This page contains spoilers to the plots of Age of Mythology, The Titans, and Tale of the Dragon. |
The Titan is an extremely large and powerful myth unit available to all civilizations in Age of Mythology: The Titans. Each of the five main civilizations have their own unique Titan, although they all share their stats and their attacks.
While Titans cannot normally attack flying units, when used against a ground unit, their special attack also damages and pushes away any flying units nearby.
Special attack[]
Ground Smash: sends adjacent enemy units flying away, causing 60 hack damage and briefly stunning them. This works on all human units and myth units (excluding Titans). Recharge time: 8 seconds.
Upgrades[]
- Oracle (Apollo): Increases Line of Sight by 6.
- Bacchanalia (Dionysus): Increases hit points by 5%.
- Monstrous Rage (Hera): Increases attack by 25%.
- Thurisaz Rune (Bragi): increases movement speed by 12%.
- Mythic Rejuvenation (Hekate): Regenerates 2.0 HP/second.
- Eyes of Atlas (Atlas): Increases LOS by 9.
Overview[]
Titans are very large, and have a whopping 7,000 HP, along with extremely high armor values and massive attack damage, which affects units and buildings in a large area. They attack with hack and crush damage - they are able to destroy buildings very quickly, but they deal only modest damage to regular units many of which heavily resist the crush damage.
Titan also take bonus damage from Heroes and cannot be healed by anything, except for the Mythic Rejuvenation technology granted by Hekate. They are considered myth units and benefit from any technologies that improve all Myth Units (such as Monstrous Rage), or all units (such as Bacchanalia).
To obtain a Titan, a Titan Gate must be opened. To do this, Secrets of the Titans must be researched at a Town Center, which will grant the player the Titan Gate god power. Once the god power is invoked, a Titan Gate will appear, which must then be excavated by villagers or Norse infantry to release a Titan.
A Titan is too large to be carried by transport units; therefore, there is no way it can move across water or some land obstacles. This means the Titan Gate must be placed carefully so that it can reach an enemy's base.
Titans can be taken down either with other Titans or masses of powerful units, especially Heroes. The Nidhogg and Vermilion Bird are aerial myth units powerful enough to take on a Titan with impunity, although masses of Vermilion Birds are needed to destroy a Titan quickly, and the Titan will deal splash damage to aerial units when attacking ground troops.
Unlike most other units, a Titan is only damaged by the god power Bolt, not slain. Titans are also immune to Spy.
Titans[]
Greeks[]
The Greeks have Cerberus, a monstrous three-headed humanoid canine. If Hera is chosen for the Mythic Age her Monstrous Rage upgrade will increase the Titan's attack damage from 70 to 88. Also, worshiping Dionysus grants the Bacchanalia upgrade, which will increase the Titan's hit points by 349. Cerberus appears as the main antagonist in the Cerberus scenario.
Egyptians[]
The Egyptians summons a giant humanoid bird - either Ra, Horus or Ra-Horakhty. Unlike the other Titans, he is summoned from the heavens instead of being unearthed. The Egyptians do not possess any technologies that can aid the Titan, though the Eclipse god power of Bast worshipers can temporarily boost his attack, special attack recharge rate, hack armor, and movement speed.
Norse[]
The Norse may employ a massive Frost Giant/Troll with a large hammer made of ice, likely Ymir. If Bragi is chosen for the Heroic Age his Thurisaz Rune upgrade will increase the Titan's movement speed from 3.75 to 4.20 meters/second. Ymir appears as the main antagonist in the Rampage scenario.
Atlanteans[]
The Atlanteans control a giant lava golem with crystals spikes sprouting from its back and elbows. It is unknown which mythological being it represents. If Hekate is chosen for the Mythic Age, her Mythic Rejuvenation upgrade will allow the Titan to slowly regenerate its hit points. If Atlas is chosen for the Mythic Age, his Eyes of Atlas upgrade will increase the Titan's line of sight by 9.
Chinese[]
The Chinese call upon Pangu, a human-like horned giant that separated Yin and Yang. He plays a relevant role in the plot of the Tale of the Dragon campaign. He reuses his animations and sounds from the Atlantean Titan. The Chinese have no technologies that assist the Titan, though the Great Journey god power of Sun Wukong worshipers can temporarily boost his movement speed. The main objective of the Yin and Yang scenario is to summon Pangu.
Greater Titans[]
There are three "greater" Titan units in The New Atlantis campaign, each possessing 50,000 HP and regenerating hit points so fast that they are practically invincible.
