Age of Empires Series Wiki
Info icon.png
This article is about the unit in Age of Mythology. For the similar unit in Age of Empires II, see Throwing Axeman (Age of Empires II).

The Throwing Axeman is a Norse ranged infantry unit in Age of Mythology and the only one there is. It is the Norse counter-infantry unit and the only ranged human unit they have, as they lack dedicated archers. However, this is no longer the case in Tale of the Dragon, the addition of the Bogsveigir filling that role.

Attack bonuses[]

Upgrades and God Bonuses[]



Odin enables Throwing Axemen to regenerate, at 0.8 hp/s when idle.

Loki makes them train 10% faster.


The main strength of Throwing Axemen is their distinctive ranged hack attack. It allows them to destroy many units with low hack armor such as siege weapons and many flying units. They are even better against flying units thanks to the Axe of Muspell technology. They also deal considerable damage to buildings, even over obstacles such as walls. When behind cover, they can tear into cavalry and simply slaughter other infantry units.

Without cover, Throwing Axemen are considerably weaker as they have low hit points and can easily be cut down by faster units such as cavalry. Also, despite what the game literature says, the Throwing Axeman is weak against other counter-infantry such as the Hypaspist and the Axeman, losing in one-to-one fights against them. However, their greatest weakness is against archers, especially ranged counter-archers, all of which have a large attack bonus against Throwing Axemen.


We know little about how warriors fought using throwing axes, but we do know that at least one Norse/Germanic tribe, the Franks, derived their name from a knife or axe that they apparently threw in battle. It is possible that they threw one weapon just prior to joining hand-to-hand combat, at which point they switched to another axe or sword. Throwing a weapon just prior to close fighting may have wounded and shaken many of the enemy just before the moment of contact, giving an initial, and perhaps decisive advantage to the throwers.


Military units in Age of Mythology
Culture Type Units
Greeks Infantry Hoplite  · Hypaspist  · Myrmidon (Zeus) · Militia (Poseidon)
Archer Toxotes  · Peltast  · Gastraphetes (Hades)
Cavalry Hippikon  · Prodromos  · Hetairoi (Poseidon)
Siege weapon Petrobolos  · Helepolis
Ship Trireme  · Pentekonter  · Juggernaut
Other Kataskopos
Egyptians Infantry Spearman  · Axeman  · Mercenary  · Khopesh Swordsman
Archer Slinger  · Chariot Archer
Cavalry Camelry  · War Elephant  · Mercenary Cavalry
Siege weapon Catapult  · Siege Tower
Ship Kebenit  · Ramming Galley  · War Barge
Norse Infantry Ulfsark  · Throwing Axeman  · Huskarl
Archer Bogsveigir
Cavalry Raiding Cavalry  · Jarl
Siege weapon Portable Ram  · Ballista
Ship Longboat  · Drakkar  · Dragon Ship
Atlanteans Infantry Murmillo  · Katapeltes  · Destroyer  · Fanatic
Archer Arcus  · Turma
Cavalry Contarius
Siege weapon Cheiroballista  · Fire Siphon  · Onager
Ship Bireme  · Fireship  · Siege Bireme
Other Oracle
Chinese Infantry Halberdier
Archer Chu Ko Nu  · Mounted Archer
Cavalry Cataphract  · General  · Scout Cavalry  · War Chariot
Siege weapon Fire Lance  · Sitting Tiger
Ship Junk  · Fire Ship  · Siege Junk