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This article is about the technologies in Age of Mythology. For technologies in other games of the series, see Technology.
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Listed below are all technologies available for research in Age of Mythology. Unit and building upgrades are not included.

Economic technologies[]

Economic technologies improve gather rates, carry capacity, or speed of economic units. Carry capacity and speed decrease the time units spend walking to drop off their gathered resources, thus increasing the time they spend actually gathering. With the exception of Market technologies, economic technologies never cost the resource whose gathering will be increased in any way.

Villagers, Laborers, Gatherers, and Dwarves start with carry capacities of 15 food, 10 wood, and 10 gold. Fishing Ships start with a carry capacity of 25 food. The percentage increase in carry capacity is always calculated on these base values.

Technology Age Building Cost Time Effect
Food gathering
HuntingDogsAOM Hunting Dogs ArchaicAge Granary
Ox Cart
Economic Guild
Storage Pit
100 wood
100 gold
20 +30% hunting gather rate
HusbandryAOM Husbandry ArchaicAge 100 wood
50 gold
30 +30% herd animal fattening rate
+20% villager gather rate from herd animals
+100% Food Carry Capacity (+15)
PlowAOM Plow ClassicalAge 50 wood
100 gold
40 +10% farming gather rate for non-Egytians, +22% for Egyptians
IrrigationAOM Irrigation HeroicAge 150 wood
250 gold
30 +10% farm gather rate
FloodControl Flood Control MythicAge 250 wood
350 gold
40 +10% farm gather rate
Fishing
PurseSeine Purse Seine ClassicalAge Dock 150 wood
150 gold
20 +30% fishing gather rate
SaltAmphora Salt Amphora HeroicAge 150 wood
250 gold
30 +40% fishing gather rate
+100% fishing carry capacity
Wood gathering
HandAxe Hand Axe ClassicalAge Storehouse
Lumber Camp
Ox Cart
Economic Guild
Storage Pit
120 food
50 gold
30 +10% wood gather rate
+50% wood carry capacity
BowSaw Bow Saw HeroicAge 250 food
150 gold
45 +10% wood gather rate
+50% wood carry capacity
Carpenters Carpenters MythicAge 300 food
200 gold
55 +10% wood gather rate
+50% wood carry capacity
Gold gathering
Pickaxe Pickaxe ClassicalAge Storehouse
Mining Camp
Ox Cart
Economic Guild
Storage Pit
50 food
120 wood
30 +10% gold gather rate
+50% gold carry capacity
ShaftMine Shaft Mine HeroicAge 150 food
250 wood
45 +10% gold gather rate
+50% gold carry capacity
Quarry Quarry MythicAge 200 food
300 wood
55 +10% gold gather rate
+50% gold carry capacity
Market technologies
Ambassadors Ambassadors HeroicAge Market 250 gold 30 Removes the 10% Tribute penalty
TaxCollectors Tax Collectors HeroicAge 200 food
200 gold
35 Decreases the cost of selling/buying at the market from 30% to 15%
AOMCoinage Coinage MythicAge 200 gold 40 +20% Caravan speed

Military technologies[]

