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This article is about the unit in Age of Empires IV: The Sultans Ascend. For the unit in Age of Empires II: The Age of Kings, see Teutonic Knight (Age of Empires II).

โ€œ Extremely powerful and expensive heavy infantry. Lowers the armor of nearby enemy units. Becomes more powerful after defeating an enemy. โ€
Age of Empires IV description

The Teutonic Knight is a unique heavy melee infantry unit of the Knights Templar in Age of Empires IV: Knights of Cross and Rose. It is unlocked after selecting the Teutonic Order as the Commanderie ally in the Imperial Age.

Ability[]

  • Battle Glory (Passive): The Teutonic Knight permanently gains 5 health and 1 damage for each enemy unit it kills. There is no upper limit on how high these values can get.
  • Teutonic Wrath: (Passive): The melee and ranged armor of all enemy units with a 3 tile radius is reduced by -2. The ability does not stack.

Unit comparison[]

The following table compares all heavy infantry options available to the Knights Templar (except for the Early Man-at-Arms, which is included simply as a reference). The table displays base stats, that is, Commanderie Age-up bonuses are not included, even for units that inherently benefit from them.

Man-at-Arms Hospitaller Knight Serjeant Heavy Spearman Teutonic Knight Condottiero
Cost 100 food, 20 gold 50 food, 60 gold 70 food, 50 gold 80 food, 30 gold 80 food, 100 gold 120 gold
Training Time 22.5 s 21 s 22.5 s 22.5 s 28 s 19 s
Move speed 1.13 1.25 1.25 1.13 0.98 1.44
Attack speed 1.38 1.38 2 1.88 1.38 1.12
Range 0.29 0.29 4 0.29 0.29 0.29
Hit points 120 (Ear)
155 (Reg)
180 (Elt)
145 (Reg)
170 (Vet)
195 (Elt)
105 (Reg)
145 (Vet)
165 (Elt)

140 (Reg)
170 (Elt)


310


195
Damage 10 (Ear)
12 (Reg)
14 (Elt)
10 (Reg)
12 (Vet)
14 (Elt)
10 (Reg)
12 (Vet)
14 (Elt)

11 (Reg)
13 (Elt)


24


16
Attack bonus 0 0 0 vs cavalry:

+25 (Reg)
+30 (Elt)
0 vs gunpowder and siege:

+16
Melee armor 3 (Ear)
4 (Reg)
5 (Elt)
2 (Reg)
3 (Vet)
4 (Elt)
4 (Reg)
5 (Vet)
6 (Elt)

4 (Reg)
5 (Elt)


6


2
Ranged armor 3 (Ear)
4 (Reg)
6 (Elt)
1 (Reg)
3 (Vet)
5 (Elt)
0
4 (Reg)
5 (Elt)


6


3
Abilities Heal Angevin Durability  ยท Battle Glory
 ยท Teutonic Wrath
Warfare Experience


Tactics[]

The Teutonic Knight is a stronger alternative to the Man-at-Arms, and can serve as an excellent frontline damage tank in an army. With damage and hit points nearly on par with heavy cavalry, they can withstand an incredible amount of punishment before being killed. The advantages come with costing 50% more resources than Men-at-Arms, as well as a much higher gold cost. Their lower speed also makes them even more vulnerable to ranged units. Crossbowmen and Handcannoneers can easily hit-and-run without the Teutonic Knight being able to catch up. As such, pairing Teutonic Knights with Horsemen, Genitours, or Mangonels is recommended to deal with their counters. Archers can also be effective, especially when combined with the Teutonic Wrath ability reducing the armor of enemy units, allowing the Archers to deal more damage.

The Battle Glory ability can make Teutonic Knights even more dangerous after taking several fights, as with each enemy killed, their health and damage increases. This synergizes well with Hospitaller Knights, which can heal the Teutonic Knights in between battles and make them more likely to rack up larger amounts of kills.

