 
|-
 
|-
 
|[[File:SpiesAOEIII.png|22px]] [[Spies (Age of Empires III)|Spies]]
 
|[[File:SpiesAOEIII.png|22px]] [[Spies (Age of Empires III)|Spies]]
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|Shows what all enemies can see
 
|Shows what all enemies can see
 
|-
 
|-
|[[File:Legendary natives.png|22px]][[File:Exalted natives.png|22px]] [[Legendary Native Warriors|Legendary Native Warriors/Exalted Natives]]
+
|[[File:Legendary natives.png|22px]] [[Legendary Native Warriors]]<br />[[File:Exalted natives.png|22px]] [[Exalted Natives]]
 
|{{resources|br=1|food=1,500|wood=1,500}}
 
|{{resources|br=1|food=1,500|wood=1,500}}
 
|Upgrades [[native warrior]]s to Legendary/Exalted (+50% [[hit points]] and attack)
 
|Upgrades [[native warrior]]s to Legendary/Exalted (+50% [[hit points]] and attack)
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|-
 
|-
 
|'''Weak vs.'''
 
|'''Weak vs.'''
|[[Siege unit#Age of Empires III|Siege infantry]], [[Artillery (Age of Empires III)|artillery]], [[Monitor]]s
+
| [[Artillery (Age of Empires III)|artillery]], [[Monitor]]s
 
|-
 
|-
 
! colspan="2" style="font-size: 110%; padding: 1em;" | Improvements
 
! colspan="2" style="font-size: 110%; padding: 1em;" | Improvements
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| style="text-align: center;" |10
 
| style="text-align: center;" |10
 
|}
 
|}
:<small>The ''Improved Buildings'' card is available at a level 1 [[Home City]] for the [[Sioux]].</small>
+
:<small>''Improved Buildings'' is available at a level 1 [[Home City]] for the [[Sioux]].</small>
:<small>The [[Indians (Age of Empires III)|Indians]] have the ''TEAM Improved Buildings'' card instead of ''Improved Buildings''.</small>
+
:<small>The [[Indians (Age of Empires III)|Indians]] have ''TEAM Improved Buildings'' instead of ''Improved Buildings''.</small>
 
=== Asians ===
 
=== Asians ===
 
{| class="wikitable" style="width: 100%;"
 
{| class="wikitable" style="width: 100%;"
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! style="width: 5%"| [[Age]]
 
! style="width: 5%"| [[Age]]
 
! style="width: 10%"| [[Home City|HC]] level
 
! style="width: 10%"| [[Home City|HC]] level
  +
|-
  +
|[[File:Japanese_Home_City_3_(Enlist_Irregulars).png|22px]] '''Enlist Irregulars'''
  +
|Town Centers get +50% attack and can use [[City Defense]] and [[Sentry Revolt]]
  +
|{{AoE3Age|1|C}}
  +
| style="text-align: center;" |1
 
|-
 
|-
 
|[[File:Land reforms.png|22px]] '''Land Reforms'''
 
|[[File:Land reforms.png|22px]] '''Land Reforms'''
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|{{AoE3Age|2|C}}
 
|{{AoE3Age|2|C}}
 
| style="text-align: center;" |10
 
| style="text-align: center;" |10
  +
|}
  +
:<small>The [[Chinese (Age of Empires III)|Chinese]] have ''Boxer Rebellion'' instead of ''Enlist Irregulars''.</small>
  +
=== Chinese ===
  +
{| class="wikitable" style="width: 100%;"
  +
! style="width: 25%"| Card
  +
! style="width: 60%"| Description
  +
! style="width: 5%"| [[Age]]
  +
! style="width: 10%"| [[Home City|HC]] level
  +
|-
  +
|[[File:Chinese_Home_City_3_(Boxer_Rebellion).png|22px]] '''Boxer Rebellion'''
  +
|Town Centers get +50% attack and [[Irregular]]s and [[Sentry|Sentries]] no longer lose [[hit points]] over time
  +
|{{AoE3Age|1|C}}
  +
| style="text-align: center;" |1
 
|}
 
|}
 
=== Europeans ===
 
=== Europeans ===
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|}
 
|}
 
|}
 
|}
  +
 
== Trivia ==
 
* Despite having no access to gunpowder, the [[Aztecs (Age of Empires III)|Aztec]] Town Center defends itself with gunfire against land units and cannon fire against ships.
   
