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The Loop (Games)
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The Mercenary Contractor is a Fortress Age and Imperial Age politician introduced in Age of Empires III: Definitive Edition, available to various European civilizations (see below). Choosing him to advance to the next Age confers different benefits depending on the civilization and Age.
- If chosen to advance to the Fortress Age, the following mercenaries can be trained at the Saloon:
- British – Harquebusiers and Jaegers
- Dutch – Elmeti and Fusiliers
- Ottomans – Barbary Corsairs and Mamelukes
- Portuguese – Li'l Bombards and Ronin
- Swedes – Black Riders and Jaegers
- If chosen to advance to the Imperial Age (all European civilizations), outlaws and Fortress Age mercenaries have their hit points and attack increased by 50%, and Industrial Age mercenaries have their hit points and attack increased by 35%.
Politicians in Age of Empires III | |
![]() | The Governor · The Inventor* · The Logistician* · The Naturalist · The Philosopher Prince · The Quartermaster |
---|---|
![]() | The Admiral of the Ocean Sea · The Adventurer · The Bishop · The Exiled Prince · The Gentleman Pirate · The Marksman · The Mercenary Contractor* · The Mohawk Statesman · The Scout · The Sergeant at Arms |
![]() | The Cavalry Marshal · The Engineer · The Grand Vizier · The King's Musketeer · The Logistician* · The Papal Guard* · The Tycoon · The Viceroy · The War Minister |
![]() | El Presidente · The General · The Inventor* · The Knight* · The Mercenary Contractor* |
* introduced in the Definitive Edition | |
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