Age of Empires Series Wiki

Tokugawa Ieyasu (1543 – 1616) was the Shogun of Japan. He appears on both random maps and campaign scenarios in Age of Empires III: The Asian Dynasties. He is also the AI personality of the Japanese. Tokugawa Ieyasu was known for many very daring battles, like the Battle of Sekigahara.



Tokugawa Ieyasu has spent his life making the most of complicated situations, and in doing so he has become Japan’s most feared and unpredictable opportunist. After many years of preying on the weak and taking advantage of shifting alliances, Ieyasu receded into the background as other clans began final campaigns to compete for total power of Japan. During this time, Ieyasu spent his years of peace preparing a strategy in which to usurp the power of the victor, whoever it might be.

In the end, Ieyasu’s rival Toyotomi Hideyoshi destroyed all his enemies and became the undisputed ruler and unifier of Japan. Still, Ieyasu waited.

With Toyotomi’s death in 1598, Tokugawa chose to move forward with his campaign to seize control. Ieyasu chose Kichiro to leads his armies because of the boy’s unshakable loyalty to his master. The young Kichiro was raised believing he was taken in by the daimyo as an orphan, when in fact he was orphaned by the daimyo himself. It was Ieyasu who, after declaring victory over a Sakuma clan uprising, ordered the deaths of the Sakuma daimyo and his wife. Only afterwards did he realize that the couple had a child, a six-year-old boy named Kichiro.

In Act I: Japan, Tokugawa exploits and attempts to conquer all of Japan's regions to become Shogun. Tokugawa commands one of his best generals, Sakuma Kichiro, to lead his armies. General Kichiro is the main protagonist. Kichiro pledges mighty loyalty to his lord, but little does he know that the future Shogun is the man who ordered his parents' deaths. Later on, a Shima General tells him the truth. Kichiro, in his fury of disbelief, slays him. Daimyo Mototada tells him the truth. But in the end, Kichiro continues his service to Lord Tokugawa Ieyasu. Tokugawa then becomes Shogun of Japan, rivaling the Emperor's power and wealth.

In-game unit (campaign)[]

Future Shogun of Japan.
—In-game description

Tokugawa fights with a katana and has the ability to train Japanese infantry, cavalry, and artillery, as well as the Shinobi, but cannot move and attack while doing so, receive Home City shipments, and use Convert Guardian which is similar to Nature Friendship used by War Chiefs.

Like other heroes, Tokugawa has many hit points, but if he falls, he will collapse instead of dying and need to regenerate enough hit points to be rescued by allies. He can collect treasures but, unlike Sohei Archer, cannot build Trading Posts, Shrines, and Town Centers.

Combined with the Bakufu and Veteran Battery Home City Cards, Tokugawa can train units nearly instantaneously.

Special ability[]

Nature friendship.png Convert Guardian: Converts a treasure guardian to Tokugawa's side with the process taking 4 seconds to complete. 90 seconds cooldown.

In-game unit (skirmish)[]

Supreme ruler of Japan. Can train troops and receive Shipments. Also gives nearby troops extra hitpoints.
—In-game description

Tokugawa Ieyasu appears as Shogun Tokugawa in random map games, who can be shipped from the Home City and retrained at the Shogunate wonder should he died afterwards. He is basically a more powerful version of the Daimyo who trains Yamabushi, Shinobi, and artillery instead of infantry and cavalry, and has Sankin Kotai which increases the hit points of nearby friendly units.

Special ability[]

Sankin kotai.png Sankin Kotai (passive): Shogun Tokugawa increases the hit points of friendly units in a radius of 24 around him by 10%.


Shogun Tokugawa is automatically upgraded in every Age up starting from the Fortress Age.

