This article describes only the gameplay content of the co-op scenario in Age of Empires II: Definitive Edition, based on The Siege of Jerusalem, the fourth scenario of the Saladin campaign in Age of Empires II: The Age of Kings. It is based on the Siege of Jerusalem of September 20 - October 2, 1187.
Scenario instructions[]
Starting conditions[]
- Starting Age: Castle Age
- Starting resources: 400 food, 600 wood, 200 gold, 500 stone
- Population limit: 100
- Player A starting units:
- Player B starting units:
Objectives[]
- Destroy the 5 towers defending Jerusalem so that Saladin's army can occupy the city.
- Do not allow any Jerusalem Monastery or the Dome of the Rock to be destroyed.
Hints[]
- Saladin and his army are restricted to a population limit of 100.
- The two Crusader orders have outlying bases that should be dealt with before assaulting the city.
- Trebuchets can make short work of towers from a distance.
- Cut off Jerusalem's food supply by raiding outlying Farms.
Scouts[]
- Saladin's army (Green and Purple) has assembled to the northeast of Jerusalem and has already set up a small camp.
- Jerusalem (Blue) is located in the center of the map. Its defenders will rely primarily on archery units and their powerful Cataphracts to parry any assaults that come their way.
- The Hospitallers (Orange) camp to the west, but they also own some military buildings inside of Jerusalem. They will send Teutonic Knights, Scorpions and Knights into battle.
- The Knights Templar (Yellow) have taken their position to the south. They are led by the Master of the Templar himself, who commands numerous swordsmen and Knights.
Players[]
Player[]
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- Player A (AI name: Saladin) Saracens):
- Player B (AI name: Saladin's Army) ( Saracens):
Enemies[]
- Jerusalem ( Byzantines): Jerusalem lies in the center of the map with a large fully-walled base. The city is well fortified and fields Spearmen/Pikemen, Archers/Crossbowmen, Knights, Mangonels, and Cataphracts (In the Definitive Edition, Jerusalem will additionally train Monks).
- Hospitallers ( Teutons): The Hospitallers have their base in the northwest of the map. They attack with Knights/Cavaliers/Paladins, Scorpions, Battering Rams/Capped Rams, and (Elite) Teutonic Knights.
- Knights Templar ( Teutons): The Knights Templar base is in the south defended with a few Towers. They field Men-at-Arms/Long Swordsmen, Knights, and Battering Rams. The Master of the Templar is also among them. A single Mangonel defends their base.
Strategy[]
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To win, the players must destroy all five of Jerusalem's towers. The players will lose if any of Jerusalem's Monasteries are destroyed. In this scenario, the players are each limited to 100 population.
There are four Relics on the map. One is in the northern corner. On is in the western corner. One is walled in the Hospitallers' base. One is walled in the Knights Templar's base.