 
== History ==
 
== History ==
 
{{quote|Churches, taverns, and town halls were all important colonial centers where leaders and citizens met to discuss the issues facing their towns and colonies. Carpenter's Hall in Philadelphia was the site of several important events in the history of the American colonies. One, the First Continental Congress, was the meeting of the thirteen colonies in the fall of 1774 to discuss their grievances with British governance and just what they could do about it.<br/><br/>This historic hall also housed Benjamin Franklin's Library Company and the First and Second Banks of the United States.}}
 
{{quote|Churches, taverns, and town halls were all important colonial centers where leaders and citizens met to discuss the issues facing their towns and colonies. Carpenter's Hall in Philadelphia was the site of several important events in the history of the American colonies. One, the First Continental Congress, was the meeting of the thirteen colonies in the fall of 1774 to discuss their grievances with British governance and just what they could do about it.<br/><br/>This historic hall also housed Benjamin Franklin's Library Company and the First and Second Banks of the United States.}}
 
==Trivia==
 
*Despite having no access to gunpowder, the Aztecs' Town Center defends itself with gunfire once Villagers are garrisoned in it during at attack.
 
   
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
Town center 3age east russian 01.png|An in-game Russian Town Center
+
Town center 3age east russian 01.png|An in-game Russian Town Center in the Industrial/ Imperial Age.
  +
Town Center discovery age.png|An in-game Town Center in the Discovery Age.
 
</gallery>
 
</gallery>
   

Revision as of 16:32, 31 March 2020

Info icon
This article is about the building in Age of Empires III. For the building in other games of the series, see Town Center.

Most important building in a colony. Home City arrival point. Supports 10 population.
—In-game description

The Town Center is an economic building in in Age of Empires III that becomes available once the Fortress Age is reached. As it trains Settlers/Villagers and acts as the default drop-off point for Home City shipments, it is the most important of all buildings. Town Centers also support 10 population.

In regular random map games every player starts the game with a Town Center. Until the Fortress Age is reached, no more than one Town Center can be built at a time. From the Fortress Age onward, two additional Town Centers may be built.

Up to 50 villager-type units can garrison in Town Centers for shelter from attacks. By doing so, they give the Town Center an attack, allowing players to survive and fend off attacks. Town Centers also automatically attack passing enemy ships at all times.

Overview

The Town Center is the most important building in the game, as it is the nucleus of every players' settlements, produces Settlers/Villagers that are the backbone of every player's empire, and serve as the only means of advancing to the next Age for European and Native American civilizations.

Unlike other buildings, the Town Center can only be built by the Explorer/War Chief/Monk and a Covered Wagon. Native American and Asian Villagers also have the ability to build Town Centers.

The Town Center is a strong building. It can defend itself from land units with its top tower with a musket, from boats with a cannon and can garrison Settlers/Villagers to protect it and increase its firepower. Town Centers also can call in one (two with specific Home City Cards) levy of Minutemen or Irregulars and Sentries. The Iroquois can make their Town Centers much stronger with Town Dance and the Great House Home City Card.

If the player's Explorer has fallen in battle too close to enemy territory, instead of manually retrieving the unit, they may choose to pay Ransom money from the Town Center and return the Explorer back safely. Asian civilizations retrain fallen Monks from the Town Center instead of ransoming them.

From The WarChiefs expansion, European civilizations can select to "revolt" from the Industrial Age. Revolting will also increase the Town Center's build limit to 10 and makes them no longer necessary to support population.

Attack

The total attack of a Town Center are calculated on the following formula:

Where A is the total attack, B is the Town Center's base attack, and G is the number of Settlers/Villagers garrisoned in the Town Center.

Players can garrison up to 50 Settlers/Villagers, but the attack will only increase with the first 10. For example, having 8 Settlers/Villagers garrisoned (at a base attack of 9) grants a total attack of 72.

Civilization differences

  • The Portuguese receive a free Covered Wagon every time they Age up until the Industrial Age, allowing them to have up to four Town Centers. With the Donatarios Home City Card, they can build two more, totaling of six Town Centers.
  • The Iroquois are the only civilization with access to both Town Dance and a card boosting their Town Center attack (Great House).