Technology Age Building Cost Time Effect
Human soldiers and siege units
CopperWeapons Copper Weapons ClassicalAge Armory 200 food
200 gold
30 Human units, heroes, buildings, and ships +10% attack
BronzeWeapons Bronze Weapons HeroicAge 300 food
300 gold
40 Human units, heroes, buildings, and ships +10% attack
IronWeapons Iron Weapons MythicAge 600 food
600 gold
50 Human units, heroes, buildings, and ships +10% attack
CopperMail Copper Mail ClassicalAge 150 food
150 gold
30 Human units/hero units/ships -10%/-15%/-10% hack vulnerability, ships -10% crush vulnerability
BronzeMail Bronze Mail HeroicAge 300 food
200 gold
40 Human units/hero units/ships -10%/-15%/-10% hack vulnerability, ships -10% crush vulnerability
IronMail Iron Mail MythicAge 500 food
500 gold
50 Human units/hero units/ships -10%/-15%/-10% hack vulnerability, ships -10% crush vulnerability
CopperShields Copper Shields ClassicalAge 150 food
150 gold
30 Human units/ships/heroes -10%/-10%/-15% pierce vulnerability
BronzeShields Bronze Shields HeroicAge 300 food
200 gold
40 Human units/ships/heroes -10%/-10%/-15% pierce vulnerability
IronShields Iron Shields MythicAge 500 food
400 gold
50 Human units/ships/heroes -10%/-10%/-15% pierce vulnerability
BurningPitch Burning Pitch MythicAge 500 wood
300 gold
40 Archers and arrow ships ×6 damage against buildings, archers ×1.5 damage against ships, arrow ships +15% attack, Ballistae +50%
DraftHorses Draft Horses HeroicAge Fortress
Siege Works
Hill Fort
Palace
Castle
300 food
200 gold
40 Siege weapons +20% speed
Engineers Engineers MythicAge 300 food
500 gold
40 Siege weapons ×2.1 vs walls; melee siege weapons +50% attack, ranged siege weapons +25% attack and +2 range
Ships
Enclosed Deck Enclosed Deck ClassicalAge Dock 200 food
200 wood
40 Transport Ship carry capacity increased by +10 (+12 for Atlanteans), Longboat carry capacity increased by +5
Heroic Fleet Heroic Fleet ClassicalAge 200 food
200 wood
15 favor
40 Ships ×2.5 attack vs myth units
ArrowShipCladding Arrow Ship Cladding HeroicAge 200 wood
200 gold
40 Arrow ships +10% attack, +20% HP, +4 range
ReinforcedRam Reinforced Ram HeroicAge 300 wood
200 gold
40 Ramming ships +10% attack, +10% HP; Fire ships +15% HP and +10% attack
NavalOxybeles Naval Oxybeles MythicAge 500 wood
200 gold
50 Siege ships +10% HP, +12 range and LOS, ×2 damage vs buildings
ConscriptSailors Conscript Sailors MythicAge 500 wood 30 Ships train 20% faster
Towers
Crenellations Crenellations ClassicalAge Watch Tower 150 food
150 wood
20 Building accuracy improved and towers do double damage to cavalry
BoilingOil Boiling Oil ClassicalAge 100 food
300 wood
40 Removes the minimum firing range of defensive buildings by granting towers and Fortress-like buildings a melee-range pierce attack
Town Centers and other buildings
SignalFires Signal Fires ClassicalAge Sentry Tower 150 wood 30 Buildings +6 LOS
CarrierPigeons Carrier Pigeons HeroicAge 400 wood 40 Buildings +6 LOS
Masons Masons ClassicalAge 200 food
300 wood
20 Buildings +15% HP, -5% crush vulnerability; -20% Town Center hack vulnerability
Architects Architects HeroicAge 400 food
500 wood
30 Buildings +15% HP, -5% crush vulnerability
FortifiedTownCenter Fortified Town Center HeroicAge 400 wood
400 gold
60 Town Centers +25% HP, +50% attack, +2 range, +5 population support
Miscellaneous
Omniscience Omniscience MythicAge TempleAOMIcon Temple 100 gold × total enemy population cost 5 See enemy Line of Sight

Non-universal technologies[]

Civilizations Technology Age Building Cost Time Effect
AtlanteanPortrait Atlanteans
GreekPortrait Greeks
NorsePortrait Norse
MediumInfantry Medium Infantry ClassicalAge Military Academy
Longhouse
Military Barracks
Counter-Barracks
Hill Fort
Palace
150 food
150 gold
20 Infantry +10% HP, +10% attack, +1 LOS
HeavyInfantry Heavy Infantry HeroicAge 300 food
300 gold
30 Infantry +15% HP, +10% attack, +1 LOS
ChampionInfantry Champion Infantry MythicAge 500 food
400 gold
40 Infantry +20% HP, +10% attack, +1 LOS
MediumArchers Medium Archers ClassicalAge Archery Range
Military Barracks
Counter-Barracks
Hill Fort
150 food
150 gold
20 Archers +10% HP, +10% attack, +1 LOS
HeavyArchers Heavy Archers HeroicAge 300 food
300 gold
30

