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This article is about the campaign scenario in Age of Empires. For other uses of the term, see Caravan.
Eastern Mesopotamia, 1119 BCE

The raid into Elam was successful and the statue of Marduk has been recovered, but it must be returned to Babylonia. There are still bands of Elamites and other enemies roaming the Zagros Mountains who wish to prevent the return of the statue. Bring the statue safely to your frontier Temple where it can be guarded prior to being moved to Babylon.
In-game campaign description in the Definitive Edition

The Caravan is the sixth scenario of the Voices of Babylon campaign in Age of Empires. To win the scenario, an Artifact must be transported to a Temple at the north of the map, through enemy territory.

Scenario instructions Edit

Description Edit

Eastern Mesopotamia, 1119 BCE

The raid into Elam was successful and the statue of Marduk has been recovered, but it must be returned to Babylonia. There are still bands of Elamites and other enemies roaming the Zagros Mountains who wish to prevent the return of the statue. Bring the statue safely to your frontier Temple where it can be guarded prior to being moved to Babylon.
In-game section

Starting conditions Edit

Objective Edit

  • Return the Artifact to the Temple.

Hints Edit

Description Edit

The raid into Elam was successful and the statue of Marduk has been recovered, but the statue must be returned to Babylonia. There are still bands of Elamites and other enemies loose in the Zagros Mountains who wish to prevent the return of the statue (represented by an Artifact). Bring the statue safely to your frontier Temple where it can be guarded prior to being moved to Babylon.
In-game section

Starting conditions Edit

Objective Edit

  • Return the Artifact to the Temple.

Hints Edit

  • Choose your path carefully. The most obvious route may not be the best.
  • Avoid the west and north corners where there is too much strength for you to handle.

Players Edit

Player Edit

  • Player (Babylonians): The player starts with eight Composite Bowmen, two Priests, two Scythed Chariots, and the Treasure, at the south of the map.

Enemies Edit

Ally Edit

  • Babylonians (Babylonians): The Babylonians are the allied faction that controls the Temple (and a few Houses) that the player has to reach with the Artifact, located at the north-west.

Player Edit

  • Player (Babylonians): The player starts with five Composite Bowmen and the Treasure, at the south of the map. They also own the Temple located northwest of the map.

Enemies Edit

  • Elam (Greeks): Elam has several Axemen, Storage Pit and a House at the southwest part of the map.
  • Elam (Egyptians): Elam has a Temple and a Priest, protected by a Cavalry and a Phalanx in the western part of the map.
  • Elam (Egyptians): Elam has a small town to the central east of the map, which is guarded by a few Improved Bowmen and Hoplites.
  • Elam: (Egyptians): Elam has an empty town to the northern tip of the map. Five War Elephants are at their disposal in case the player threatens their town. Elam also owns several Guard Towers to the western tip of the map.

Strategy Edit

Note: This walkthrough is suited for playing the original Age of Empires.

After the long trek of the previous scenario, this one is mercifully short.

You start off with five Composite Bowmen and an Artifact, at the south of the map. Going west is the shorter route, but east is less dangerous, so go east. There's a pack of elephant at the shallows, so shoot them down. Try to fight one lion at a time; if more than one charge you, your bowmen are going to be injured, possibly killed.

Continue east, through the empty enemy town, then north at the earliest opportunity. Your bowmen have a large line of sight, so avoid all enemies that can be avoided, and shoot down the ones that can't. The Hoplites are deadly if they can reach you. Move north until you find the Temple, and place the Artifact right next to it to win.

History Edit

Historical notes Edit

(tbd)

Historical outcome Edit

After your campaign in Elam and the sack of their capital, the Elamite king was murdered. Now, his kindom is falling apart, and the Elamites are in dissarray. It is unlikely that they will dare to attack our lands again soon. While you return the golden statue of the god Marduk to its temple in Babylon, you are welcomed by a large mass of cheering people in the streets.
In-game section

Historical notes Edit

The peoples of the Zagros Mountains were a constant irritation to the richer cultures in river valleys below. Trade and travel through these regions were always risks. The area was not pacified until much later, when the Medeans and Persians established control of the region.
In-game notes

Historical outcome Edit

Babylon maintained its prestige and independence under Nebuchadnezzar I and for roughly 400 years after. The city was sacked in 689 BC by Sennacherib of Assyria and threatened again in 648 BC.
In-game section

Changes Edit

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