Further statistics[]

Strengths and weaknesses
Strong vs. Horsemen, Spearmen
Weak vs. Crossbowmen, Musofadi Warrior, Onna-Musha
Technologies
Hit points Elite Army Tactics (+15%)
Attack Bloomery (+1)
Decarbonization (+1)
Damascus Steel (+1)
Elite Army Tactics (+15%)
Fanaticism (+10%/+30% when below 50%/25% HP)
Armor Fitted Leatherwork (+1 melee)
Insulated Helm (+1 melee)
Master Smiths (+1 melee)
Iron Undermesh (+1 ranged)
Wedge Rivets (+1 ranged)
Angled Surfaces (+1 ranged)
Creation speed Military Academy (+33%)
Aura and ability enhancements
Range Desert Outposts (+15% torch range. requires Desert Citadels)
Armor Desert Outposts (+1 melee/ranged. requires Desert Citadels)
Damage resistance Wall Defense (-25% ranged, -50% siege)
Commanderie bonuses
Regeneration Kingdom of Castile (+1 HP/s near Sacred Sites)
Attack Principality of Antioch (+10%)
Kingdom of Castile (+20% near Sacred Sites)
Resource cost Kingdom of France (-5% gold)
Creation speed Kingdom of France (+15%)

Dialogue lines[]

The Teutonic Knight uses the same dialogue lines as the French Man-at-Arms:

Main article: Man-at-Arms (Age of Empires IV)/French dialogue lines

Changelog[]

  • With the Season Twelve Update, the movement speed of the Teutonic Knight was increased from 0.9 tiles/second to 0.975 tiles/second.

Campaign unit[]

The Teutonic Knight is a recurring non-playable heavy melee infantry unit exclusive to the The Sultans Ascend campaign in Age of Empires IV: The Sultans Ascend. It appears in several scenarios in the armies of enemy Frankish crusaders and is often accompanied by a Teutonic Grand Master.

Description[]

The Teutonic Knight is a very strong variant of the Man-at-Arms, surpassing every other variant in hit points, armor, and damage, with the exception of the Gilded Man-at-Arms, which has more hit points. Its stats are further boosted by various technologies in different scenarios. With up to 14 pierce and melee armor in its fully-upgraded state, it can only be engaged with large amounts of Crossbowmen or siege engines, or outnumbered with other heavy units such as Lancers.

Campaign appearances[]

  • Teutonic Knights first appear as part of the elite Headquarters guard in The Battle of Mansurah, but will abandon their posts if their Grand Master is killed.
  • Teutonic Knights form the right flank of the third attacking wave in The Battle of Ayn Jalut.
  • Groups of Teutonic Knights guard the inner part of the city of Acre in The Siege of Acre and will attack the player once the walls have been breached.

Further statistics[]

Strengths and weaknesses
Strong vs. Archers, melee units
Weak vs. Crossbowmen
Technologies
Hit points Elite Army Tactics (+15%)
Attack Bloomery (+1)
Decarbonization (+1)
Damascus Steel (+1)
Elite Army Tactics (+15%)
Armor Fitted Leatherwork (+1 melee)
Insulated Helm (+1 melee)
Master Smiths (+1 melee)
Iron Undermesh (+1 ranged)
Wedge Rivets (+1 ranged)
Angled Surfaces (+1 ranged)
2x Armor Clad (+2 melee and ranged each)

Trivia[]

  • Based on the editor, the campaign Teutonic Knight technically has access to the Setup Camp ability formerly available to Men-at-Arms. However, this is never used.
  • The Teutonic Knight has more damage and range for its torch attack.

