“Provides a small hitpoint bonus to nearby units.”—In-game description
The Teepee is an economic building in Age of Empires III: The WarChiefs that is unique to the Sioux and replaces the House. It increases the hit points of units around it instead of supporting more population, since the Sioux already start off with maximum population.
Teepees seem similar to Houses, but their true purpose is different, as rather than providing population, they increases the hit points of the player's (and their allies') units in a radius of 12 around them by 10%. While very frail, with 300 hit points, they are also very cheap (at half the price of a House) and their bonuses stack with each other, meaning it is imperative that multiple Teepees are constructed.
They are one of the most crucial buildings to the Sioux, third only to Corrals and the Fire Pit, and are also among the most versatile ones. Normally, the purpose of Teepees is defensive, making up for the Sioux player's lack of Walls, by enhardening defenders and Villagers. However, their use can radically swift, as with the right Home City Cards, they can provide various perks to their Teepees, that in turn provide substantial advantages:
- Aggressive Policy – War Hut units (Cetan Bows, War Clubs, and Wakina Rifles) can build Teepees.
- New Ways – Provides some Arsenal technologies to Teepees (see Technologies), shifting their purpose towards offense (a mixed Teepee and War Hut rush is highly recommended).
- Nomadic Expansion – Increases Teepees' cost-effectiveness by making them cheaper (35 wood), tougher, and increasing their build limit from 10 to 20.
- Friendly Territory – Allows Teepees to also increase the attack of friendly units in a radius of 24 around them by 10%; Dog Soldiers with over 150 attack(!) are not unheard of.
While quickly mustering all these cards is difficult, they are all available in the Colonial Age, and most of their effects apply immediately, meaning that Teepees can become the most cost-effective buildings in the entire game, providing enormous mobile army advantages that can make a Sioux army, in defense or offense, nigh-unstoppable.
|Infantry Breastplate||200 wood,|
|Melee infantry and archers get +10% hit points; requires New Ways Home City Card|
|Counter Infantry Rifling||Wakina Rifles, Cherokee Riflemen, Cree Trackers, Klamath Riflemen, and Navajo Riflemen get +1.0x multiplier against heavy infantry; requires New Ways Home City Card|
|Cavalry Cuirass||100 wood,|
|Heavy cavalry gets +10% hit points; requires New Ways Home City Card|
|Ranged Cavalry Caracole||200 food,|
|Light cavalry gets +10% attack, +2 LOS and +2 range; requires New Ways Home City Card|
|Heavy cavalry get +25% siege attack; requires New Ways Home City Card|
Further statistics Edit
As the Teepee can only be built by the Sioux, only improvements available to them (including native improvements) are listed here.
|Building strengths and weaknesses|
|Hit points||Flying Buttress (+20%)|
|Construction cost|| Cree Textile Craftsmanship (-25% wood)|
Tupi Forest Burning (-20% wood)
Home City Cards Edit
As the Teepee is exclusive to the Sioux, only other civilizations' TEAM cards that affects them are listed here.
|Click for a list of Home City Cards related to the Teepee|
Green: TEAM Shipment that is sent to each player in a team
- Teepees also appear in some Midwestern/Western American maps, such as the Great Plains, specifically in Comanche, Cheyenne, and Lakota villages (before The WarChiefs made the Sioux a major faction).
“Houses in the New World displayed varying styles, from the Cape-style houses of New England to the claim shanties in the West to the ranch houses of Texas and Mexico. Often the house style reflected the cultural heritage of the people who settled the land.
To meet the needs of a nomadic people living on the Great Plains, the Sioux Nation developed the Teepee as their basic structure for shelter. Early explorers were impressed by the Teepee and its effectiveness against the elements.”
|Buildings in Age of Empires III|
|Age of Empires III|
|Economic||Town Center · Trading Post · Market · Mill · Livestock Pen · Church · Plantation · Factory · Capitol|
|Military||Outpost · Dock · Barracks · Stable · Artillery Foundry · Arsenal · Fort · Saloon*|
|Other||Field Hospital · Native Embassy*|
|Aztecs||Fire Pit · Farm · War Hut · Nobles' Hut|
|Iroquois||Longhouse · Fire Pit · Farm · War Hut · Corral · Siege Workshop|
|Sioux||Teepee · Fire Pit · Farm · War Hut · Corral|
|The Asian Dynasties|
|Chinese||Village · Rice Paddy · Consulate · Castle · Monastery · War Academy · Wonders|
|Indians||Sacred Field · Rice Paddy · Consulate · Castle · Monastery · Caravanserai · Wonders|
|Japanese||Shrine · Rice Paddy · Consulate · Castle · Monastery · Dojo · Wonders|
|* introduced in The Warchiefs|