This article is about the building in Age of Mythology. For other uses, see Temple. |
The Temple is one of the most important buildings in Age of Mythology. It is where mighty myth units can be unleashed, and also where some of their counters, the Heroes are trained. Many myth technologies are researched at the Temple, including those which improve myth units. The Temple can be built from the Archaic Age, and is required to advance to the Classical Age.
Also, Temples can garrison Relics. Heroes must put the relics they collect in a Temple for their benefits to be enjoyed.
In The Titans, when Age advancement to the Classical, Heroic, or Mythic Ages is complete, myth unit(s) specific to the worshiped minor god appear at the Temple. For example, Hathor worshipers gain a Petsuchos and a Roc. Certain other units can appear at the Temple, as noted below.
All civilizations[]
Greek[]
All Greek players can train Pegasi at the Temple from the Archaic Age. The Greeks also actually use the Temple, as the Greek method of gaining favor is by sending Villagers to pray there.
For Hades worshipers, the Temple is where his Shades rise from the dead to fight again.
Units[]
Classical Age
Myth Technologies[]
Archaic Age
Classical Age
Heroic Age
Mythic Age
Egyptian[]
All Egyptian players can train Priests at the Temple from the Archaic Age.
Each time a Set player enters a new Age, a fixed number of Animals of Set appear at their starting Temple.
Units[]
Classical Age
Heroic Age
Mythic Age
Myth Technologies[]
Archaic Age
- Hands of the Pharaoh (in The Titans)
- Skin of the Rhino (in Tale of the Dragon)
- Feral (in Tale of the Dragon)
Classical Age
- Hands of the Pharaoh (in Tale of the Dragon)
- Feet of the Jackal
- Necropolis
- Criosphinx
- Hieracosphinx
- Shaduf
Heroic Age
Mythic Age
Norse[]
All Norse players can train Hersirs at the Temple from the Archaic Age.
When an Odin player enters the Classical Age, Odin's pet Ravens appear above the Temple.
Units[]
Classical Age
Heroic Age
Mythic Age
- Fenris Wolf Brood
- Fire Giant
- Mountain Giant Loki (Hel)
- Frost Giant Loki (Hel)
- Fire Giant Loki (Hel)
Myth Technologies[]
Classical Age
Heroic Age
Mythic Age
Atlantean[]
All Atlantean players can train Oracles at the Temple from the Archaic Age.
Units[]
Classical Age
Heroic Age
Mythic Age
Myth Technologies[]
Archaic Age
- Focus
- Channels (in Tale of the Dragon)
- Safe Passage (in Tale of the Dragon)
Classical Age
Heroic Age
Mythic Age
Chinese[]
All Chinese players can train Monks at the temple from Heroic Age. After patch 2.7, building a Temple is required to train Immortals at the Town Center.
Units[]
Classical Age
Heroic Age
Mythic Age
Myth Technologies[]
Archaic Age
Classical Age
Heroic Age
Mythic Age
Further statistics[]
Upgrades | |
---|---|
Hit points | Masons: +15% Architects: +15% Athenian Wall: +20% (Hera only) Sundried Mudbrick: +10% (Hathor only) Rammed Earth: +10% (He Bo only) |
Armor | Masons: +20% hack/ +5% crush Architects: +5% crush |
Line of Sight | Signal Fires: +6 Carrier Pigeons: +6 Oracle: +8 (Apollo only) |
Resource cost | Sundried Mudbrick: -15% gold (Hathor only) |
Build speed | Divine Blood: +15% (Aphrodite only) |
Healing | Temple of Healing: Gains ability to heal |
Relic bonuses[]
- A Pair of Golden Lions: Spawns 2 Golden Lions; they respawn one minute after both are killed.
- Bridle of Pegasus: Summons a Pegasus one minute after the Relic is garrisoned, which respawns after a minute if killed.
- Monkey Head: Summons 3 Relic Monkeys one minute after the Relic is garrisoned; they respawn after a minute if all are killed.
- Odin's Wand: Temple technologies cost 20% less.
- Blanket of Empress Zoe: -20% crush vulnerability.
- Head of Orpheus: +8 Line of Sight.
- Nose of the Sphinx: +15% hit points.
History[]
“ | Most early civilizations invested considerable wealth in their religious life, including the construction of temples or places where rites and ceremonies were conducted, where religious leaders were trained, and where beliefs were refined and passed on. Temples were often dedicated to one or more gods and acted as points of communication between humans and deities. At the Temple, believers might petition the gods for help and offer prayer, tribute or sacrifices to improve the reception of pleas. Temples were often magnificent buildings that overshadowed anything else in a city. | ” |
—In-game help section |
Appearance[]
- The Egyptian Mythic Age Temple bears close resemblance to the Temple of Hathor at the Dendera Temple complex.
- The Norse Mythic Age Temple is based on stave churches of Norway.
Trivia[]
- Originally, the Egyptian Temples were based upon Trajan's Kiosk at Philae. This was most likely changed due to its construction in the Roman Aegyptus Era instead of ancient Egypt portrayed in Age of Mythology.
- The Greek Temple resembled more closely a classic Doric temple; specifically, the Temple of Hephaestus in Athens.
- Norse Temples at one point were walled with Palisades, most likely reflecting the Norse peoples' common wars with each other.