Archers +10% HP, +10% attack, +1 LOS, Peltast and Turma +2 range (from patch 2.7)

ChampionArchers Champion Archers MythicAge 500 food
400 gold
40

Archers +10% HP, +10% attack, +1 LOS, Peltast and Turma +2 range (from patch 2.7)

MediumCavalry Medium Cavalry ClassicalAge Stable
Longhouse
Military Barracks
Hill Fort
200 food
100 gold
20 Cavalry +10% HP, +10% attack, +1 LOS
HeavyCavalry Heavy Cavalry HeroicAge 400 food
200 gold
30 Cavalry +15% HP, +10% attack, +1 LOS
ChampionCavalry Champion Cavalry MythicAge 700 food
400 gold
40 Cavalry +20% HP, +10% attack, +1 LOS
AtlanteanPortrait Atlanteans HeavyCheiroballista Heavy Cheiroballista HeroicAge Counter-Barracks 300 wood
200 gold
40 Cheiroballista +10% HP, +25% attack
ChampionCheiroballista Champion Cheiroballista MythicAge 300 wood
300 gold
40 Cheiroballista +10% HP, +25% attack
Levy Counter Units Levy Counter Units HeroicAge 300 food 20 Counter-Barracks units train 20% faster
Conscript Counter Units Conscript Counter Units MythicAge 500 food 20 Counter-Barracks units train 20% faster
Levy Mainline Units Levy Mainline Units HeroicAge Military Barracks 300 food 20 Military Barracks units train 20% faster
Conscript Mainline Units Conscript Mainline Units MythicAge 800 food 30 Military Barracks units train 20% faster
Levy Palace Soldiers Levy Palace Soldiers HeroicAge Palace 600 food 20 Palace units train 20% faster
Conscript Palace Soldiers Conscript Palace Soldiers MythicAge 800 food 30 Palace units train 20% faster
ChinesePortrait Chinese Medium War Academy Soldiers Icon Medium War Academy Soldiers ClassicalAge War Academy 150 wood
150 gold
20 Halberdiers and Chu Ko Nu +10% HP, +10% attack, +1 LOS
Heavy War Academy Soldiers Icon Heavy War Academy Soldiers HeroicAge 300 wood
300 gold
30 Halberdiers and Chu Ko Nu +10% HP, +10% attack, +1 LOS
Champion War Academy Soldiers Icon Champion War Academy Soldiers MythicAge 500 wood
400 gold
40 Halberdiers and Chu Ko Nu +10% HP, +10% attack, +1 LOS
Levy Barracks Soldiers Levy Barracks Soldiers HeroicAge 300 food 20 War Academy units train 20% faster
Conscript Barracks Soldiers Conscript Barracks Soldiers MythicAge 800 food 30 War Academy units train 20% faster
MediumCavalry Medium Stable Soldiers ClassicalAge Stable 200 food
100 gold
20 Stable units +10% HP, +10% attack, +1 LOS
HeavyCavalry Heavy Stable Soldiers HeroicAge 400 food
200 gold
30 Stable units +15% HP, +10% attack, +1 LOS
ChampionCavalry Champion Stable Soldiers MythicAge 700 food
200 gold
40 Stable units +20% HP, +10% attack, +1 LOS
LevyCavalry Levy Stable Soldiers HeroicAge 300 food 20 Stable units train 20% faster
ConscriptCavalry Conscript Stable Soldiers MythicAge 500 food 30 Stable units train 20% faster
HeavyInfantry Heavy Castle Soldiers HeroicAge Castle 300 food
200 gold
30 Generals, Fire Lances, and War Chariots +10% HP, +10% attack, +1 LOS
ChampionInfantry Champion Castle Soldiers MythicAge 500 food
400 gold
40 Generals, Fire Lances, and War Chariots +10% HP, +10% attack, +1 LOS
Levy Hill Fort Soldiers Levy Castle Soldiers HeroicAge 300 food 20 Castle units train 20% faster
Concript Hill Fort Soldiers Conscript Castle Soldiers MythicAge 800 food 40 Castle units train 20% faster
AtlanteanPortrait Atlanteans
ChinesePortrait Chinese
ReinforcedRam Reinforced Hull MythicAge Dock 300 wood
200 gold
40 Fireships and Fire Ships +10% attack, +15% hit points
EgyptianPortrait Egyptians MediumAxemen Medium Axemen ClassicalAge Barracks 100 food
