The Admiral of the Ocean Sea is a Fortress Age politician in Age of Empires III, available to the British, Dutch, Maltese, Ottomans, Portuguese, and Spanish, as well as the Knights of St. John in the Act I: Blood campaign. As soon as the player advances to the Fortress Age by choosing him, a Caravel (Galley for the Ottomans and Order Galley for the Maltese) and 400 wood appears in the Home City shipment point.
Before the Definitive Edition, The Admiral of the Ocean Sea is available to the Portuguese and Spanish at a level 20 Home City, and to the Dutch at a level 30 Home City.
The Admiral of the Ocean Sea is most useful when playing on a naval map, especially Island maps. In land maps, he should be avoided unless there are lakes or rivers with a naval shipment point and covering those areas may be important.
The Admiral of the Ocean Sea can surpass the creation limit of the Caravel (or for the Ottomans and Maltese, the Galley and Order Galley, respectively). The 400 wood he provides may be invested on ships, but it may also give some land flexibility if used on buildings.
- Home City level requirement removed.
|Politicians in Age of Empires III|
|Commerce Age||The Governor · The Inventor* · The Logistician* · The Naturalist · The Philosopher Prince · The Quartermaster · The Medici**|
|Fortress Age||The Admiral of the Ocean Sea · The Adventurer · The Bishop · The Exiled Prince · The Gentleman Pirate · The Marksman · The Mercenary Contractor* · The Mohawk Statesman · The Scout · The Sergeant at Arms|
|Industrial Age||The Cavalry Marshal · The Engineer · The Grand Vizier · The King's Musketeer · The Logistician* · The Papal Guard* · The Tycoon · The Viceroy · The War Minister · The Pope**|
|Imperial Age||El Presidente · The General · The Inventor* · The Knight* · The Mercenary Contractor* · The Royalist** · The Scottish Marshal**|
|* introduced in the Definitive Edition; ** introduced in Knights of the Mediterranean|