Gallery[]

Units in Age of Empires IV
Common/Generic
Miscellaneous Villager ยท Trader ยท Fishing Boat ยท Trade Ship ยท Transport Ship ยท Monk/Imam/Shaman ยท Monarch
Melee infantry Spearman ยท Man-at-Arms ยท Ronin
Ranged infantry Archer ยท Crossbowman ยท Handcannoneer
Melee cavalry Scout ยท Horseman ยท Lancer/Knight
Siege Siege Tower ยท Battering Ram ยท Springald ยท Mangonel ยท Counterweight Trebuchet ยท Bombard ยท Ribauldequin ยท Culverin
Military ship Archer ship: Dhow, Galley, Hunting Canoe, Junk, Light Junk, Lodya Galley
Springald ship: Baghlah, Hulk, Lodya Attack Ship, War Canoe, War Cog, War Junk
Incendiary ship: Demolition Ship, Explosive Dhow, Explosive Junk, Lodya Demolition Ship
Warship: Baochuan, Carrack, Xebec
Cheat Photon Man
Unique
Abbasid Dynasty Camel Rider ยท Camel Archer ยท Ghulam ยท Trade Caravan
Ayyubids Atabeg ยท Bedouin Skirmisher ยท Bedouin Swordsman ยท Camel Lancer ยท Dervish ยท Desert Raider ยท Ghulam ยท Tower of the Sultan ยท Trade Caravan
Byzantines Cataphract ยท Varangian Guard ยท Cheirosiphon ยท Limitanei ยท Dromon ยท Huihui Pao
Chinese Imperial Official ยท Zhuge Nu ยท Palace Guard ยท Nest of Bees ยท Fire Lancer ยท Grenadier
Delhi Sultanate Scholar ยท War Elephant ยท Tower Elephant ยท Sultan's Elite Tower Elephant ยท Ghazi Raider
English Longbowman ยท King ยท Wynguard Ranger ยท Wynguard Footman
French Royal Knight ยท Arbalรฉtrier ยท Galleass ยท Cannon
Golden Horde Batu Khan ยท Torguud ยท Kipchak Archer ยท Kharash ยท Rus Tribute ยท Traction Trebuchet
Holy Roman Empire Prelate ยท Landsknecht ยท Black Rider
House of Lancaster Demilancer ยท Earl's Guard ยท Hobelar ยท Lord of Lancaster ยท Yeoman
Japanese Atakebune ยท Buddhist Monk ยท Katana Bannerman ยท Mounted Samurai ยท Onna-Bugeisha ยท Onna-Musha ยท Ozutsu ยท Samurai ยท Shinobi ยท Shinto Priest ยท Treasure Caravan ยท Uma Bannerman ยท Yumi Ashigaru ยท Yumi Bannerman
Jeanne d'Arc Jeanne's Champion ยท Jeanne's Rider ยท Royal Knight ยท Arbalรฉtrier ยท Galleass ยท Cannon ยท Jeanne d'Arc [ Peasant ยท Woman-at-Arms ยท Hunter ยท Knight ยท Mounted Archer ยท Blast Cannon ยท Markswoman]
Knights Templar Chevalier Confrere ยท Condottiero ยท Genitour ยท Genoese Crossbowman ยท Heavy Spearman ยท Hospitaller Knight ยท Pilgrim ยท Serjeant ยท Szlachta Cavalry ยท Templar Brother ยท Teutonic Knight ยท Venetian Trader ยท Venetian Galley
Macedonian Dynasty Cataphract ยท Varangian Guard ยท Cheirosiphon ยท Bogmaรฐr ยท Atgeirmaรฐr ยท Riddari ยท Dromon ยท Hippodrome Scout ยท Hippodrome Horseman ยท Hippodrome Scout ยท Huihui Pao
Malians Donso ยท Musofadi Warrior ยท Javelin Thrower ยท Warrior Scout ยท Sofa ยท Freeborn Warrior ยท Cattle ยท Musofadi Gunner
Mongols Khan ยท Mangudai ยท Khan's Hunter ยท Traction Trebuchet ยท Huihui Pao ยท Keshik
Order of the Dragon Gilded Spearman ยท Gilded Man-at-Arms ยท Gilded Landsknecht ยท Gilded Archer ยท Gilded Crossbowman ยท Gilded Handcannoneer ยท Gilded Horseman ยท Gilded Knight ยท Gilded Villager ยท Prelate
