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{{Techbox |
{{Techbox |
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+ | |Name = Theocracy |
+ | |Image = Theocracy.png |
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− | |Age=Imperial Age |
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+ | |Intro = [[File:ConquerorsIcon.png]] ''[[Age of Empires II: The Conquerors|The Conquerors]]'' |
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− | |Building=Monastery |
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+ | |Age = [[File:Imperial-age-research.jpg|22px]] [[Imperial Age (Age of Empires II)|Imperial Age]] |
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− | |Gold=200 |
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+ | |Building = [[File:Monastery-logo.jpg|22px]] [[Monastery (Age of Empires II)|Monastery]] |
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− | |Stats=Only one Monk loses conversion points when operating in group |
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+ | |Available = See description |
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− | }} |
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+ | |Time = 75 seconds |
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+ | |Gold = {{tt|200|800 before patch 1.0c}} |
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+ | |Stats = Only one Monk or Missionary must rest after a successful conversion |
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+ | }}'''Theocracy''' is a [[Technology (Age of Empires II)|technology]] in ''[[Age of Empires II: The Conquerors]]'' that can be researched at the [[Monastery (Age of Empires II)|Monastery]] once the [[Imperial Age (Age of Empires II)|Imperial Age]] is reached. Once researched, only one [[Monk (Age of Empires II)|Monk]] or [[Missionary (Age of Empires II)|Missionary]] in a group needs to rest after a successful [[conversion]] instead of all of them. |
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+ | Theocracy is available to all civilizations except for the [[Celts]], [[Huns]], [[Malay]], [[Mongols]], and [[Vikings]]. |
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− | '''Theocracy''' is a [[Technology (Age of Empires II)|Technology]] in ''[[Age of Empires II: The Age of Kings|Age of Empires II]]'' that can be researched at the [[Monastery (Age of Empires II)|Monastery]]. |
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+ | == Civilization bonuses == |
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− | When researched, only one [[Monk (Age of Empires II)|Monk]] loses conversion points when operating in a group, massively increasing the potency of a large group of monks.{{-}}{{monktech}} |
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+ | * [[Aztecs (Age of Empires II)|Aztecs]]: Theocracy gives Monks +5 [[Hit points|HP]]. |
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+ | * [[Burmese]]: Theocracy is 50% cheaper. |
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+ | * [[Chinese (Age of Empires II)|Chinese]]: Theocracy is 20% cheaper. |
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+ | |||
+ | == Changelog == |
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+ | === ''The Conquerors'' === |
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+ | * Theocracy initially costs {{resources|food = 400|gold = 800}}. With patch 1.0c, the cost is reduced to {{resources|gold = 200}}. |
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+ | |||
+ | == History == |
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+ | {{quote|Civilizations that were a theocracy, or nearly so, were governed by officials thought to be receiving divine guidance. When the people believed this to be true, the government could direct them to carry out almost any command. In such a society, the religious leaders and monks had great power. When in contact with civilizations of weaker religious beliefs, there could occur a rapid spread of conversion.|''The Conquerors'' manual}} |
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+ | {{-}} |
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+ | {{Technology list (Age of Empires II)}} |
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[[Category:Age of Empires II]] |
[[Category:Age of Empires II]] |
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− | [[Category:Imperial Age ( |
+ | [[Category:Imperial Age (Age of Empires II)]] |
+ | [[Category:Religious technologies]] |
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+ | [[Category:The Conquerors]] |
Revision as of 10:55, 8 September 2019
Theocracy is a technology in Age of Empires II: The Conquerors that can be researched at the Monastery once the Imperial Age is reached. Once researched, only one Monk or Missionary in a group needs to rest after a successful conversion instead of all of them.
Theocracy is available to all civilizations except for the Celts, Huns, Malay, Mongols, and Vikings.
Civilization bonuses
- Aztecs: Theocracy gives Monks +5 HP.
- Burmese: Theocracy is 50% cheaper.
- Chinese: Theocracy is 20% cheaper.
Changelog
The Conquerors
History
“ | Civilizations that were a theocracy, or nearly so, were governed by officials thought to be receiving divine guidance. When the people believed this to be true, the government could direct them to carry out almost any command. In such a society, the religious leaders and monks had great power. When in contact with civilizations of weaker religious beliefs, there could occur a rapid spread of conversion. | ” |
—The Conquerors manual |