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The Marksman is a Fortress Age politician in Age of Empires III, available to the French, Germans, Italians, Ottomans, Portuguese, and Swedes. As soon as the player advances to the Fortress Age by choosing him, the following units appear in the Home City shipment point:


The Marksman is a very straightforward politician that allows the player to prepare an early Fortress Age attack. The Marksman focuses generally on gunpowder infantry, unlike The Adventurer. Practically all the civilizations that have this politician gets a different set of units, so if the player intends to use him, it is preferable to also have a deck that furthers improves the stats of the units The Marksman provides. The units provided (with the exception of Musketeers for the Italians) have bonuses against heavy infantry, so The Marksman is also a good option when facing such armies.

Instead of infantry, the Swedes receive Leather Cannons, which are light artillery units good against infantry. For this reason, the Swedes may complement The Marksman with The Engineer in the Industrial Age and The General in the Imperial Age. The Swedes, Portuguese, and French may also complement The Marksman with The King's Musketeer in the Industrial Age.

Recommended shipments[]

All civilizations[]

  • Advanced Arsenal (All except Swedes): Arsenals can be built in the Commerce Age; provides Arsenals with Flint Lock, Paper Cartridge and Military Drummers.
  • Fencing School ( All except French and Ottomans).
  • Military unit shipments that may cover the weaknesses of the units shipped.


  • Julita Styckebruk: Ships 1 Leather Cannon and 1 Artillery Foundry Wagon.
  • Case Shot: Leather Cannons, Falconets, Culverins, Horse Artillery and Heavy Cannons get the Case Shot attack (used against enemies within half of the normal range or closer, which deals 10% of the normal damage with 7 projectiles and +2 Area of Effect, but with ×0.5 against cavalry and shock infantry, and also ×2.0 against infantry for Culverins).
  • Cronstedt Reforms: Leather Cannons, Falconets, and Heavy Cannons take -1 population.
  • Advanced Artillery: Ships 1 Mortar; Mortars and Horse Artillery can be trained in the Fortress Age.
  • Barrage: Mortars get the Barrage attack (used against enemies at 4-30 range, dealing 40 damage with 7 Area of Effect, ×0.5 against cavalry and shock infantry, and ×0.1 against artillery and Arrow Knight).
  • Engineering School: Artillery train time -30%
  • Knox's Continental Artillery (through United States revolution): Ships 5 Consulate Culverins; artillery get +10% hit points and -10% train time, Culverins get +20% hit points and -25% train time instead.


  • Long-range Infantry Hitpoints: Crossbowmen, Skirmishers, and Landwehrs get +15% hit points.
  • Treaty of Westphalia: Provides the Church with Tilly's Discipline, a useful technology for all infantry.


  • Ranged Infantry Hitpoints: Crossbowmen, Musketeers, Skirmishers, and Revolutionary Sharpshooters get +15% hit points.
  • TEAM Senegalese Riflemen: Ranged infantry* get +10% attack.
  • TEAM House of Bonaparte: Skirmishers can be trained in the Commerce Age.
  • Royal Fencing School.
  • Pennsylvania Long Rifles (through United States revolution): Skirmishers get +3 Line of Sight and +2 range.
  • Grande Armée (through Revolutionary France with Napoleonic Era): Allows you to research Imperial upgrades for your military units at a reduced cost. Enables imperial unit upgrades and reduces its costs by -50%.


  • Guardia di Finanza: Adds coin equal to 5% of the cost of all defeated enemy units to the player's stockpile up to a maximum of 3,000 coin.
  • Garibaldini: Musketeers, Bersaglieri, Papal Zouaves, and Schiavoni get +15% damage attack.
  • Infantry Hitpoints: Infantry get +15% hit points.
  • Haslet's Continental Regiment (through United States revolution): Ships 12 Regulars; turns all Musketeers into Regulars; Regulars replace Musketeers/Caroleans at Barracks, Forts, and Galleons


  • Cebeci: Abus Gunners and grenade trooper get +20% hit points.
  • Topçular: Artillery, Abus Gunners, and grenade trooper get +15% hit points and attack.
  • Matrakci School: Infantry and shock infantry train time -30%; Janissary, Azap, Nizam Fusilier, Abus Gunner, and Humbaraci train time -40% instead.
  • Kuleli School (through Egypt revolution): Janissaries, Azaps, Nizam Fusiliers, Abus Gunners, grenade troopers, and Bashibozuks get +15% hit points and attack


  • TEAM Gunpowder Infantry Hitpoints: Gunpowder infantry get +15% hit points.
  • Gunpowder Infantry Attack: Musketeers and Cassadores get +15% attack.
  • Gunpowder Infantry Combat: Musketeers and Cassadores get +15% hit points and attack.


