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The Sergeant at Arms is a Fortress Age politician in Age of Empires III, available to the Dutch, Germans, Maltese and Spanish. As soon as the player advances to the Fortress Age by choosing him, the following units appear in the Home City shipment point:

Strategy[]

The Sergeant at Arms is a politician that focuses on melee infantry. Each of the civilizations that have access to him gets a different set of infantry, so the player should check if they have some shipments in their deck that benefit these units. The Sergeant at Arms may also be preferred for mid-game defense, as most of these units can counter cavalry raids.

The Dutch may pick The Logistician in the Commerce Age and follow up with The Sergeant at Arms in order to amass a Halberdier army.

For the Maltese, The Sergeant at Arms can be followed up by The Papal Guard in the Industrial Age, since that politician reduces the cost of Guard Hospitallers. Similarly the Germans may follow up with The Papal Guard as it reduces the cost of Guard Dopplesoldners by 50%.

Recommended shipments[]

All civilizations[]

  • Advanced Arsenal.
  • Fencing School (Dutch and Germans): Infantry and shock infantry train time -40%. Useful for amassing a bigger army.
  • Military unit shipments that may complement melee infantry or cover their weaknesses.

Dutch[]

  • Military Reforms: Halberdiers get +20% speed and -0.25 attack multiplier against infantry.
  • Flemish Revolution: Turns all villagers into Halberdiers.
  • Belgian Revolution: Turns all Pikemen, Halberdiers, and Ruyters into Revolutionaries.
  • TEAM Infantry Hitpoints: Infantry get +10% hit points; Dutch-only infantry get +15% hit points instead.
  • Infantry Combat: Pikemen, Halberdiers, Skirmishers, Revolutionary Sharpshooters, and Musketeers get +15% hit points and attack.
  • Wanderlust (through South Africa revolution): Land units get +5% hit points; land villagers and wagons get +5% speed.

Germans[]

  • Hand Infantry Attack: Pikemen and Doppelsoldners get +15% attack.
  • Hand Infantry Hitpoints: Pikemen and Doppelsoldners get +15% hit points.
  • Hand Infantry Combat: Pikemen and Doppelsoldners get +15% hit points and attack.
  • Solingen Steel: Doppelsoldners get +50% hit points and attack, and -33% speed.
  • Treaty of Westphalia: Provides the Church with Tilly's Discipline and Zweihänder technologies, both technologies improve Dopplesoldners.

Maltese[]

  • Trip To Jerusalem: Returns 10 wood, 10 coin for each unit lost so far this game (up to 1,500 resources).
  • TEAM Knights of the Round Table: Ships 1 Hospitaller for each Town Center owned by the player; increases all unit hit points by 2%.
  • Knights of Bodrum: Ships 1 Hospitaller for each Outpost owned by the player.
  • Knights of Rhodes: Ships 3 Hospitallers for each Commandery owned by the player.
  • Sovereign Order of Malta: Sentinels, Hospitallers and Fire Throwers get +15% hit points and attack.
  • Dignitaries: Hospitallers get +20% ranged resistance, +4 Line of Sight, and now use a charged 'Pistol Attack' with a range of 14.
  • Knights of Malta: Ships 5 Hospitallers for each Fort owned by the player.
  • Papal Bull: Provides the Church with Teutonic Knights, Crusader Knights and Knights of the Hospital technologies. All of them improve Hospitallers.
  • Hospitality: The next Age up researches twice as fast and Hospital upgrades cost 150 wood, 150 coin less.
  • Squires: Military buildings train and research work rate +80%, except Forts which get train and research work rate +260%

Spanish[]

  • TEAM Hidalgos: Pikeman train time -40%
  • Tercio Tactics: Turns all Pikemen into Rodeleros.
  • TEAM Hand Infantry Attack: Hand infantry get +15% attack.
  • Archaic Infantry Hitpoints: Hand infantry and foot archers get +15% hit points; Rodeleros get +20% hit points instead.
  • Archaic Infantry Combat: Hand infantry and foot archers get +15% hit points and attack.
  • Liberation March: Infantry, cavalry, and shock infantry get +5% speed and -35% train time.
  • TEAM Spanish Inquisition: Ships 1 Inquisitor; all units get +10 Line of Sight.
  • House of Trastamára: The next Age up is researched 8.5% faster and costs 80 resources less for each shipment that has been sent in the current Age including this one; Resources are proportional to amount required.
  • Reconquista: Ships 1 Conquistador for every 3 archaic infantry units lost (up to 10)

Changelog[]

3Icon48px Age of Empires III[]

  • Dutch: The Sergeant at Arms ship 5 Halberdiers.
  • Germans: The Sergeant at Arms ship 3 Doppelsoldners.