Fortress age up.png +20% hit points and attack
Industrial age up.png +30% hit points and attack
Imperial age up.png +50% hit points and attack

Further statistics[]

As Shogun Tokugawa is unique to the Japanese, only technologies that they have access to are shown in the following table:

Unit strengths and weaknesses
Strong vs. Artillery, ranged infantry
Weak vs. Heavy infantry, light cavalry
Hit points Cavalry Cuirass.png Cavalry Cuirass (+10%)
Comanche Horse Breeding.png Comanche Horse Breeding (+10%)
Cree Tanning.png Cree Tanning (+5%)
Navajo Weaving.png Navajo Weaving (+5%)
Attack Pillage.png Pillage (+25% siege attack)
Yoga.png Yoga (+5%)
Sight Town Watch.png Town Watch (+2)
Speed Comanche Mustangs.png Comanche Mustangs (+10%)
Apache Endurance.png Apache Endurance (+5%)
Creation speed Mass Cavalry.png Mass Cavalry (-50%)
Cheyenne Horse Trading.png Cheyenne Horse Trading (-25%)
Inca Chaquis Messengers.png Quechuan Diet (-25%)
Train cost Mapuche Ad-mapu.png Mapuche Ad-mapu (-10% coin cost)

Home City Cards[]

As Shogun Tokugawa is unique to the Japanese, only their cards and other civilizations' TEAM cards are shown in the following tables:


The Asian Dynasties[]

  • Tokugawa costs 350 coin, gives 35 XP when trained or killed, and his aura gives +20% hit points.

Definitive Edition[]

  • Tokugawa costs 750 coin, gives 75 XP when trained or killed, and his aura gives +10% hit points.

AI personality[]

Tokugawa is the Japanese AI personality in random map games. He appears to be clever and power-hungry. Tokugawa's taunts are mostly about becoming a great man; his realization of his greatness is easily seen in his personality. He also refers to himself in third-person as "Tokugawa".


As an ally[]