Age3DE Icon Definitive Edition[]

  • Home City level requirement removed.
Age up methods in Age of Empires III
Politicians for European civilizations
Colonial age up Commerce Age Politician governor The Governor · Politician imam The Imam · Politician inventor The Inventor · Politician logistician The Logistician · Politician naturalist The Naturalist · Politician philosopher prince The Philosopher Prince · Politician quarter master The Quartermaster · The Medici The Medici
Fortress age up Fortress Age Politician admiral The Admiral of the Ocean Sea · Politician adventurer The Adventurer · Politician bishop The Bishop · Politician ethiopian queen The Ethiopian Queen · Politician exiled prince The Exiled Prince · Politician gentlemen pirate The Gentleman Pirate · Politician marksman The Marksman · Politician mercenary contractor The Mercenary Contractor · Politician mohawk statesmen The Mohawk Statesman · Politician scout The Scout · Politician sergeant arms The Sergeant at Arms
Industrial age up Industrial Age Politician cavalier The Cavalry Marshal · Politician engineer The Engineer · Politician grand vizier The Grand Vizier · Politician kings musketeer The King's Musketeer · Politician logistician The Logistician · Politician papal guard The Papal Guard · Politician tycoon The Tycoon · Politician viceroy The Viceroy · Politician war minister The War Minister · The Pope The Pope
Imperial age up Imperial Age Politician el presidente El Presidente · Politician general The General · Politician black duke The Black Duke · Politician inventor The Inventor · Politician knight The Knight · Politician mercenary contractor The Mercenary Contractor · Politician Royalist The Royalist · Politician Scottish marshal The Scottish Marshal
Civilizations Flag BritishDE British · Flag DutchDE Dutch · Flag FrenchDE French · Flag GermanDE Germans · Flag ItalianDE Italians · Flag MalteseDE Maltese · Flag OttomanDE Ottomans · Flag PortugueseDE Portuguese · Flag RussianDE Russians · Flag SpanishDE Spanish · Flag SwedishDE Swedes
Tribal Council members for Native American civilizations
Colonial age up Commerce Age The Messenger · The Wise Woman · The Warrior · The Elder · The Chief
Civilizations Flag AztecDE Aztecs · Flag IroquoisDE Haudenosaunee · Flag IncanDE Inca · Flag SiouxDE Lakota
Wonders for Asian civilizations
Flag ChineseDE Chinese Confucian academy aoe3de Confucian Academy · PorcelainTowerDE Porcelain Tower · SummerPalaceDE Summer Palace · TempleOfHeavenDE Temple of Heaven · WhitePagodaDE White Pagoda
Flag IndianDE Indians AgraFortDE Agra Fort · CharminarGateDE Charminar Gate · KarniMataDE Karni Mata · TajMahalDE Taj Mahal · TowerOfVictoryDE Tower of Victory
Flag JapaneseDE Japanese GoldenPavilionDE Golden Pavilion · GiantBuddhaDE Great Buddha · ShogunateDE Shogunate · ToriiGatesDE Torii Gates · ToshoguShrineDE Toshogu Shrine
Federal States for United States
Colonial age up Commerce Age Federal state US delaware Delaware · Federal state US massachussetts Massachusetts · Federal state US pennsylvania Pennsylvania · Federal state US rhode island Rhode Island · Federal state US virginia Virginia
Fortress age up Fortress Age Federal state US indiana Indiana · Federal state US kentucky Kentucky · Federal state US maryland Maryland · Federal state US new hampshire New Hampshire · Federal state US tennessee Tennessee
Industrial age up Industrial Age Federal state US california California · Federal state US new jersey New Jersey · Federal state US ohio Ohio · Federal state US south carolina South Carolina · Federal state US vermont Vermont
Imperial age up Imperial Age Federal state US connecticut Connecticut · Federal state US florida Florida · Federal state US illinois Illinois · Federal state US new york New York · Federal state US texas Texas
Federal States for Mexicans
Colonial age up Commerce Age Durango Durango · Michoacán Michoacán · Tlaxcala Tlaxcala · Chiapas Chiapas · Querétaro Querétaro
Fortress age up Fortress Age Sonora federal state Sonora · Coahuila Coahuila · Sinaloa Sinaloa · San Luis Potosí San Luis Potosí · Tabasco Tabasco
Industrial age up Industrial Age Chihuahua Chihuahua · Zacatecas Zacatecas · Tamaulipas Tamaulipas · Guanajuato Guanajuato · Guerrero Guerrero
Imperial age up Imperial Age Oaxaca Oaxaca · Jalisco Jalisco · Estado de México Estado de México · Veracruz Veracruz · Puebla Puebla
Alliances for African civilizations
Flag Ethiopian aoe3de Ethiopians Alliance Habesha Habesha · Alliance Jesuits Jesuits · Alliance Portuguese Portuguese · Alliance Somalis Somalis · Alliance Sudanese Sudanese · Alliance Indians Indians· Alliance Oromo Oromo+ · Alliance Arabs Arabsx
Flag Hausa Hausa Alliance Akan Akan · Alliance Berbers Berbers · Alliance Hausa Hausa · Alliance Moroccans Moroccans · Alliance Songhai Songhai · Alliance Fulani Fulani· Alliance Yoruba Yoruba+ · Alliance British Britishx
* requires Fortress Age to be unlocked; + requires Industrial Age to be unlocked; x requires Imperial Age to be unlocked
Unused options for Tribal Council members, Wonders, and Alliances can be used in future Age-ups.