This article is about the scenario. For the structure, see The Fountain of Youth. |
โ | Morgan, Lizzie and Sahin press on to the Lake of the Moon. Has Alain betrayed the Knights of St. John? | โ |
The Fountain of Youth? is the eighth scenario of Act I: Blood in Age of Empires III. In the scenario, Morgan, Sahin, and Lizzie caught up with Alain Magnan in the Lake of the Moon.
Summary[]
Morgan has been betrayed by Alain Magnan, who turns out to be the leader of the Circle of Ossus. Then Morgan along with Lizzie and her new ally, Sahin, must destroy the Fountain of Youth to prevent it from falling into the hands of Alain Magnan and the Circle so that they can dominate the New World.
Starting conditions[]
- Starting Age: Fortress Age
- Ending Age: Fortress Age
- Population limit: 200
- Starting resources: 2,200 food, 1,400 wood, 1,800 coin
- Starting units and technologies:
- Morgan Black
- Elisabet Ramsey
- Sahin
- 11 Veteran Hussars
- 3 Barbary Corsairs
- 5 Guard Janissaries
- 1 Quechua Huaminca
- 3 Fire Ships - Cauldron, Demolition Ship, Lizzie's Kiss
- Upon first capturing the Fixed Gun:
- 10 Veteran Crossbowmen
- 3 Settlers
- 1 Covered Wagon
- 1 Paris Burning (Lizzie's Flagship)
- (Upon setting up the first Town Center) 7 Settlers and crates of 100 food, 100 wood
Objectives[]
Primary objectives[]
- Destroy the Fountain of Youth.
- Kill the guards near the Fixed Gun.
Secondary objectives[]
- Destroy the Circle's base to the east of the Fixed Gun. (600 XP)
- Build a Trading Post at the Native village. (300 XP)
Players[]
Player[]
- Morgan Black ( Knights of St. John) - Starting with Morgan, Sahin and Lizzie along with 11 Hussars, 3 Barbary Corsairs, 5 Janissaries, a Quechua Huaminca and 3 Fire Ships in the Fortress Age. Once the Fixed Gun has been captured, a Covered Wagon and a further 10 Crossbowmen will arrive with Lizzie's Flagship.
Enemies[]
- The Circle ( The Circle) - This is the main opponent with Alain Magnan, starting with numerous elite boneguard units, a powerful navy and fairly built up main base on the northern shore of the Lake of the Moon.
- The Circle ( The Circle) - This is the circle's secondary base on the southern and eastern shore, it's less militarized and starts walled off. Most of their buildings are within firing range of the Fixed Gun and it's a secondary objective to eliminate their Town Center.
Treasures[]
There are 9 treasures scattered about many of which are clustered near the Seminole village in the west.
- A Grove of bois d'arc trees worth 90 wood. Guarded by two Alligators.
- A den of muskrats worth 30 coin.
- A stand of basswood worth 135 wood. Guarded by two Outlaw Riflemen.
- A cache of balsa wood worth 40 wood. Guarded by a Outlaw Blowgunner.
- A trapped native scout. Guarded by two Alligators.
- A family of tasty possums worth 40 food. Guarded by an Alligator.
- A cache of mahogany worth 110 wood. Guarded by two Jaguars.
- A supply of rubber worth 40 coin. Guarded by a Jaguar.
- Turquoise mask of the dread Aztec mummy worth 305 coin. Guarded by 4 Outlaw Pistoleroes.
Strategy[]
This level revolves around maintaining control over the immense power of the Fixed Gun near the player's starting position. The starting army should be more than sufficient to wrest control away from the enemy immediately by destroying all the enemy soldiers surrounding it. Begin to build up a base defensively - taking care to muster a significant army at all times to repel the constant waves of attacks by ground and sea. The player also starts with enough resources to build a few galleons to help the naval defense early. The Fixed Gun can be manually controlled to help against these waves, but it is most recommended to use it against enemy ships, due to the slow rate of fire.
Ignore the recommended advice of building Fire Ships - instead, play defensively. The player should build several Galleons and as many Mortars as they can afford. While building up, the player may want to use these to achieve the secondary objective of destroying the base in the east.
Once the player has a sizable number of Mortars and is ready to move out, there is a small island just to the east of the fountain that can be cleared with the Fixed Gun - transport the full set of Mortars onto this island and target the fountain, using the navy and the Fixed Gun to keep them safe. The Mortars deal massive damage per shot and will make short work of the fountain, ending the scenario swiftly.
Note: Despite being in range, the Fixed Gun won't automatically fire at the fountain, but the player can manually target it.
Destroying military buildings of The Circle (red) doesn't help with the scenario, they can still magically spawn both ships and land units out of thin air.
Trivia[]
- This is the first (and last) time Sahin makes a physical appearance in-game.
- If in this scenario you can break the waves of enemies and attack the Circle of Ossus Fort on the other side of the lake, then every time you weaken the Town Center, it invokes magically an army of Uhlans and Doppelsoldners.
- That the Circle of Ossus uses German units in the New World makes sense, since in the 16th century and until the beginning of the 18th century, Spain and its colonies were controlled by the German Habsburg dynasty.
- The fleet of the Circle of Ossus has a spawn point for two Caravels and a Galleon on the top of the lake, to the left and near the Dock of the Circle that cannot be destroyed and is infinite. It is possible to stop that point from spawning ships if you put a boat or several ships in it.
- The revealed mini map shows that Lake of the Moon is shaped like a moon. It's an easter egg that went unnoticed by most of the players.
- There are fish called Possibly Immortal Bass that can be gathered in the Lake of the Moon.
- On Easy difficulty, the player starts with 19 Guard Hussars and they can train more Guard Hussars later.
- There is an unincorporated area called "Moon Lake" in Florida.