Scenario Instructions Edit
Starting Conditions Edit
- Starting Age: Imperial Age
- Starting resources: 2400 wood, 1600 food, 1200 gold, 1000 stone
- Population limit: 125
- Starting units:
- Defeat Milan, Padua, Verona, and Aquileia, so that you may parlay with Rome.
- Attila must survive.
- Attila must meet with Pope Leo I outside the gates of Rome.
- 1. Do not attack the city of Rome. It is not a threat, and you need someone left who can surrender to you.
- 2. The Hun unique technology, Atheism, is very useful if your opponent attempts a Relic or Wonder victory.
- 3. Do not send all of your troops on the offensive if you lack sufficient resources to defend your town.
- 4. When you do go offensive, make sure you have many fully, upgraded units, as your enemies will work together to stop you.
- Your scouts report: The Huns (yellow) begin with ample resources in the foothills of the Alps. Below lie the well-defended city states of Northern Italy.
- Milan (green) has an aggressive army that may come looking for you if you take too long to go on the offensive. Milan trains Knights and Archers and has a small navy.
- Padua (purple) also lies to the north and may attack early. Padua is known for its Archers and siege weapons.
- In the northern marshes lies Aquileia (red), which has few soldiers initially, but can eventually field Knights, Spearmen, and Scorpions.
- As the Huns advance through Italy, they will eventually come into contact with Verona (orange), whose Knights, Archers, and Throwing Axemen offer the final defense of the Roman Empire.
- Rome itself (blue) lost most of its forces fighting the Huns in Gaul. After the Huns defeat the other cities, they can walk into Rome and proclaim themselves the new heirs to the Empire.
- Western Roman Empire (Byzantines): The Western Roman Empire has a town at the southern tip of the map, having several Cataphracts within the city walls. They are inactive for the entire scenario. After all the enemies are defeated, Pope Leo I will be waiting for Attila outside the city, and the player needs to bring Attila there for them to talk.
- Padua (Britons): Padua is a fortified city that lies rather central and close to the player's starting position. It is in between Aquileia and Milan, but has two Town Centers (the second one in Verona). They start building their first Wonder at the 45th second of the game, and will build a second one after the player has entered Verona. They mostly train Longbowmen.
- Aquileia (Celts): Aquileia is a fortified town in the north. They start building a Wonder after the player has entered Padua. They train Cavaliers, Scorpions, and infantry.
- Milan (Teutons): Milan lies in the west. They start building a Wonder at the first hour mark of the game. They mostly train Champions and Crossbowmen backed by siege weapons.
- Verona (Franks): Verona lies rather far off in the east. They start building a Wonder after the player has entered Milan. They mainly use Throwing Axemen and cavalry.
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Padua is the first city to build a wonder, and can fall to an early attack. Building a castle near the lake at Padua, and taking out the gate with the trebuchets you start with, should lure out Padua's army. The longbowmen and swordsmen are no match for a castle and your units defending it. Once Padua's initial army is defeated by your starting forces, it should fall without much trouble. The player can then use the walls of Padua -by destroying and replacing the gates- to build up a well protected and fortified base.
Each of the cities has one Town Center, except for Padua which has one within their city and another within Verona. After destroying the Wonder of a city, simply destroy their Town Center in proceeding and they will resign. Once all enemy forces have been destroyed, Attila must then personally proceed to the city of the Western Roman Empire to have a word with the pope.
- This scenario is the only time the Western Roman Empire was Attila's ally and Attila doesn't need to defeat them to win.
- The name of the city of Milan is erroneous, as Milan is not under Gothic or Lombard control, it is more accurate to have it named Mediolanum.
- The Italian cities, represented by Britons, Celts, Franks and Teutons in this scenario, were eventually introduced as Italians in the Age of Empires II HD: The Forgotten.