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The Bishop is a Fortress Age politician in Age of Empires III, available to the British, Dutch, Germans, French, Italians, Maltese, Russians, Spanish, and Swedes. As soon as the player advances to the Fortress Age by choosing him, a Covered Wagon appears in the Home City shipment point.

Before the Definitive Edition, The Bishop is a Colonial Age politician that grants two Settlers and are available to the Germans (which grants a Settler Wagon instead), Ottomans, Russians, and Spanish by default, the British at a level 20 Home City, and the Portuguese at a level 50 Home City.

Strategy[]

The Bishop is useful if the player wants a booming strategy. The Town Center provided can also be used as a forward base for an attack by receiving shipments, but in most cases, it is better to use The Bishop for a boom. The Bishop can make a good combo if the player previously picked politicians such as The Naturalist, The Philosopher Prince, or The Medici, and he will allow a Fast Industrial strategy by picking any of these three politicians plus The Bishop. Any useful shipment for Town Centers or shipments for other ways to produce Villagers, after or before picking The Bishop, should be considered in order to sustain a booming strategy. The player may also use this politician in combination with The Quartermaster in order to get enough wood for placing early the third Town Center in the Fortress Age, or ship Cords of Wood for this purpose.

For the Italians, if the Advanced Politicians Home City Card was sent, The Bishop will give 300 experience when picked. The Bishop may synergize with The Inventor (Commerce Age) and The Pope (Industrial Age) for allowing the Italian player to get more shipments. The Trade Route should also be taken if possible.

When playing in a team game, if there is a player using the Maltese, one strategy the team may consider that uses The Bishop (if having in that team a Portuguese ally or other civilizations that may build more Town Centers or build them faster) is having every member of the team with a European civilization picking The Bishop (the Portuguese just age up with any politician), build all the Town Centers possible, send Covered Wagon shipments, especially Team Conestoga Wagons (Germans or Lakota), or If having the Mexicans and/or United States, Team TEAM Nuevo México Territory and TEAM Louisiana Purchase, respectively. Then, the Maltese player should send the TEAM Knights of the Round Table shipment, which ships 1 Hospitaller for each Town Center owned by the player, and increases all unit hit points by 2%. By doing all of this, each member of the team will get a small army of Hospitallers of their own, and slightly better stats for all their units.

The Bishop is a very flexible pick in most matches and fits well in most strategies; he can be followed up with any Industrial or Imperial Age Politician providing economic support. However, if the player wants a Fast Imperial strategy, The Bishop should be followed up with Industrial Age politicians such as The Tycoon, The Pope, or The Viceroy in order to keep pumping resources fast and gather the necessary 4,000 food and 4,000 coin for advancing to the Imperial age.

The Bishop is also good for preparing the player if going for most revolutions, since the Town Center provided ease the player to train Settlers and their unique counterparts earlier, and saves the 500 wood needed for building one. Also, after revolting and picking the Citizenship card or its equivalent, the player will be ready to respawn their Settlers. The revolutions that have the bests synergies with The Bishop are Brazil (Dutch and Italians) and Haiti (British and French), as these revolutions enable free spawning of Voluntarios da Patria and Pirates from Town Centers, respectively.

Recommended shipments[]

All civilizations[]

  • 1 Covered Wagon. This increases Town Center limit by +1.
  • Cords of Wood.
  • Town Militia: Town Centers get +50% attack and can use Conscription.
  • Improved Buildings: Buildings get +40% hit points.
  • Medicine: Villager cost and train time -15%
  • Any villager upgrades.
  • Factory and trickle shipments.
  • Stonemasons: Villagers build buildings 65% faster

British[]

  • Terraced Houses: Manor Houses can train Settlers with +100% training time.

Dutch[]

  • Stadhouder: Heroes get +50% hit points and attack; Town Centers cost -50% wood.
  • Bank related shipments.