100 gold
20 Axemen +10% HP, +10% attack, +1 LOS
HeavyAxemen Heavy Axemen HeroicAge 300 food
200 gold
30 Axemen +15% HP, +10% attack, +1 LOS
ChampionAxemen Champion Axemen MythicAge 400 food
300 gold
40 Axemen +20% HP, +10% attack, +1 LOS
MediumSlingers Medium Slingers ClassicalAge 100 wood
100 gold
20 Slingers +10% HP, +10% attack, +1 LOS
HeavySlingers Heavy Slingers HeroicAge 300 wood
200 gold
30 Slingers +10% HP, +10% attack, +1 LOS, +2 range (from patch 2.7)
ChampionSlingers Champion Slingers MythicAge 400 wood
300 gold
40 Slingers +10% HP, +10% attack, +1 LOS, +2 range (from patch 2.7)
MediumSpearmen Medium Spearmen ClassicalAge 100 food
100 gold
20 Spearmen +10% HP, +10% attack, +1 LOS
HeavySpearmen Heavy Spearmen HeroicAge 300 food
200 gold
30 Spearmen +15% HP, +10% attack, +1 LOS
ChampionSpearmen Champion Spearmen MythicAge 400 food
300 gold
40 Spearmen +20% HP, +10% attack, +1 LOS
Medium Khopesh Swordsmen Icon Medium Khopesh Swordsmen ClassicalAge 100 food
100 gold
20 Khopesh Swordsman +10% HP, +10% attack, +1 LOS
Heavy Khopesh Swordsmen Icon Heavy Khopesh Swordsmen HeroicAge 300 food
200 gold
20 Khopesh Swordsman +15% HP, +10% attack, +1 LOS
Champion Khopesh Swordsmen Icon Champion Khopesh Swordsmen MythicAge 400 food
300 gold
40 Khopesh Swordsman +20% HP, +10% attack, +1 LOS
Levy Barracks Soldiers Levy Barracks HeroicAge 300 food 20 Barracks units train 20% faster
Conscript Barracks Soldiers Conscript Barracks MythicAge 800 food 30 Barracks units train 20% faster
HeavyChariots Heavy Chariots HeroicAge Migdol Stronghold 300 wood
300 gold
15 Chariot Archers +10% HP, +10% attack, +1 LOS
ChampionChariots Champion Chariots MythicAge 400 wood
200 gold
40 Chariot Archers +10% HP, +10% attack, +1 LOS
HeavyCamelry Heavy Camelry HeroicAge 300 food
300 gold
15 Camelry +15% HP, +20% attack, +1 LOS
ChampionCamelry Champion Camelry MythicAge 400 food
200 gold
40 Camelry +20% HP, +10% attack, +1 LOS
HeavyElephants Heavy Elephants HeroicAge 400 food
300 gold
15 War Elephants +15% HP, +10% attack, +1 LOS
ChampionElephants Champion Elephants MythicAge 500 food
400 gold
40 War Elephants +20% HP, +10% attack, +1 LOS
LevyMigdolSoldiers Levy Migdol Soldiers HeroicAge 600 food 20 Migdol Stronghold units train 20% faster
ConscriptMigdolSoldiers Conscript Migdol Soldiers MythicAge 800 food 20 Migdol Stronghold units train 20% faster
GreekPortrait Greeks LevyInfantry Levy Infantry HeroicAge Military Academy 300 food 20 Infantry train 20% faster
ConscriptInfantry Conscript Infantry MythicAge 500 food 30 Infantry train 20% faster
LevyArchers Levy Archers HeroicAge Archery Range 300 food 20 Archers train 20% faster
ConscriptArchers Conscript Archers MythicAge 500 wood 30 Archers train 20% faster
LevyCavalry Levy Cavalry HeroicAge Stable 300 food 20 Cavalry train 20% faster
ConscriptCavalry Conscript Cavalry MythicAge 500 food 30 Cavalry train 20% faster
NorsePortrait Norse Muspell Axe of Muspell ClassicalAge Longhouse 100 wood, 100 gold 20 Throwing Axemen +2 range and +3 attack vs. airborne units
Levy Longhouse Soldiers Levy Longhouse HeroicAge Longhouse 600 food 20 Longhouse units train 20% faster
Conscript Longhouse Soldiers Conscript Longhouse MythicAge 500 food 30 Longhouse units train 20% faster
Levy Hill Fort Soldiers Levy Hill Fort HeroicAge Hill Fort 300 food 20 Hill Fort units train 20% faster
Concript Hill Fort Soldiers Conscript Hill Fort MythicAge 800 food 30 Hill Fort units train 20% faster

