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{{Techbox |
{{Techbox |
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+ | |Name = Theocracy |
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− | |Age=Imperial Age |
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+ | |Image = <tabber>Definitive= |
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− | |Building=Monastery |
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+ | [[File:TheocracyDE.png]] |
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− | |Food=400 |
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+ | |-|Original= |
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− | |Gold=800 |
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+ | [[File:Theocracy.png]]</tabber> |
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− | |Wood=0 |
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+ | |Intro = [[File:ConquerorsIcon.png]] ''[[Age of Empires II: The Conquerors|The Conquerors]]'' |
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− | |Stone=0 |
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+ | |Age = [[File:ImperialageDE.png|20px]] [[Imperial Age (Age of Empires II)|Imperial Age]] |
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− | |Stats=Only one Monk loses conversion points when operating in group |
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+ | |Building = [[File:Monastery-logo.jpg|22px]] [[Monastery (Age of Empires II)|Monastery]] |
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− | }} |
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+ | |Civilization = See description |
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− | '''Theocracy''' is a [[Age of Empires II Technologies|Technology]] in [[Age of Empires II]] that can be researched at the [[Monastery]]. When researched, only one [[Monk]] loses conversion points when operating in a group. Theocracy can be researched in the [[Imperial Age]] for 400 [[Food]] and 800 [[Gold]]. |
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+ | |Time = 75 seconds |
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− | {{monktech}} |
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+ | |Gold = {{tt|200|800 before patch 1.0b}} |
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+ | |Stats = Only one Monk or Missionary must rest after a successful conversion |
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+ | }}'''Theocracy''' is a [[Technology (Age of Empires II)|technology]] in ''[[Age of Empires II: The Conquerors]]'' that can be researched at the [[Monastery (Age of Empires II)|Monastery]] once the [[Imperial Age (Age of Empires II)|Imperial Age]] is reached. Once researched, only one [[Monk (Age of Empires II)|Monk]] or [[Missionary (Age of Empires II)|Missionary]] in a group needs to rest after a successful [[conversion]] instead of all of them. |
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+ | |||
+ | Theocracy is available to all civilizations except for the [[Celts]], [[Cumans]], [[Huns]], [[Malay]], [[Mongols]], [[Tatars]], and [[Vikings]]. |
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+ | |||
+ | Theocracy is a critical technology to research if groups of Monks or Missionaries are regularly used for conversion, especially given its low cost. In conjunction with [[Illumination]], a group of Monks/Missionaries can become a dangerous threat if used wisely. However, utilizing this requires rather heavy [[micromanagement]]. |
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+ | |||
+ | == Civilization bonuses == |
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+ | * [[Aztecs (Age of Empires II)|Aztecs]]: Theocracy gives Monks +5 [[Hit points|HP]]. |
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+ | * [[Burmese]]: Theocracy is 50% cheaper. |
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+ | * [[Chinese (Age of Empires II)|Chinese]]: Theocracy is 20% cheaper. |
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+ | |||
+ | == Team bonuses == |
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+ | * A team containing [[Lithuanians]]: Researching Theocracy is 20% faster. |
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+ | |||
+ | == Changelog == |
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+ | === ''The Conquerors'' === |
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+ | * On release, Theocracy costs {{resources|food = 400|gold = 800}}. With patch 1.0b, the cost is reduced to {{resources|gold = 200}}. |
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+ | |||
+ | == History == |
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+ | {{quote|Civilizations that were a theocracy, or nearly so, were governed by officials thought to be receiving divine guidance. When the people believed this to be true, the government could direct them to carry out almost any command. In such a society, the religious leaders and monks had great power. When in contact with civilizations of weaker religious beliefs, there could occur a rapid spread of conversion.|''The Conquerors'' manual}} |
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+ | {{-}} |
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+ | {{Technology list (Age of Empires II)}} |
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[[Category:Age of Empires II]] |
[[Category:Age of Empires II]] |
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− | [[Category: |
+ | [[Category:Imperial Age (Age of Empires II)]] |
+ | [[Category:Religious technologies]] |
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+ | [[Category:The Conquerors]] |
Revision as of 07:08, 2 May 2020
Theocracy is a technology in Age of Empires II: The Conquerors that can be researched at the Monastery once the Imperial Age is reached. Once researched, only one Monk or Missionary in a group needs to rest after a successful conversion instead of all of them.
Theocracy is available to all civilizations except for the Celts, Cumans, Huns, Malay, Mongols, Tatars, and Vikings.
Theocracy is a critical technology to research if groups of Monks or Missionaries are regularly used for conversion, especially given its low cost. In conjunction with Illumination, a group of Monks/Missionaries can become a dangerous threat if used wisely. However, utilizing this requires rather heavy micromanagement.
Civilization bonuses
- Aztecs: Theocracy gives Monks +5 HP.
- Burmese: Theocracy is 50% cheaper.
- Chinese: Theocracy is 20% cheaper.
Team bonuses
- A team containing Lithuanians: Researching Theocracy is 20% faster.
Changelog
The Conquerors
History
“ | Civilizations that were a theocracy, or nearly so, were governed by officials thought to be receiving divine guidance. When the people believed this to be true, the government could direct them to carry out almost any command. In such a society, the religious leaders and monks had great power. When in contact with civilizations of weaker religious beliefs, there could occur a rapid spread of conversion. | ” |
—The Conquerors manual |