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Teutonic unique unit. Infantry with effective armor and slow but powerful attack.
Age of Empires II description

The Teutonic Knight is the unique unit of the Teutons in Age of Empires II. It is a slow, heavily armored infantry unit with a powerful attack.

Teutonic Knights can be upgraded to Elite Teutonic Knights in the Imperial Age.


Teutonic knight anim.gif

The Teutonic Knight is the most powerful infantry unit in the game. Fully upgraded, they have 100 HP, 21 attack, 13 melee armor, and 6 pierce armor. They can defeat fully upgraded Paladins more effectively than fully upgraded Halberdiers, but the latter are still much more cost effective against cavalry.

Teutonic Knights are tough enough to beat almost every unranged unit in a one-on-one fight, but even with their high melee armor, high hit points, and powerful attack, they prove to be vulnerable to units such as the War Elephant, Battle Elephant, and the Cataphract, as well as double-teaming from infantry who have bonuses against them, such as Samurai or Jaguar Warriors, both of which can defeat the Teutonic Knight in mass battles. The Leitis deserves a separate mention here, since its attack ignores melee armor, which essentially puts the Teutonic Knight totally helpless and prone against them. The Obuch is also a major threat to them, as every Obuch's attack removes armor, so Obuchs can easily reduce the Teutonic Knights' major advantage and leave them prone to the attacks of other units. The Urumi Swordsman, with the charge attack, and the attack that can ignore armor with Wootz Steel, is another trouble to Teutonic Knights.

Their biggest disadvantage, however, is their extremely slow speed due to the large amount of armor they wear, giving them a disadvantage against ranged units, as almost all of them can hit-and-run them. Their slow speed also makes them weak against Monks. However, the Teutons' team bonus makes it harder for enemy Monks to convert their units.

Teutonic Knights pair well with Paladins since they have no trouble with archers at all. But probably the best partner for them are siege weapons. With their increased bulk due to Ironclad, they can support the Teutonic Knights against almost any kind of threat. Scorpions and Mangonels tackle archers, and Rams can provide shelter and distract enemy units. Also Bombard Cannons work well against longer-ranged enemy units. The biggest threat to that combination are siege weapons on the other side, especially other Bombard Cannons and long-ranged Onagers, because they hit the entire army very hard and can also hit approaching Teutonic Knights before being reached due to their slow speed.

Further statistics[]

As Teutonic Knights are unique to the Teutons, only technologies that are available to them are shown in the following table:

Unit strengths and weaknesses
Strong vs. Skirmishers, melee units, buildings
Weak vs. Archers, Scorpions, Mangonels, Hand Cannoneers, Conquistadors, Janissaries, Slingers, Monks, Cataphracts, Leiciai, Obuchs, Jaguar Warriors, Samurai, War Elephants, Urumi Swordsmen (with Wootz Steel researched)
Attack Forging aoe2de.png Forging (+1)
IronCastingDE.png Iron Casting (+1)
BlastFurnaceDE.png Blast Furnace (+2)
ArsonDE.png Arson (+2 attack against standard buildings)
Armor ScaleMailArmorDE.png Scale Mail Armor (+1/+1)
ChainMailArmorDE.png Chain Mail Armor (+1/+1)
PlateMailArmorDE.png Plate Mail Armor (+1/+2)
Speed SquiresDE.png Squires (+10%)
Sight TrackingDE.png Tracking (+2)
Conversion defense FaithDE.png Faith
HeresyDE.png Heresy
Creation speed ConscriptionDE.png Conscription (+33%)
CastleAgeUnique.png Kasbah (+25%, with a Berber ally only)
Upgrades Elite-unique-research.jpg Elite Teutonic Knight

Team bonuses[]


The Age of Kings[]

  • Teutonic Knights move at a speed of 0.65.
  • Teutonic Knights train in 19 seconds.
  • Non-Elite Teutonic Knights have 70 HP.
  • Non-Elite Teutonic Knights have 12 attack and 5 armor.
  • The Elite Teutonic Knight upgrade costs 1,200 food, 600 gold.

The Conquerors[]

  • Teutonic Knights train in 12 seconds.
  • Heresy introduced.

The Forgotten[]

  • Non-Elite Teutonic Knights have 80 HP.

The African Kingdoms[]

  • Arson introduced.
  • With patch 4.8, Teutonic Knights move at a speed of 0.7.

Definitive Edition[]

Dawn of the Dukes[]

  • With update 56005, non-Elite Teutonic Knights have 14 attack and 7 armor.
  • With update 56005, the Elite Teutonic Knight upgrade costs 950 food, 500 gold.


  • The Teutonic Knights are based on the real life knights of the Teutonic Order.
  • The Teutonic Knight appears to be wearing a mail hauberk (under a surcoat and a cloak). Chain mail was very good at deflecting blows from bladed weapons, like the curved swords used by Middle Eastern soldiers, but could be pierced by arrows, stabbing weapons, and eventually firearms when these became available. This might explain why the Teutonic Knight is highly resistant to melee damage but vulnerable against pierce attacks such as arrow and hand cannon fire.
  • Historically, Teutonic knights almost always fought on horseback. The in-game Teutonic Knight fights on foot, both because of gameplay considerations and because it would otherwise heavily resemble the Paladin.
  • With 100 HP, the Elite Teutonic Knight is the strongest infantry unit in the game and is tied with Mayan Elite Eagle Warriors with El Dorado with the highest hitpoints of any foot soldier in the game.
  • With 13 melee armor, the Elite Teutonic Knight has the highest melee armor of all units in the game.
  • With 21 attack, the Elite Teutonic Knight has the second highest attack of all infantry units, only behind the Elite Shotel Warrior.
  • With 85 food and 40 gold, the Teutonic Knight has the highest base cost of all trainable infantry units.
  • The Teutonic Knight can be compared to the Hoplite line from Age of Empires; Both move slowly, have high amount of hit points, very high attack and melee armor, and even a fair amount of pierce armor, but only the Macedonian one has resistance against conversion and higher pierce armor due to their civilization bonuses.
  • Despite having appealing stats, the Teutonic Knight is one of the least used unique units, due to the slow speed, which makes it vulnerable against ranged units (especially since Teutons do not have particularly good Skirmishers).


At the height of the Christian Crusades into the Holy Land, German crusaders formed an order of warrior monks called the Teutonic Knights. This order gave up crusading in the Eastern Mediterranean and turned its attention to Eastern Europe. Through conquest they brought Christianity to the Baltic region and forests of what became Prussia. They built castles from which they could control the surrounding countryside. The Teutonic Knights were committed warriors who carved out an empire that lasted into the twentieth century.
Age of Empires II manual




TOP 42 UNIQUE UNITS vs ELITE TEUTONIC KNIGHT (Equal Resources) - AoE II- Definitive Edition