Germans[]

  • TEAM Conestoga Wagons: Ships 1 Covered Wagon; Town Center build limit +1.
  • Buergermeister: Heroes get +50% hit points and attack, and the Explorer build Town Centers and Trading Posts 100% faster.
  • TEAM House of Hohenzollern: Town Centers and Commanderies get +30% hit points and +50% attack.
  • Germantown Farmers: Mills can train Settler Wagons.

Italians[]

  • Advanced Politicians.
  • Uffizi, Advanced Trading Post, Statuto Albertino: With Advanced Politicians the Italian Bishop provides additional experience so having even more experience is quite useful. Uffizi ships 1 Basilica Wagon and Lombards now trickle 0.2 XP for each invested resource. Statuto Albertino enable the Papacy technology which increases the Basilica creation limit by +1 and that building also generates experience.
  • Freemasons: Architects get +25% speed and build buildings 65% faster, build military buildings 45% faster instead, and can build Outposts and Walls.

Maltese[]

  • TEAM Knights of the Round Table: Ships 1 Hospitaller for each Town Center owned by the player; increases all unit hit points by 2%.
  • German Tongue: Ships 2 Settler Wagons and 1 Commandery Wagon; Commandery build limit +1; Commanderies can now train Settler Wagons (build limit of 6).

Russians[]

  • Sevastopol: Town Center, Wall, Blockhouse, and Fort build time -50%.

Spanish[]

  • Viceroyalty of New Spain: Ships 2 Hacienda Wagons; Haciendas can spawn Veteran Soldados.
  • Colonial Estancias: Town Centers support +70 population.
  • House of Trastamára: The next Age up is researched 8.5% faster and costs 80 resources less for each shipment that has been sent in the current Age including this one; Resources are proportional to amount required.

Swedes[]

  • Torp-related shipments.

Changelog[]

3Icon48px Age of Empires III[]

  • The Bishop is a Colonial Age politician and ships 2 Settlers/1 Settler Wagon.
  • Germans and Portuguese: Can choose The Bishop to advance to the Colonial Age.
  • Dutch and French: Cannot choose The Bishop to advance to the Colonial Age.

Age3DE Icon Definitive Edition[]