  • Beginning of game - "Greetings. You must be the newest servant of Tokugawa." or "Tokugawa expects great things from you. Do not disappoint him."
  • Beginning of game (defeated by him last time) - "Tokugawa thought he had buried your severed head in his garden. Strange. It must have been someone else's."
  • Beginning of game (won previous game) -"Your armies performed admirably during our last alliance. Tokugawa was almost impressed." or “Finally, Tokugawa has an ally in which to place some confidence. Even if it is only a little.” or "It is rare for Tokugawa to respect another commander, but you have earned it."
  • Beginning of game (Play in the same map, won previously) Do you remember this place? Last time we gazed upon it the sky was black with the smoke of a conquered enemy.
  • Beginning of game with increased difficulty - "Only with Tokugawa's help will you ever overcome this deadly challenge."
  • Offers player food - "Your men look like skeletons. Take this food to nourish them." or "All good things come from your benevolent master, Tokugawa."
  • Offers player wood - "You may have your wood.... but do not forget this favor." or "Wood is one resource Tokugawa can spare."
  • Offers player coin - "Allow Tokugawa to bless you with a shower of gold." or "I hope you use your coin more wisely than you use your warriors."
  • Requesting food - "Tokugawa’s army requires food. You must accommodate or face the consequences." or "You must spare some food. Tokugawa’s men starve. They will eat anything."
  • Requesting wood - "A gift of wood is needed to keep the fires of war burning." or "Our villages lie stagnant. A donation of wood would enable their growth."
  • Requesting coin - "Tokugawa requires a coin. Give it to him."
  • Receives food - "Your food saved Tokugawa’s men from starvation." or "The food was a blessing. Men cannot fight with hollow bellies."
  • Receives wood - "Thank you. Archers without wood are like wolves without teeth." or "Thank you. Wood is always welcome in a warrior's camp."
  • Receives coin - "This coin is a welcome relief." or "This gift will not be forgotten."
  • Declined Player resource request - "Why do you think a treasure is guarded? Waste your own resources." or "Let me offer this advice. Greedy hands often lose their fingers."
  • Player focus on collecting treasure - "Your strategy does not go unrecognized. This land holds many treasures."
  • Player collects multiple treasures - "Tokugawa does not participate in foolish races for treasure!" or "Tokugawa does not participate in this childish race for treasure." or "Focus your effort on the fight, not on your coffers. Treasure hunting is for fools."
  • Player advances faster in Age than Tokugawa - "Do not turn our alliance into a contest. Remember, you serve Tokugawa!"
  • Agreeing to a strategy - "Yes, but only because it is in Tokugawa's best interest."
  • Agreed Attack - "If Tokugawa must."
  • Decline Attack - "My men serve one master only... Tokugawa!"or "My warriors fight for one lord only: Tokugawa." or "Can you not build your own army? Tokugawa has no men to spare."
  • Constructing a Town Center -"A ruler must have a castle. Tokugawa will build his here." or "With this town center, a dynasty dawn."
  • He builds a Trading Post (natives) - "A native province yields to Tokugawa."
  • Initiating attack - "The armies of Tokugawa march on the enemy capital. Would you like to join him in this butchery?" or "The time has come to strike. Prepare for battle. This is not a request. It is an order." or "Your ignorance is appalling. Tokugawa has chosen you as his ally. Advance!" "The future of Japan is decided on this bloody mud, stand your ground and fight!"
  • Initiating attack on enemy Trading Post: - "After this assault, this Trading Post will be but a scar on the land." or "I am advancing on the enemy trade route. Keep an eye open for ambushes."
  • Win battle -"I foresaw this victory, as I do all of them. Tokugawa does not know the meaning of defeat." or "Our enemies do not stand a chance against the fury of our alliance."
  • Trade monopoly victory imminent - "Our victory was never in doubt. You should be thankful Tokugawa included you in his glory." or "The battle is won. Now, let us discuss how you can repay Tokugawa for his allegiance."
  • Player lose battle - "You must improve your strategy. Our alliance nears the point of no return."
  • He loses battle - "Tokugawa fears for this alliance. Our soldiers number dwindles, their courage wanes." or "The servants of Tokugawa scatter! Is this what an alliance means to you? Where are your men?" or "My fiercest Samurai have fallen in this onslaught. Ally, I come to you for help."
  • Enemy forces in town - "Strangers walk in our streets! Is this what an alliance means to you? Where are your men!?"
  • Both Sohei Archer monks incapacitated - "Tokugawa does not worship, but the death of a believer is always cause for reflection."
  • (Unknown reason) - "Something must be done. These defeats go beyond humiliation."
  • "Tokugawa's might wavers. How has it comes to this?"
  • "Under a dark cloud of death, a dynasty fades. Even Tokugawa cannot resist this dark destiny."

As an enemy[]

  • Beginning of game - "Greetings. Do you realize that no one has ever defeated Tokugawa? Or had you not heard?" or "You must be Tokugawa's opponent. Strange. I expected someone with a spark of intelligence."
  • Beginning of game (defeated by him last time) - "Tokugawa thought he had buried your severed head in his garden. Strange. It must have been someone else's."
  • Player collects multiple Treasures - "Remember, the fatter you grow with treasure, the more difficult it will be to flee the onslaught!" or "You snatch up treasures like a greedy child. You leave me no choice but to discipline you."
  • Attack - "Do you not see the twilight of your empire ? Strange. Tokugawa sees it quite clearly." or "Bow to Tokugawa now, and you may be spared."
  • Player builds Trade Post (Trade Route) - "There are numerous trade sites to be had. One in many is but a snowflake in the storm."
  • Player destroys his trade site - "Take it! Stealing one trade site is like spearing one fish in a rushing river."
  • Destroys a player's Trade Post (natives) - "Let that be a lesson to you. Do not search for native allies in Tokugawa’s land." or "A fitting end to a worthless excuse for a village."
  • Destroys a player's Trade Post (Trade Route) - "Was that your trade site? Tokugawa torched it just for his own amusement."
  • Destroys a player's Fort or Trading Post (Trade Route) - "Remember the sting of this loss. There will be more of it."
  • Player advances faster in Age than Tokugawa - "You have advanced quickly! Nothing of value ever comes from rushing. That is why I will take my time when killing you."
  • Small force enters enemy territory - "Your warriors are lost. A general earns no honor in sending his men to meaningless deaths."
  • (Unknown reason) - "Wonderful! These moving targets will provide excellent practice for Tokugawa's archers."
  • His team starts Trade Monopoly victory - " Do not let sorrow overtake you. Your defeat is good news, for only death can cure a fool."
  • Loses battle - "The smoke of this defeat will not cloud Tokugawa views of victory."
  • Defeat - "The battle worsens for Tokugawa. Care to become his ally? Name your price. Think about the future." or "To your eyes, it appears Tokugawa has fallen on defeat. But appearances can be deceiving."


