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Amelia follows the strange Frenchman Beaumont to his gold claim in the mountains, where a surprise - and a old friend - awaits.
—Scenario description

The Boneguard's Lair is the third scenario of the Act III: Steel campaign in Age of Empires III. It involves Beaumont trapping Amelia and the introduction of old Ká:nien.

Summary[]

After defending the American fort from the Mexicans, Amelia accompanies Beaumont to the place where he indicated in the middle of the Rockies mountains, but nothing is as it seems...

Objectives[]

Primary objectives[]

  • Find Beaumont.
  • Drive Beaumont and his men out of the mines.
  • Find and collect the Seminole map.

Secondary objective[]

Players[]

Player[]

  • Amelia Black ( United States) - Their starting units consist of Amelia Black, Major Cooper, Ká:nien, and nine Musketeers. Ká:nien will stay outside the mines looking for help in the nearby native villages, while Amelia, Cooper, and their men go into the mines in search of Beaumont and his Boneguards.

Allies[]

  • Native Americans (Native Americans) - They control the native neutral villages outside the mines. They will exchange food wagons for different units: the westernmost village will send four Cree Trackers, the centermost village will send five Nookta Clubmen, and the easternmost village will send two Healers, for each wagon.

Enemy[]

Treasures[]

There are 6 treasures throughout the mines:

Click for a list of treasures and their guardians related to the "The Boneguard's Lair" scenario
Treasure Reward Guardians Location
A pair of ornamental Boneguard pistols, which improve hitpoints by 30% 2x White Wolf Next to the second Weapon Cache
A cache of Boneguard armor! Equipping your soldiers with this will boost their hitpoints! +5% 3x White Jaguar
A supply of Boneguard muskets! Equipping your ranged soldiers with this will increase their attack! +5% 4x White Wolf In the second section in the middle of the mines
The legendary jewel known as the Eye of Ornlu worth 200 XP 4x White Wolf
A Seminole map that may show the location of the Lake of the Moon worth 300 XP 5x White Wolf North of the fourth and last Weapon Cache almost at the exit of the northeast section of the mines, where the largest group of enemy units are
Splendorous stolen Circle treasures worth 100 XP 2x White Wolf

Strategy[]

The player starts the scenario with few troops and at a numerical disadvantage, so they will need to take care of them while adding troops to the army, freeing the prisoners. Ká:nien will ask for Food Wagons, which are found throughout the mines. The player must defend them until they leave the mines and be sent to one of the Native villages so that they can provide the player with troops. One of the rescued prisoners is a Medicine Man, which the player can use to heal the troops. At the end of the mines, the player must defeat the Boneguard troops while avoiding losing many units (on Hard, the player has to finish off the Falconets before losing too many troops). After this, collect the Seminole map (the treasure on the left northeast of the map) and then exit the mines to the north to complete the scenario.

Trivia[]

  • This scenario is the first time the player sees old Ká:nien in Act III: Steel.
  • Amelia mentions that it is the first time in five years that she has seen Ká:nien, since Nathaniel's funeral (which in the epilogue of Act I: Fire we know was in 1812), which would make this scenario and campaign set in 1817.

Gallery[]

Campaigns in Age of Empires III
Age of Empires III
TutorialMaster the Basics · Try a Game
Act I: BloodBreakout · Into the Caves · Pirates! · The Ottoman Fort · Temples of the Aztec · A Pirate's Help · Spanish Treasure Fleet · The Fountain of Youth?
Act II: IceDefend the Colony · Strange Alliances · The Rescue · The Seven Years' War · The Great Lakes · Respect · Warwick's Stronghold · Bring Down the Mountain
Act III: SteelRace for the Rails · Hold the Fort · The Boneguard's Lair · The Lost Spanish Gold · Bolivar's Revolt · Journey Through the Andes · Last City of the Inca · Last Stand of the Boneguard
The WarChiefs
Act I: FireWar Dance (War Ceremony· The Rescue · Breed's Hill · Crossing the Delaware · Saratoga · Valley Forge · The Battle of Morristown · The Battle of Yorktown
Act II: ShadowThe Bozeman Trail · Red Cloud's War (A Reckoning· Claims · Ambushed! (Urgent News· Turning Point (To Stop a War· Trust · Battle of the Little Bighorn (Battle of the Greasy Grass)
The Asian Dynasties
Act I: JapanThe Siege of Osaka · Uprising! · Clearing the Road · Last Stand at Fushimi · The Battle of Sekigahara
Act II: ChinaTo Finish a Fleet · Storming the Beaches · Lost Ships · A Rescue in the Wilderness · No Empire Lasts Forever
Act III: IndiaInto the Punjab · Fires of Calcutta · Resist! · Raid in Delhi · Company Confrontation
Definitive Edition
Historical BattlesAlgiers · Christopher da Gama's Expedition · Chuvash Cape · Raid on the Caribbean · Fort Duquesne · Battle of New Orleans · The Burning of USS Philadelphia · Grito de Dolores · Battle of Queenston Heights
The Art of WarEarly Economy · Treasures · Home City Shipments · Booming · Build Orders · Early Defense · Early Offense · Land Battle · Naval Battle · Artillery
Event scenariosBombard Brawl
The African Royals
Historical BattlesThe Battle of the Three Kings · Fall of the Hausa · The Era of the Princes
Names in brackets are the scenario's name in the Definitive Edition.