Swedish House that supports 10 population and gathers nearby resources. Spawns a small Berry Bush.
”
—In-game description
The Torp is a civilian building in Age of Empires III: Definitive Edition that replaces the House for the Swedes. It is similar in function to Houses, but are 40 wood more expensive and automatically gather resources. A Berry Bush also spawns next to a Torp when one is built, but this Berry Bush only yields 200food.
Torps spawn a Blueberry Bush (which have +200 food and are gathered twice as fast by Torps) instead of Berry Bush when built; Turns all Torps' Berry Bushes into Blueberry Bushes
Engelsberg Ironworks
Torps gather from mines 100% faster
Blackberries
Torps spawn a Berry Bush
Great Northern Forests
Tremendously improves Torps at gathering wood by enabling them to gather from more trees as well as further away trees; all existing Torps spawn 3 trees.
Originally, Torps cost 115 wood, have a placement restriction range of 5, spawn Berry Bushes with 150 food, and gave 23 XP when built and 46 XP when destroyed. With update 13088, they cost 125 wood, have a placement restriction range of 7.8, spawn Berry Bushes with 125 food, and give 25 XP when built and 50 XP when destroyed. With update 14825, they have a placement restriction range of 6 and spawn Berry Bushes with 200 food. With update 20322, they cost 135 wood.
Originally, Torps had a ranged attack range of 9. Although is not listed in the patch notes, with update 14825, Torps have a ranged attack range of 11.5.
Torps have 1,500 hit points, a Berry Bush gather rate of 0.335 food/second, a Blueberry Bush gather rate of 0.57 food/second, a mine gather rate of 0.30 coin/second, cannot be constructed on Ice terrain, and the hunting attack is a default feature.
With update 38254, Torps have 1,300 hit points, a Berry Bush gather rate of 0.30 food/second, a Blueberry Bush gather rate of 0.50 food/second, a mine gather rate of 0.27 coin/second, can be constructed on Ice terrain, the hunting attack is no longer a default feature, and upon reaching the Imperial Age, all Torp construction placement restrictions are removed.
With update 14.43676, Torp building time was changed from 16 to 19 seconds.
History[]
“
Going back to the medieval period, Scandinavian farmers commonly established farmstead in the countryside away from settlements, seeking to make their fortune off of the land. These torps were constructed from the locally available materials: usually stone and wood, but also occasionally making use of turf roofs and siding, which insulated the structure and prevented leaking. Torps were self-sufficient and often developed over time into larger settlements and even villages. During the Swedish Empire, torps evolved into small or leased agricultural plots with their own tax obligations and even supplied men for the king's military levy; however, as the region gradually urbanized and evolved agriculturally, their importance and productivity gradually declined.
”
—In-game history section
Trivia[]
The Torp was a building featured in the Napoleonic Era mod. In the mod, the building combines a Barracks with a House, and has a wood trickle.
One of the developers of the mod worked on the Definitive Edition.
Gallery[]
A Torp in the Exploration Age without the Berry Bush.
A Torp in the Exploration Age with its respective Berry Bush.
A Torp in the Commerce/Fortress Age with a Blueberry Bush
Concept art for the Torp prior to Sweden being cut from the original game (circa 2004/5).
Standard Torp mine.
Carefully placed torp mine, for maximum exploitation.