  • Before the Definitive Edition, Tokugawa Ieyasu was the only hero of the campaign that also appeared as AI personality and combat unit.
  • He is also one of the AI player names of the Japanese in Age of Empires II.


Born in war, Tokugawa Ieyasu thrived on conflict, rising to such prominence that his very name has become associated with one of Japan’s most powerful and significant eras. His given name was Matsudaira Takechiyo. At the time of his birth, his parents were only 15 and 17 years old, and in less than two years, his mother was dismissed and the couple separated permanently. With his mother gone, Takechiyo quickly became embroiled in the brutal affairs of his father’s family, the Matsudaira clan.

During Takechiyo’s childhood, the Matsudaira was torn in its allegiance. Half of the family wished to side with the Imagawa clan, while the other side preferred the Oda clan. In 1548, when the Oda clan invaded their province, Takechiyo’s father went to the Imagawa clan for help. The leader of the Imagawa agreed to aid the Matsidaira clan, but on one condition: that young Takechiyo, a six-year-old boy, be given as a hostage. His father agreed. But before the exchange could be carried out, the leader of the Oda clan learned of the arrangement and had the boy abducted en route to his destination. The Oda threatened to kill the boy if Matsudaira did not sever his ties with the Imagawa, their sworn enemy. The boy’s father refused. He believed his actions would prove his loyalty to his ally, even at the expense of his own son. Takechiyo stayed with the Oda for three years, until their castle was besieged by the Imagawa and he was given to them as incentive to cease their attack. Ever since his birth, the boy had been little more than a pawn in the affairs of those around him.

In 1567, Matsudaira Takechiyo changed his given name to Ieyasu, and took the surname Tokugawa, thus claiming descent from the imperial Minamoto clan, although no proof supporting this connection has ever been discovered. By taking this name, Ieyasu made his ambitions quite clear. Not only did he distance himself from his past, but he also hinted at a confident and commanding future. By that time he was the veteran of many wars and had gained a reputation as a fearless and crafty general, prone to taking the best advantage of shifting alliances and family rifts. He had used his alliances to build up his territory and gain influence, allying first with the powerful Oda Nobunaga, and then with Toyotomi Hideyoshi, who was slowly uniting the warring clans into a tenuous coalition. Hen Hideyoshi invaded Korea in the 1590s; Ieyasu wisely chose not to participate, and instead focused on domestic production and organizing his army. While other generals sent their men to die in the disastrous invasions, Ieyasu waited and watched.

When Hideyoshi died in 1598, his lands suddenly became targets for all of his former enemies turned allies, and none of these men were as powerful as Tokugawa Ieyasu. During the legendary Sekigahara campaign (1598-1600), Ieyasu and those loyal to him defeated the army of loyalists who had sworn to protect the dynasty of Toyotomi Hideyoshi. At the Battle of Sekigahara in October 1600, Ieyasu claimed ultimate victory, executing his enemies and rewarding his friends.

Two years later he received the title of shogun and established the Tokugawa Shogunate, ushering in the Edo period, a military dictatorship that lasted until 1868.


Wikipedia has an article about: