Age of Empires Series Wiki
Age of Empires Series Wiki

A Swedish House that spawns a small Berry Bush and automatically gathers nearby resources.
—In-game description

The Torp is a civilian building in Age of Empires III: Definitive Edition that replaces the House for the Swedes. It is similar in function to Houses, but are 35 wood more expensive and automatically gather resources when built next to one. A Berry Bush also spawns next to a Torp when one is built, but this Berry Bush only yields 200 food, which slowly decreases through time.

Torps gather resources at half the speed of Settlers, have a ranged attack which kills huntable animals with a single shot and can also be created through Torp Wagons.

Further statistics[]

As Torps are unique to the Swedes, only technologies that have access to are shown in the following table:

Home City Cards[]

As Torps are unique to the Swedes, only their cards and other civilizations' TEAM cards are shown in the following tables:


Definitive Edition[]

  • Originally, Torps cost 115 wood, have a placement restriction range of 5, spawn Berry Bushes with 150 food, and gave 23 XP when built and 46 XP when destroyed. With update 13088, they cost 125 wood, have a placement restriction range of 7.8, spawn Berry Bushes with 125 food, and give 25 XP when built and 50 XP when destroyed. With update 14825, they have a placement restriction range of 6 and spawn Berry Bushes with 200 food. With update 20322, they cost 135 wood.


Going back to the medieval period, Scandinavian farmers commonly established farmstead in the countryside away from settlements, seeking to make their fortune off of the land. These torps were constructed from the locally available materials: usually stone and wood, but also occasionally making use of turf roofs and siding, which insulated the structure and prevented leaking. Torps were self-sufficient and often developed over time into larger settlements and even villages. During the Swedish Empire, torps evolved into small or leased agricultural plots with their own tax obligations and even supplied men for the king's military levy; however, as the region gradually urbanized and evolved agriculturally, their importance and productivity gradually declined.
—In-game history section