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The basic structure of technology tree in Chronicles goes here. It can be copied to use anywhere necessary.

Tech tree key[]

Rusty red: Generic buildings
Aqua blue: Generic units
Forest green: Technologies
Deep violet: Unique units
Deep cornflower blue: Regional units
Reddish-orange: Regional buildings
Crimson pink: Unique buildings

Clicking on the icon links to the corresponding page.

Military[]

Barracks[]

Barracks
Archaic Age
Classical Age
Imperial Age
Levy
Maceman
Swordsman
Paragon
Spearman
Guardsman
Elite Guardsman
Hoplite
Elite Hoplite

Archery Range[]

Archery Range
Requires
Barracks
Archaic Age
Classical Age
Imperial Age
Bowman
Laminated Bowman
Recurve Bowman
Skirmisher
Elite Skirmisher Gastraphetoros
Requires
Flaming Arrows
Cavalry Archer
Heavy Cavalry Archer

Stable[]

Stable
Requires
Barracks
Archaic Age
Classical Age
Imperial Age
Scout Cavalry
Light Cavalry
Raider
Lancer
Shock Cavalry
Imperial Cavalry
War Chariot
Elite War Chariot
Husbandry

Siege Workshop[]

Siege Workshop
Requires
Blacksmith
Archaic Age
Classical Age
Imperial Age
Battering Ram
Capped Ram
Siege Ram
Mangonel
Onager
Scorpion
Heavy Scorpion
Siege Tower

Fort[]

Fort
Archaic Age
Classical Age
Imperial Age
Unique unit
Elite Unique unit
Classical Age unique technology 1/Classical Age unique technology 2 Imperial Age unique technology 1/Imperial Age unique technology 2
Conscription Spies

Port[]

Port Fish Trap
Archaic Age
Classical Age
Imperial Age
Fishing Ship
Transport Ship Merchant Ship
War Lembos
Heavy Lembos
Elite Lembos

Shipyard[]

Archaic Age
Classical Age
Imperial Age
Bireme
Trireme
Galley
War Galley
Elite Galley
Incendiary Ship
Heavy Incendiary Ship
Catapult Ship
Onager Ship
Leviathan
Requires
Flaming Arrows

Temple[]

Temple
Archaic Age
Classical Age
Imperial Age
Priestess
Herbal Medicine
Fervor

Defensive structures[]

Outpost Watch Tower
Guard Tower
Bastion
Palisade Wall Stone Wall
Fortified Wall
Palisade Gate Gate
Archaic Age
Classical Age
Imperial Age

Research[]

Blacksmith[]

Blacksmith
Archaic Age
Classical Age
Imperial Age

Academy[]

Academy
Archaic Age
Classical Age
Imperial Age
Architecture
Fortified Wall Flaming Arrows
Guard Tower
Bastion
Lighthouse Arrowslits

Economy[]

Town Center[]

Town Center Town Center
Additional
Archaic Age
Classical Age
Imperial Age
Villager Town Watch
Classical Age
Imperial Age
Wheelbarrow
Civilization-specific mechanics here

Mining Camp[]

Mining Camp
Archaic Age
Classical Age
Imperial Age
Gold Mining
Stone Mining

Lumber Camp[]

Lumber Camp
Archaic Age
Classical Age
Imperial Age
Bow Saw

Mill[]

Mill Farm
Archaic Age
Classical Age
Imperial Age
Crop Rotation

Market[]

Market
Requires
Mill
Archaic Age
Classical Age
Imperial Age
Trade Cart Coinage
Caravan

Others[]

House Wonder
Archaic Age
Classical Age
Imperial Age
Civilizations and technology trees in Chronicles
Battle for Greece

Achaemenids
Technology tree

Athenians
Technology tree

Spartans
Technology tree
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