Myth technologies[]

Main article: Myth technology

Myth technologies are technologies that are only available to a single civilization and their availability depends on the gods chosen. As opposed to the other technologies, they usually cost favor. Myth technologies can be economic or military technologies.

Trivia[]

  • Due to a human error in the protox definition, the Atlanteans initially did not have access to Draft Horses. However, this was fixed in patch v1.9.
  • Originally, more technologies were planned to be "less common". This conclusion can be made when considering the Multiplayer Alpha language.dll that states: "Isis grants players all common technologies".

Scrapped technologies[]

Technologies in Age of Mythology
Economic technologies
Food gatheringHuntingDogsAOM Hunting Dogs · HusbandryAOM Husbandry · PlowAOM Plow · IrrigationAOM Irrigation · FloodControl Flood Control
FishingPurseSeine Purse Seine · SaltAmphora Salt Amphora
Wood gatheringHandAxe Hand Axe · BowSaw Bow Saw · Carpenters Carpenters
Gold gatheringPickaxe Pickaxe · ShaftMine Shaft Mine · Quarry Quarry
TradingAmbassadors Ambassadors · TaxCollectors Tax Collectors · AOMCoinage Coinage
Military technologies
ArmoryCopperWeapons Copper Weapons · BronzeWeapons Bronze Weapons · IronWeapons Iron Weapons · CopperMail Copper Mail · BronzeMail Bronze Mail · IronMail Iron Mail · CopperShields Copper Shields · BronzeShields Bronze Shields · IronShields Iron Shields · BurningPitch Burning Pitch
SiegeDraftHorses Draft Horses · Engineers Engineers
ShipsHeroic Fleet Heroic Fleet · ConscriptSailors Conscript Sailors
TowersCrenellations Crenellations · BoilingOil Boiling Oil
BuildingsSignalFires Signal Fires · CarrierPigeons Carrier Pigeons · Masons Masons · Architects Architects · FortifiedTownCenter Fortified Town Center
MiscellaneousOmniscience Omniscience · Myth technology
Unit upgrade technologies
ShipsTransport Ship: Enclosed Deck Enclosed Deck
Arrow ship: ArrowShipCladding Arrow Ship Cladding
Hammer ship: ReinforcedRam Reinforced Ram
Fire Galley: ReinforcedRam Reinforced Hull
Siege ship: NavalOxybeles Naval Oxybeles
GreekPortrait GreeksInfantry: LevyInfantry Levy Infantry · ConscriptInfantry Conscript Infantry · MediumInfantry Medium Infantry · HeavyInfantry Heavy Infantry · ChampionInfantry Champion Infantry
Archers: LevyArchers Levy Archers · ConscriptArchers Conscript Archers · MediumArchers Medium Archers · HeavyArchers Heavy Archers · ChampionArchers Champion Archers
Cavalry: LevyCavalry Levy Cavalry · ConscriptCavalry Conscript Cavalry · MediumCavalry Medium Cavalry · HeavyCavalry Heavy Cavalry · ChampionCavalry Champion Cavalry
Other: BeastSlayer Beast Slayer
EgyptianPortrait EgyptiansBarracks: Levy Barracks Soldiers Levy Barracks · Conscript Barracks Soldiers Conscript Barracks
Migdol Stronghold: LevyMigdolSoldiers Levy Migdol Soldiers · ConscriptMigdolSoldiers Conscript Migdol Soldiers
