The Wolf and the Lion is the second scenario of the The Grand Dukes of the West campaign in Age of Empires II: Definitive Edition - Lords of the West.

Intro[edit | edit source]

John the Fearless was now the most powerful man in France. But his rivals, the House of Armagnac, had not been idle.

Now lead by the fearsome Count Bernard, they built and alliance against John that included the Dukes of Orléans and Bourbon and the Count of Alencon. Bernard sent bands of ravaging mercenaries into the lands controlled by John to draw him out.

For John, this was the last straw. He marched his army out of Paris to face the burgeoning alliance. And so France fell head-long into a war that would last for decades.

Scenario instructions[edit | edit source]

Starting conditions[edit | edit source]

Objectives[edit | edit source]

  • Drive the Écorcheurs out of Ile-de-France.

After defeating the Écorcheurs, choose one of the following objectives:

  • Defeat Bernard d'Armagnac.
  • Defeat Bernard d'Armagnac's three allies, John of Bourbon, John of Alencon, and Charles of Orléans.
  • Capture 4 Relics and place them in your Monastaries.

Secondary objectives:

  • Take control of neutral villages in order to receive additional resources.
  • Tribute 500 gold to the English Mercenaries (3, Red).

Hints[edit | edit source]

  1. The Burgundians can advance to the Imperial Age and support a population of 200.
  2. Concentrate on liberating Ile-de-France in the beginning. You will need a base before you can engage the Armagnacs!
  3. Neutral villages can be found all over the map. If you manage to capture one, its inhabitants will produce resources for you. Control of a village is determined by the ownership of the Converting Torch in the center of it. Keep in mind that your enemies can also occupy villages or take villages back from you.
  4. There are several ways to achieve victory. You do not have to wipe out all your enemies completely.

Scouts[edit | edit source]

Your scouts report:

  • John the Fearless' forces (1, Purple) have assembled west of Paris to end the terror that the Écorcheurs have brought over Ile-de-France.
  • The Écorcheurs (4, Orange) are mercenaries from southern France that have been hired by Bernard d'Armagnac. Their Men-at-Arms, Crossbowmen and Light Cavalry initially control Saint Cloud in the West.
  • Neutral villages (2, Grey) can be found all over the map. Taking control of these can be to your advantage (see Hint 3).
  • Bernard d'Armagnac (5, Blue), the leader of the rival league, has gathered his forces to the north. His army consists of heavy cavalry, swordsmen, and Crossbowmen. Bernard also has the means to construct Trebuchets.
  • Three other influential dukes have forged an alliance with Bernard: John of Bourbon (6, Cyan) controls a large domain to the southeast and commands a huge army consisting mostly of infantry. John of Alencon (7, Yellow) controls the western part of the map. He will send Crossbowmen, Pikemen, and Magnonels your way. Charles of Orléans (8, Green) has set up his camp to the south. His forces consist of Knights, Skirmishers, and Battering Rams.
  • English Mercenaries (3, Red) have been sighted in the northwest. It might be possible to recruit them, but doing so could become an expensive enterprise.

Players[edit | edit source]

Ally[edit | edit source]

Neutral → potential Ally[edit | edit source]

Enemies[edit | edit source]

Strategy[edit | edit source]

Outro[edit | edit source]

The Armagnac alliance was broken... for now. But even as he was victorious on one front, John faced a serious setback in Paris. A revolt by the butcher's guild, which was loyal to Burgundy, had spiraled out of control and the Burgundians and their loyalists were expelled from the city.

John retreated to his domains in Burgundy to regroup, but he would not be able to rest easily.

Across the sea, on old foe of the French had been lying in wait, anticipating the right moment to strike. For Henry V, the king of England, that moment had now come.

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