This article is about the building in Age of Mythology. For the building in Age of Empires, see Temple (Age of Empires). For other similar buildings, see Church or Monastery.

The Temple is one of the most important buildings in Age of Mythology. It is where mighty myth units can be unleashed, and also where some of their counters, the Heroes are trained. Many myth technologies are researched at the Temple, including those which improve myth units. The Temple can be built from the Archaic Age, and is required to advance to the Classical Age.

Also, Temples can garrison Relics. Heroes must put the relics they collect in a Temple for their benefits to be enjoyed.

In The Titans, when Age advancement to the Classical, Heroic, or Mythic Ages is complete, myth unit(s) specific to the worshiped minor god appear at the Temple. For example, Hathor worshipers gain a Petsuchos and a Roc. Certain other units can appear at the Temple, as noted below.

All civilizations[edit | edit source]

Greek[edit | edit source]

All Greek players can train Pegasi at the Temple from the Archaic Age. The Greeks also actually use the Temple, as the Greek method of gaining favor is by sending Villagers to pray there.

For Hades worshipers, the Temple is where his Shades rise from the dead to fight again.

Units[edit | edit source]

Classical Age

Heroic Age

Mythic Age

Myth Technologies[edit | edit source]

Archaic Age

Classical Age

Heroic Age

Mythic Age

Egyptian[edit | edit source]

All Egyptian players can train Priests at the Temple from the Archaic Age.

Each time a Set player enters a new Age, a fixed number of Animals of Set appear at their starting Temple.

Units[edit | edit source]

  • Priest

Classical Age

Heroic Age

Mythic Age

Myth Technologies[edit | edit source]

Archaic Age

Classical Age

Heroic Age

Mythic Age

Norse[edit | edit source]

All Norse players can train Hersirs at the Temple from the Archaic Age.

When an Odin player enters the Classical Age, Odin's pet Ravens appear above the Temple.

Units[edit | edit source]

  • Hersiricon.jpg Hersir

Classical Age

Heroic Age

Mythic Age

Myth Technologies[edit | edit source]

Classical Age

Heroic Age

Mythic Age

Atlantean[edit | edit source]

All Atlantean players can train Oracles at the Temple from the Archaic Age.

Units[edit | edit source]

  • Oracle

Classical Age

Heroic Age

Mythic Age

Myth Technologies[edit | edit source]

Archaic Age

Classical Age

Heroic Age

Mythic Age

Chinese[edit | edit source]

All Chinese players can train Monks at the temple from Heroic Age. After patch 2.7, building a Temple is required to train Immortals at the Town Center.

Units[edit | edit source]

  • Monk

Classical Age

Heroic Age

Mythic Age

Myth Technologies[edit | edit source]

Archaic Age

Classical Age

Heroic Age

Mythic Age

History[edit | edit source]

Most early civilizations invested considerable wealth in their religious life, including the construction of temples or places where rites and ceremonies were conducted, where religious leaders were trained, and where beliefs were refined and passed on. Temples were often dedicated to one or more gods and acted as points of communication between humans and deities. At the Temple, believers might petition the gods for help and offer prayer, tribute or sacrifices to improve the reception of pleas. Temples were often magnificent buildings that overshadowed anything else in a city.

Trivia[edit | edit source]

  • Originally, the Egyptian Temples were based upon Trajan's Kiosk at Philae. This was most likely changed due to its construction in the Roman Aegyptus Era instead of Traditional Egypt portrayed in Age of Mythology.
    • The Greek Temple resembled more closely a classic Doric temple; specifically, the Temple of Hephaestus in Athens.
    • Norse Temples at one point were walled with Palisades, most likely reflecting the Norse peoples' common wars with each other.

Gallery[edit | edit source]

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