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The '''Temple''' is a building available for construction in [[Age of Empires]] and [[Age of Mythology]] (and their associated [[Age of Mytholgy: The Titans|expansion packs]].
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The '''Temple''' is a building available for construction in [[Age of Empires]] and [[Age of Mythology]] (and their associated expansion packs).
   
 
===Age of Empires===
 
===Age of Empires===
 
In the original Age of Empires and its expansion pack [[Age of Empires: The Rise of Rome]], the Temple is a civilian building first available for construction on the [[Bronze Age]]. A player who constructs a Temple automatically gains 3 additional score.
 
In the original Age of Empires and its expansion pack [[Age of Empires: The Rise of Rome]], the Temple is a civilian building first available for construction on the [[Bronze Age]]. A player who constructs a Temple automatically gains 3 additional score.
 
The main purpose of Temples in Age of Empires is to train [[Priest]]s, who can heal allied units and convert enemy ones, its counterpart in [[Age of Empires II]] is the [[Monk]], who can do everything a priest can do. Additional technologies such as [[Polytheism]], [[Fanaticism]], [[Jihad]] and [[Monotheism]] can be researched from the Temple. They mostly improve the Priest's abilities, or improve civilian units such as [[Villager]]s. Some technologies researched from the Temple are required to upgrade to elite units, for example "[[Fanaticism]]" is needed to upgrade [[Long Swordsman]] to [[Legion]]s.
 
The main purpose of Temples in Age of Empires is to train [[Priest]]s, who can heal allied units and convert enemy ones, its counterpart in [[Age of Empires II]] is the [[Monk]], who can do everything a priest can do. Additional technologies such as [[Polytheism]], [[Fanaticism]], [[Jihad]] and [[Monotheism]] can be researched from the Temple. They mostly improve the Priest's abilities, or improve civilian units such as [[Villager]]s. Some technologies researched from the Temple are required to upgrade to elite units, for example "[[Fanaticism]]" is needed to upgrade [[Long Swordsman]] to [[Legion]]s.
To construct, Temples cost 200 [[Wood]]. They are available to every [[Civilizations of AoE|civilization]] apart from [[Macedonian]]. [[Jihad]] and [[Monotheism]] are not available for [[Greeks]]
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To construct, Temples cost 200 [[Wood]]. They are available to every [[Civilizations of AoE|civilization]] apart from [[Macedonian]]. [[Jihad]] and [[Monotheism]] which are not available for [[Greeks]]
 
;Units which can be created here:
 
;Units which can be created here:
 
* [[Priest]]
 
* [[Priest]]
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===See Also===
 
===See Also===
 
*[[Monastery]] - The [[Age of Empires II]] counterpart of the Temple, does basically the same job as the Temple and creates similar units & technologies.
 
*[[Monastery]] - The [[Age of Empires II]] counterpart of the Temple, does basically the same job as the Temple and creates similar units & technologies.
*[[Church]] - The [[Age of Empires III]] counterpart of the Temple.
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*[[Church]] - The [[Age of Empires III]] counterpart of the Temple.
 
 
[[Category:Buildings]]
 
[[Category:Buildings]]
 
[[Category:Age of Empires]]
 
[[Category:Age of Empires]]

Revision as of 12:02, 17 June 2009

The Temple is a building available for construction in Age of Empires and Age of Mythology (and their associated expansion packs).

Age of Empires

In the original Age of Empires and its expansion pack Age of Empires: The Rise of Rome, the Temple is a civilian building first available for construction on the Bronze Age. A player who constructs a Temple automatically gains 3 additional score. The main purpose of Temples in Age of Empires is to train Priests, who can heal allied units and convert enemy ones, its counterpart in Age of Empires II is the Monk, who can do everything a priest can do. Additional technologies such as Polytheism, Fanaticism, Jihad and Monotheism can be researched from the Temple. They mostly improve the Priest's abilities, or improve civilian units such as Villagers. Some technologies researched from the Temple are required to upgrade to elite units, for example "Fanaticism" is needed to upgrade Long Swordsman to Legions. To construct, Temples cost 200 Wood. They are available to every civilization apart from Macedonian. Jihad and Monotheism which are not available for Greeks

Units which can be created here
Upgrades
  • Bronze Age Astrology - Makes Priests conversion 30% better
  • Bronze Age Mysticism - Doubles Priests defence
  • Bronze Age Polytheism - Makes Priest to move twice faster
  • Iron Age Afterlife - Makes conversion range better
  • Iron Age Monotheism - Enables Priest to convert enemy Priests and Buildings
  • Iron Age Fanaticism - Priests Rejuvenate 50% faster
  • Iron Age Jihad - Increases Villager attack, defence and speed.

Age of Mythology

In Age of Mythology, Temples are used to create Myth Units throughout the ages. They are one of the most important buildings of the game, as they are required for advancement into the Classical Age. They are also used to train Priests in the Egyptian civilisation only, and Pegasi in the Greek civilisation.

See Also