Age of Empires Series Wiki
No edit summary
No edit summary
Line 11: Line 11:
 
* Mysticism - Doubles Priests defence
 
* Mysticism - Doubles Priests defence
 
* Polytheism - Makes Priest to move twice faster
 
* Polytheism - Makes Priest to move twice faster
  +
   
 
===Age of Mythology===
 
===Age of Mythology===

Revision as of 18:56, 29 July 2008

The Temple is a building available for construction in Age of Empires and Age of Mythology (and their associated expansion packs.

Age of Empires

In the original Age of Empires and its expansion pack Age of Empires: The Rise of Rome, the Temple is a civilian building first available for construction on the Bronze Age. A player who constructs a Temple automatically gains 3 additional score. The main purpose of Temples in Age of Empires is to train Priests, who can heal allied units and convert enemy ones, its counterpart in Age of Empires II is the Monk, who can do everything a priest can do. Additional technologies such as Polytheism, Fanaticism, Jihad and Monotheism can be researched from the Temple. They mostly improve the Priest's abilities, or improve civilian units such as Villagers. Some technologies researched from the Temple are required to upgrade to elite units, for example "Fanaticism" is needed to upgrade Long Swordsman to Legions. To construct, Temples cost 200 Wood. They are available to every civilization apart from Macedonian.

Units which can be created here
Upgrades
  • Astrology - Makes Priests conversation 30% better
  • Mysticism - Doubles Priests defence
  • Polytheism - Makes Priest to move twice faster


Age of Mythology

In Age of Mythology, Temples are used to create Myth Units throughout the ages. They are one of the most important buildings of the game, as they are required for advancement into the Classical Age. They are also used to train Priests in the Egyptian civilisation only, and Pegasi in the Greek civilisation.

See Also