Spearman: MediumSpearmen Medium Spearmen · HeavySpearmen Heavy Spearmen · ChampionSpearmen Champion Spearmen
Axeman: MediumAxemen Medium Axemen · HeavyAxemen Heavy Axemen · ChampionAxemen Champion Axemen
Slinger: MediumSlingers Medium Slingers · HeavySlingers Heavy Slingers · ChampionSlingers Champion Slingers
Khopesh Swordsman: Medium Khopesh Swordsmen Icon Medium Khopesh Swordsmen · Heavy Khopesh Swordsmen Icon Heavy Khopesh Swordsmen · Champion Khopesh Swordsmen Icon Champion Khopesh Swordsmen
Chariot: HeavyChariots Heavy Chariots · ChampionChariots Champion Chariots
Camelry: HeavyCamelry Heavy Camelry · ChampionCamelry Champion Camelry
War Elephant: HeavyElephants Heavy Elephants · ChampionElephants Champion Elephants
Other: HandsOfThePharaoh Hands of the Pharaoh
NorsePortrait NorseInfantry: MediumInfantry Medium Infantry · HeavyInfantry Heavy Infantry · ChampionInfantry Champion Infantry
Cavalry: MediumCavalry Medium Cavalry · HeavyCavalry Heavy Cavalry · ChampionCavalry Champion Cavalry
Longhouse: Levy Longhouse Soldiers Levy Longhouse · Conscript Longhouse Soldiers Conscript Longhouse
Hill Fort: Levy Hill Fort Soldiers Levy Hill Fort · Concript Hill Fort Soldiers Conscript Hill Fort
Others: Muspell Axe of Muspell
AtlanteanPortrait AtlanteansInfantry: MediumInfantry Medium Infantry · HeavyInfantry Heavy Infantry · ChampionInfantry Champion Infantry
Archers: MediumArchers Medium Archers · HeavyArchers Heavy Archers · ChampionArchers Champion Archers
Cavalry: MediumCavalry Medium Cavalry · HeavyCavalry Heavy Cavalry · ChampionCavalry Champion Cavalry
Military Barracks: Levy Mainline Units Levy Mainline Units · Conscript Mainline Units Conscript Mainline Units
Counter-Barracks: Levy Counter Units Levy Counter Units · Conscript Counter Units Conscript Counter Units
Palace: Levy Palace Soldiers Levy Palace Soldiers · Conscript Palace Soldiers Conscript Palace Soldiers
Cheiroballista: HeavyCheiroballista Heavy Cheiroballista · ChampionCheiroballista Champion Cheiroballista
ChinesePortrait ChineseStable: LevyCavalry Levy Stable Soldiers · MediumCavalry Medium Stable Soldiers · HeavyCavalry Heavy Stable Soldiers · ChampionCavalry Champion Stable Soldiers · ConscriptCavalry Conscript Stable Soldiers
Castle: Levy Hill Fort Soldiers Levy Castle Soldiers · Concript Hill Fort Soldiers Conscript Castle Soldiers · Medium Castle Soldiers · HeavyInfantry Heavy Castle Soldiers · ChampionInfantry Champion Castle Soldiers
War Academy: Levy Barracks Soldiers Levy Barracks Soldiers · Conscript Barracks Soldiers Conscript Barracks Soldiers · Medium War Academy Soldiers Icon Medium War Academy Soldiers · Heavy War Academy Soldiers Icon Heavy War Academy Soldiers · Champion War Academy Soldiers Icon Champion War Academy Soldiers
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