  • The Bishop is now a Fortress Age politician and ships 1 Covered Wagon.
  • Portuguese: The Bishop removed from the Fortress Age politician options.
  • Dutch and French: The Bishop added to the Fortress Age politician options.
  • Home City level requirement removed.
Age up methods in Age of Empires III
Politicians for European civilizations
Colonial age up Commerce Age Politician governor The Governor · Politician imam The Imam · Politician inventor The Inventor · Politician logistician The Logistician · Politician naturalist The Naturalist · Politician philosopher prince The Philosopher Prince · Politician quarter master The Quartermaster · The Medici The Medici
Fortress age up Fortress Age Politician admiral The Admiral of the Ocean Sea · Politician adventurer The Adventurer · Politician bishop The Bishop · Politician ethiopian queen The Ethiopian Queen · Politician exiled prince The Exiled Prince · Politician gentlemen pirate The Gentleman Pirate · Politician marksman The Marksman · Politician mercenary contractor The Mercenary Contractor · Politician mohawk statesmen The Mohawk Statesman · Politician scout The Scout · Politician sergeant arms The Sergeant at Arms
Industrial age up Industrial Age Politician cavalier The Cavalry Marshal · Politician engineer The Engineer · Politician grand vizier The Grand Vizier · Politician kings musketeer The King's Musketeer · Politician logistician The Logistician · Politician papal guard The Papal Guard · Politician tycoon The Tycoon · Politician viceroy The Viceroy · Politician war minister The War Minister · The Pope The Pope
Imperial age up Imperial Age Politician el presidente El Presidente · Politician general The General · Politician black duke The Black Duke · Politician inventor The Inventor · Politician knight The Knight · Politician mercenary contractor The Mercenary Contractor · Politician Royalist The Royalist · Politician Scottish marshal The Scottish Marshal
Civilizations Flag BritishDE British · Flag DutchDE Dutch · Flag FrenchDE French · Flag GermanDE Germans · Flag ItalianDE Italians · Flag MalteseDE Maltese · Flag OttomanDE Ottomans · Flag PortugueseDE Portuguese · Flag RussianDE Russians · Flag SpanishDE Spanish · Flag SwedishDE Swedes
Tribal Council members for Native American civilizations
Colonial age up Commerce Age The Messenger · The Wise Woman · The Warrior · The Elder · The Chief
Civilizations Flag AztecDE Aztecs · Flag IroquoisDE Haudenosaunee · Flag IncanDE Inca · Flag SiouxDE Lakota
Wonders for Asian civilizations
Flag ChineseDE Chinese Confucian academy aoe3de Confucian Academy · PorcelainTowerDE Porcelain Tower · SummerPalaceDE Summer Palace · TempleOfHeavenDE Temple of Heaven · WhitePagodaDE White Pagoda
Flag IndianDE Indians AgraFortDE Agra Fort · CharminarGateDE Charminar Gate · KarniMataDE Karni Mata · TajMahalDE Taj Mahal · TowerOfVictoryDE Tower of Victory
Flag JapaneseDE Japanese GoldenPavilionDE Golden Pavilion · GiantBuddhaDE Great Buddha · ShogunateDE Shogunate · ToriiGatesDE Torii Gates · ToshoguShrineDE Toshogu Shrine
Federal States for United States
Colonial age up Commerce Age Federal state US delaware Delaware · Federal state US massachussetts Massachusetts · Federal state US pennsylvania Pennsylvania · Federal state US rhode island Rhode Island · Federal state US virginia Virginia
Fortress age up Fortress Age Federal state US indiana Indiana · Federal state US kentucky Kentucky · Federal state US maryland Maryland · Federal state US new hampshire New Hampshire · Federal state US tennessee Tennessee
Industrial age up Industrial Age Federal state US california California · Federal state US new jersey New Jersey · Federal state US ohio Ohio · Federal state US south carolina South Carolina · Federal state US vermont Vermont
Imperial age up Imperial Age Federal state US connecticut Connecticut · Federal state US florida Florida · Federal state US illinois Illinois · Federal state US new york New York · Federal state US texas Texas
Federal States for Mexicans
Colonial age up Commerce Age Durango Durango · Michoacán Michoacán · Tlaxcala Tlaxcala · Chiapas Chiapas · Querétaro Querétaro
Fortress age up Fortress Age Sonora federal state Sonora · Coahuila Coahuila · Sinaloa Sinaloa · San Luis Potosí San Luis Potosí · Tabasco Tabasco
Industrial age up Industrial Age Chihuahua Chihuahua · Zacatecas Zacatecas · Tamaulipas Tamaulipas · Guanajuato Guanajuato · Guerrero Guerrero
Imperial age up Imperial Age Oaxaca Oaxaca · Jalisco Jalisco · Estado de México Estado de México · Veracruz Veracruz · Puebla Puebla
Alliances for African civilizations
Flag Ethiopian aoe3de Ethiopians Alliance Habesha Habesha · Alliance Jesuits Jesuits · Alliance Portuguese Portuguese · Alliance Somalis Somalis · Alliance Sudanese Sudanese · Alliance Indians Indians· Alliance Oromo Oromo+ · Alliance Arabs Arabsx
Flag Hausa Hausa Alliance Akan Akan · Alliance Berbers Berbers · Alliance Hausa Hausa · Alliance Moroccans Moroccans · Alliance Songhai Songhai · Alliance Fulani Fulani· Alliance Yoruba Yoruba+ · Alliance British Britishx
* requires Fortress Age to be unlocked; + requires Industrial Age to be unlocked; x requires Imperial Age to be unlocked
Unused options for Tribal Council members, Wonders, and Alliances can be used in future Age-ups.
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