Age3DE Icon Definitive Edition[]

  • Dutch: The Sergeant at Arms now ships 6 Halberdiers.
  • Germans: The Sergeant at Arms now ships 4 Doppelsoldners.
Age up methods in Age of Empires III
Politicians for European civilizations
Colonial age up Commerce Age Politician governor The Governor · Politician imam The Imam · Politician inventor The Inventor · Politician logistician The Logistician · Politician naturalist The Naturalist · Politician philosopher prince The Philosopher Prince · Politician quarter master The Quartermaster · The Medici The Medici
Fortress age up Fortress Age Politician admiral The Admiral of the Ocean Sea · Politician adventurer The Adventurer · Politician bishop The Bishop · Politician ethiopian queen The Ethiopian Queen · Politician exiled prince The Exiled Prince · Politician gentlemen pirate The Gentleman Pirate · Politician marksman The Marksman · Politician mercenary contractor The Mercenary Contractor · Politician mohawk statesmen The Mohawk Statesman · Politician scout The Scout · Politician sergeant arms The Sergeant at Arms
Industrial age up Industrial Age Politician cavalier The Cavalry Marshal · Politician engineer The Engineer · Politician grand vizier The Grand Vizier · Politician kings musketeer The King's Musketeer · Politician logistician The Logistician · Politician papal guard The Papal Guard · Politician tycoon The Tycoon · Politician viceroy The Viceroy · Politician war minister The War Minister · The Pope The Pope
Imperial age up Imperial Age Politician el presidente El Presidente · Politician general The General · Politician black duke The Black Duke · Politician inventor The Inventor · Politician knight The Knight · Politician mercenary contractor The Mercenary Contractor · Politician Royalist The Royalist · Politician Scottish marshal The Scottish Marshal
Civilizations Flag BritishDE British · Flag DutchDE Dutch · Flag FrenchDE French · Flag GermanDE Germans · Flag ItalianDE Italians · Flag MalteseDE Maltese · Flag OttomanDE Ottomans · Flag PortugueseDE Portuguese · Flag RussianDE Russians · Flag SpanishDE Spanish · Flag SwedishDE Swedes
Tribal Council members for Native American civilizations
Colonial age up Commerce Age The Messenger · The Wise Woman · The Warrior · The Elder · The Chief
Civilizations Flag AztecDE Aztecs · Flag IroquoisDE Haudenosaunee · Flag IncanDE Inca · Flag SiouxDE Lakota
Wonders for Asian civilizations
Flag ChineseDE Chinese Confucian academy aoe3de Confucian Academy · PorcelainTowerDE Porcelain Tower · SummerPalaceDE Summer Palace · TempleOfHeavenDE Temple of Heaven · WhitePagodaDE White Pagoda
Flag IndianDE Indians AgraFortDE Agra Fort · CharminarGateDE Charminar Gate · KarniMataDE Karni Mata · TajMahalDE Taj Mahal · TowerOfVictoryDE Tower of Victory
Flag JapaneseDE Japanese GoldenPavilionDE Golden Pavilion · GiantBuddhaDE Great Buddha · ShogunateDE Shogunate · ToriiGatesDE Torii Gates · ToshoguShrineDE Toshogu Shrine
Federal States for United States
Colonial age up Commerce Age Federal state US delaware Delaware · Federal state US massachussetts Massachusetts · Federal state US pennsylvania Pennsylvania · Federal state US rhode island Rhode Island · Federal state US virginia Virginia
Fortress age up Fortress Age Federal state US indiana Indiana · Federal state US kentucky Kentucky · Federal state US maryland Maryland · Federal state US new hampshire New Hampshire · Federal state US tennessee Tennessee
Industrial age up Industrial Age Federal state US california California · Federal state US new jersey New Jersey · Federal state US ohio Ohio · Federal state US south carolina South Carolina · Federal state US vermont Vermont
Imperial age up Imperial Age Federal state US connecticut Connecticut · Federal state US florida Florida · Federal state US illinois Illinois · Federal state US new york New York · Federal state US texas Texas
Federal States for Mexicans
Colonial age up Commerce Age Durango Durango · Michoacán Michoacán · Tlaxcala Tlaxcala · Chiapas Chiapas · Querétaro Querétaro
Fortress age up Fortress Age Sonora federal state Sonora · Coahuila Coahuila · Sinaloa Sinaloa · San Luis Potosí San Luis Potosí · Tabasco Tabasco
Industrial age up Industrial Age Chihuahua Chihuahua · Zacatecas Zacatecas · Tamaulipas Tamaulipas · Guanajuato Guanajuato · Guerrero Guerrero
Imperial age up Imperial Age Oaxaca Oaxaca · Jalisco Jalisco · Estado de México Estado de México · Veracruz Veracruz · Puebla Puebla
Alliances for African civilizations
Flag Ethiopian aoe3de Ethiopians Alliance Habesha Habesha · Alliance Jesuits Jesuits · Alliance Portuguese Portuguese · Alliance Somalis Somalis · Alliance Sudanese Sudanese · Alliance Indians Indians· Alliance Oromo Oromo+ · Alliance Arabs Arabsx
Flag Hausa Hausa Alliance Akan Akan · Alliance Berbers Berbers · Alliance Hausa Hausa · Alliance Moroccans Moroccans · Alliance Songhai Songhai · Alliance Fulani Fulani· Alliance Yoruba Yoruba+ · Alliance British Britishx
* requires Fortress Age to be unlocked; + requires Industrial Age to be unlocked; x requires Imperial Age to be unlocked
Unused options for Tribal Council members, Wonders, and Alliances can be used in future Age-ups.
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