Ottomans Mehter ยท Sipahi ยท Akinji ยท Janissary ยท Great Bombard ยท Grand Galley
Rus Lodya Fishing Boat ยท Warrior Monk ยท Horse Archer ยท Streltsy ยท Militia
Sengoku Daimyo Yatai ยท Yumi Ashigaru ยท Naginata Samurai ยท Kanabo Samurai ยท Tanegashima Ashigaru ยท Ozutsu ยท Ikko-Ikki Monk ยท Yari Cavalry ยท Daimyo ยท Mounted Samurai ยท Atakebune
Tughlaq Dynasty Worker Elephant ยท Amir Warrior ยท Raider Elephant ยท Healer Elephant ยท Ballista Elephant ยท War Elephant
Zhu Xi's Legacy Imperial Official ยท Zhuge Nu ยท Palace Guard ยท Nest of Bees ยท Grenadier ยท Imperial Guard ยท Yuan Raider ยท Shaolin Monk
Campaign-only content in Age of Empires IV
Leaders
The NormansDuke William ยท King Harold ยท King Henry I ยท Robert Curthose ยท King Louis VI ยท King Stephen ยท Willikin of the Weald ยท William Marshal
The Rise of MoscowPrince Dmitry ยท Ivan III ยท Ivan IV
The Hundred Years WarJean de Beaumanoir ยท Olivier Arrel ยท Guy de Rochefort ยท Geoffroy du Bois ยท Yves Charruel ยท Jeanne d'Arc
The Mongol EmpireGeneral Subutai ยท Genghis Khan ยท Mongke Khan ยท Baidar ยท Batu Khan ยท Liu Zheng ยท Ismail
The Sultans AscendTughtekin ยท Shirkuh ยท Saladin ยท Reynald of Chรขtillon (flagship) ยท Reynald of Chรขtillon ยท Shajar al-Durr ยท Baybars ยท Templar Grand Master ยท Hospitaller Grand Master ยท Teutonic Grand Master ยท Qutuz ยท Kitbuqa
Historical BattlesKing Henry V ยท Boucicaut ยท Charles d'Albret ยท Edward III Duke of Bar ยท Jean I Duke of Alencon ยท King Baldwin IV ยท Odo of St. Amand ยท Field Commander
Units
Scout Ship ยท Danish Raider ยท Gilded Landsknecht ยท Huihui Pao ยท Dismounted Knight ยท German Mercenary ยท Knight Templar ยท Knight Hospitaller ยท Militia ยท Militia Archer ยท Pirate ยท Pirate Ship ยท Raiding Galley ยท Spy ยท Turkic Horse Archer ยท The Beast ยท Teutonic Knight ยท Genoese Crossbowman
Buildings and other
Arsenal ยท York Castle ยท Military Tent ยท Bureau Brothers' Workshop ยท Siege Camp ยท Acre Tower ยท Leader Tent ยท Resource Pickup ยท Stone Ruins
Technologies
Heavy Sledge ยท Planned Extraction ยท Applied Masonry ยท Elite Spear Tactics ยท Grapered Lances ยท Crannequins ยท Superior Transport Construction ยท Doused Armor ยท Corned Gunpowder ยท Chain Shot ยท Efficiency Training ยท Longbow Mastery ยท Musketeer Regiment ยท Scouting Falcon ยท Husbandry ยท Improved Blacksmith and Arsenal Technologies ยท Setup Camp ยท Food Reserves ยท Berry Cultivation ยท Construction Drills ยท Ancient Relics ยท Any Port In A Storm
Civilizations
Asian Fatimid Caliphate ยท Ilkhanate ยท Mamluk Sultanate ยท Saladin ยท Seljuk Empire
European Anglo-Saxon England ยท Antioch ยท Cyprus ยท Danes ยท Grand Duchy of Lithuania ยท Jerusalem ยท Kingdom of Bohemia ยท Kingdom of Hungary ยท Kingdom of Poland ยท Knights Hospitaller ยท Knights Templar ยท Normans ยท Novgorod Republic ยท Teutonic Order
Classification of campaign-only civilizations is based on their base civilizations, not geographical locations.