Prometheus[]
- Main article: Prometheus (unit)
Prometheus appears as a Titan unit in the scenarios Betrayal at Sikyos and Making Amends of The New Atlantis campaign. In terms of overall performance, he is one of the strongest units in the whole game, only being bested by Osiris. He regenerates his health nearly instantly (500 HP/second, the fastest in the game), and does 175 crush and hack damage. His special attack consists of him throwing balls of flaming Prometheans which then get up and start fighting, assuming they didn't collide with an enemy and harmed them in the process. He is weakened by Gaia's lush in the campaign, reducing his HP to 10,000 first (which can then be reduced further to 4,000) and losing all of his health regeneration, which allows the heroes to defeat him.
Kronos[]
- Main article: Kronos (unit)
Kronos appears as a Titan unit in the War of the Titans scenario of The New Atlantis campaign. He can only be defeated by Gaia, who deals massive amounts of damage against him. Kronos appears as the final campaign battle and he has 50,000 HP and regenerates 100 HP/second. His attack damage is the same as that of a regular Titan.
If Kronos and Prometheus fight, the result will be inconclusive - neither can permanently harm the other, due to their regeneration.
Gaia[]
- Main article: Gaia (unit)
Gaia appears as a Titan unit in the War of the Titans scenario of The New Atlantis campaign. She is the only one able to defeat Kronos and send him back to Tartarus, due to her very high damage multiplier against him. She has 150 crush and hack damage, 50,000 HP and regenerates 100HP/second.
Campaign appearances[]
Fall of the Trident[]
Titan units are absent from the Fall of the Trident campaign as they were introduced in Age of Mythology: The Titans, but there are a few notable units of Titan-like strength and stature.
- Guardian: A being with the head of a jackal strong enough to defeat "lesser" Titans. It is half the height of a Titan. It appears in the Light Sleeper scenario.
- Living Poseidon Statue: A giant animated statue of the Greek god Poseidon strong enough to defeat "lesser" Titans. It is 75% the height of a Titan. It appears in the A Place in My Dreams scenario.
- Osiris: The Egyptian god, he is the strongest unit in the game, easily defeating all of the Titan units. He is the same size as a Titan. He appears in the ending cinematic cut-scene to the Where They Belong scenario.
The New Atlantis[]
- Betrayal at Sikyos: The first Titan unit is encountered where the Titan Prometheus has broken free and is causing wreckage through the city of Sikyos. Amanra and Ajax attempt to save Kastor and escape the city with the use of Rocs. After they rendezvous, Arkantos reveals to them that three Titans have actually been released. One is Ymir, crushing the villages in the Norselands, the second, Cerberus causing havoc in Egypt, and the third is Prometheus. Amanra decides to defeat Cerberus first, for she wants to save Egypt, her homeland.
- Cerberus: The heroes use a Priest of Osiris to once again awaken the Guardian. The Guardian awakens and fights Cerberus. The Guardian proves more than a match and defeats the Titan personally.
- Rampage: The heroes then head towards the Norselands, where they meet the former notorious Frost Giant chieftain, King Folstag. King Folstag aids them with his Titan-freezing breath, as well as summoning the great dragon Nidhogg, who defeats Ymir.
- Making Amends: The heroes return to the city of Sikyos, now a burnt and damaged land. Prometheus is continuing to wreak havoc here, and is being powered by his destruction. Arkantos comes to the heroes again and reveals to them that Gaia also gained power, and that they can use her power to weaken Prometheus. Gaia's settlements are built on the burnt lands, causing lush to spread. Prometheus weakens and the heroes finally succeed in bringing him down. Arkantos congratulates his son on his work, but they know the work is still not done.
- War of the Titans: The heroes find themselves in Old Atlantis, now a sunken chain of islands. the Servant of Kronos reveals to the heroes that Kronos is well on his way to being freed from Tartarus. The heroes notice that Gaia is on their side, and she grants them four mystical seeds that, if planted in four sacred pools scattered around the islands, can summon her. The heroes plant the seeds, instantly growing giant trees glowing with power. Not too long after the trees are planted, Kronos breaks free from his prison. Kronos begins to advance towards the trees, knowing that he has to destroy them before they awaken his mother, Gaia. He fails and Gaia awakens and sends Kronos back into Tartarus, saving the Atlanteans and the world.
Tale of the Dragon[]
- Yin and Yang: Jiao-Long must reach the altar of Pangu to summon him in order for him to restore the balance to the Yin and Yang, but it is no easy task as the altar is at top of a mountain guarded by the Forces of Chaos, as if that weren't enough, Danzhu has set up camp nearby and sends his forces to attack Jiao-Long. Jiao-Long manages to overcome these obstacles and summons Pangu. Once summoned, Pangu restores the balance to the Yin and Yang, bringing an end to the campaign.