Units

Age Unit Cost Pop. Limit Civ.
Age I tech tree aoe3
Settler icon Settler 100 food
100 coin (Dutch)
270 food (Russians)
1
3 (Russians)
99
50 (Dutch)
EU
Native american villager iconChinese japanese villager iconIndian villager icon Villager 100 food
100 wood (Indians)
1 99
75 (Japanese)
NA
AN
Coureur des bois icon Coureur des Bois 120 food 80 French
Aoe3 envoy icon Envoy 50 food - 5 Dutch
Native scout icon Native Scout 90 wood 1 NA
Shaolin master icon Shaolin Master 300 coin - 1 Chinese
Brahmin icon Brahmin 175 coin Indians
Ikko-ikki icon Ikko-Ikki Japanese
Revolution
Colonial militia unit icon Colonial Militia* 100 food 1 EU
Units with an asterisk (*) are added in The WarChiefs.
Ottoman Town Centers automatically train Settlers for free with a limit of 25 (45 with Galata Tower District, 70 with Topkapi, 99 with Tanzimat).
The Coureur des Bois replaces the Settler for the French.
The Native Scout requires the Advanced Scout Home City Card to be trained at Town Centers.
The Colonial Militia replaces the Settler for a revolting European player.

Technologies

Age Technology Cost Effect Civ.
Age I tech tree aoe3
Levy Icon Levy 150 food
150 coin
Spawns 6 Minutemen EU
Levy Icon Colonial Militia 150 food
150 coin
Spawns 6 Minutemen; requires Colonial Militia Home City Card
Chinese japanese sentry uprisingIndian sentry uprising Sentry Uprising 80 food
80 coin
Spawns 4 Sentries AN
Chinese japanese town defenseIndian town defense Town Defense Spawns 4 Irregulars
Chinese japanese sentry revoltIndian sentry revolt Sentry Revolt Spawns 4 Sentries; requires Enlist Irregulars Home City Card
Chinese japanese city defenseIndian city defense City Defense Spawns 4 Irregulars; requires Enlist Irregulars Home City Card
Age II tech tree aoe3
Iroquois Scouting Party Aztec Scouting Party 450 food Ships 3 Jaguar Prowl Knights Aztecs
Iroquois Scouting Party Iroquois Scouting Party 500 food Ships 5 Tomahawks Iroquois
Sioux Dog Soldiers Sioux Dog Soldiers 1,500 food Ships 1 Dog Soldier for every 3 minutes the game has passed, up to 30 minutes Sioux
Age III tech tree aoe3
Iroquois Raiding Party Aztec Raiding Party 450 food
450 wood
Ships 6 Jaguar Prowl Knights Aztecs
Iroquois Raiding Party Iroquois Raiding Party 500 food
500 wood
Ships 10 Tomahawks Iroquois
Iroquois War Party Aztec War Party 450 food
450 wood
450 coin
Ships 12 Jaguar Prowl Knights Aztecs
Iroquois War Party Iroquois War Party 500 food
500 wood
500 coin
Ships 15 Tomahawks Iroquois
Imperial Age
Blockade Blockade 100 coin per enemy unit Stops all enemies from receiving Home City shipments NA
AN
SpiesAOEIII Spies 75 coin per enemy unit Shows what all enemies can see
Legendary natives Legendary Native Warriors
Exalted natives Exalted Natives
1,500 food
1,500 wood
Upgrades native warriors to Legendary/Exalted (+50% hit points and attack)
Immigrants Immigrants 2,000 coin Can support 100 population without Town Centers and Houses/Longhouses
Immigrants is not available to the Sioux.

Further statistics

Building strengths and weaknesses
Strong vs. Infantry, cavalry, villagers (only when garrisoned), ships
Weak vs. artillery, Monitors
Improvements
Hit points Flying Buttress Flying Buttress (+20%)
Attack Heated Shot Heated Shot (+1.5x multiplier vs. ships)
Sight Gas Lighting Gas Lighting (+4, European civilizations only)
Construction cost Cree Textile Craftsmanship Cree Textile Craftsmanship (-25% wood)
Tupi Forest Burning Tupi Forest Burning (-20% wood)
Other Tupi Animal Lore Tupi Animal Lore (train Buttercup the Pet Cougars)
Penalties Code Napoleon Code Napoleon (+50% cost, French only)
Counter Infantry Rifling Customized Merc Weapons (+30% cost, John Black's Mercenaries only)

Home City Cards

Trivia

  • Despite having no access to gunpowder, the Aztec Town Center defends itself with gunfire against land units and cannon fire against ships.

History

Churches, taverns, and town halls were all important colonial centers where leaders and citizens met to discuss the issues facing their towns and colonies. Carpenter's Hall in Philadelphia was the site of several important events in the history of the American colonies. One, the First Continental Congress, was the meeting of the thirteen colonies in the fall of 1774 to discuss their grievances with British governance and just what they could do about it.

This historic hall also housed Benjamin Franklin's Library Company and the First and Second Banks of the United States.

Gallery

Buildings in Age of Empires III
Common
Dock aoe3de Dock · House indian aoe3de House · Livestock pen aoe3de Livestock Pen · Market icon aoe3de Market · Native embassy DE icon Native Embassy · Stables aoe3de Stable · Towncenter aoe3de Town Center · Trading post african aoe3de Trading Post · Wall aoe3de Wall
EuropeansArsenal aoe3de Arsenal · Artillery depot aoe3de Artillery Foundry · Barracks aoe3de Barracks · Capitol aoe3de Capitol · Church aoe3de Church · Plantation aoe3de Estate (formerly Plantation) · Fort aoe3de Fort · Mill aoe3de Mill · Outpost aoe3de Outpost · Tavern icon de Tavern
Native AmericansCommunity plaza aoe3de Community Plaza (formerly Fire Pit) · Corral aoe3de Corral · Plantation aoe3de Estate (formerly Plantation) · Farm aoe3de Farm · Tribal marketplace icon Tribal Marketplace · War hut aoe3de War Hut
AsiansJapan barracks aoe3de Barracks · Japan castle aoe3de Castle · Consulate icon aoe3de Consulate · Monastery aoe3de Monastery · China rice paddy icon aoe3de Rice Paddy · Advanced wonders Wonder
Federal AmericansArsenal aoe3de Arsenal · Artillery depot aoe3de Artillery Foundry · Barracks aoe3de Barracks · Capitol aoe3de Capitol · Plantation aoe3de Estate · Fort aoe3de Fort · Mill aoe3de Mill · Outpost aoe3de Outpost · Saloon aoe3de Saloon
AfricansArsenal aoe3de Arsenal · Field portrait aoe3de Field · Granary portrait aoe3de Granary · Hut portrait aoe3de Hut · Livestock market aoe3de Livestock Market · Palace portrait aoe3de Palace · Port portrait aoe3de Port · War camp aoe3de portrait War Camp · Watch tower aoe3de portrait Watch Tower
Unique
Flag BritishDE BritishHouse aoe3de Manor House
Flag DutchDE DutchBank aoe3de Bank
Flag GermanDE GermansMercenary camp portrait Mercenary Camp
Flag OttomanDE OttomansChurch aoe3de Mosque
Flag RussianDE RussiansBlockhouse aoe3de Blockhouse
Flag AztecDE AztecsNobles aoe3de Nobles' Hut
Flag IroquoisDE HaudenosauneeIro house icon Longhouse · Artillery depot aoe3de Siege Workshop
Flag SiouxDE LakotaTeepee icon DE Teepee
Flag ChineseDE ChineseChinese village aoe3de Village · China waracademy aoe3de War Academy
Flag IndianDE IndiansCaravanseraiDE Caravanserai · MangoGroveDE Mango Grove · SacredFieldDE Sacred Field
Flag JapaneseDE JapaneseCherry orchard portrait aoe3de Cherry Orchard · Dojo aoe3de Dojo · Shrine aoe3de Shrine
Flag IncanDE IncaInca kallanka Kallanka · Inca kancha house Kancha House · Inca stronghold Stronghold · Inca tambo Tambo
Flag SwedishDE SwedesSwedish torp Torp
Flag American act3 aoe3de United StatesMeeting house aoe3de icon Meeting House · State capitol aoe3de icon State Capitol
Flag Ethiopian aoe3de EthiopiansMountain monastery portrait aoe3de Mountain Monastery
Flag Hausa HausaUniversity portrait University
Flag MexicanDE MexicansCathedral portrait Cathedral · Hacienda portrait Hacienda
Flag ItalianDE ItaliansBasilica portrait Basilica · Lombard portrait Lombard
Flag MalteseDE MalteseCommandery portrait Commandery · Depot portrait Depot · Fixed gun portrait aoe3de Fixed Gun · Hospital portrait Hospital
Situational
Aztec temple portrait American Citadel (formerly Maya Castle) · Athos monastery portrait Athos Monastery · Battery tower portrait Battery Tower · Factory aoe3de Factory · Field hospital aoe3de Field Hospital · Regent's Castle aoe3de Regent's Castle
Scenario Editor/campaign only
Cherokee Warhut Portrait Cherokee War Hut · Wall aoe3de Command Post · Fixed gun portrait aoe3de Fixed Gun · Fort Tower icon AoE3DE Fort Tower · Gunpowder Stores icon AoE3DE Gunpowder Stores · Ossuary AoE3DE Ossuary · Fountain Youth Portrait The Fountain of Youth · Tower aoe3de Tower