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Tech bonus prev aoe2DE

In the civilization overview, the team bonus is shown at the bottom. Seen in Age of Empires II: Definitive Edition.

Berbersoverview

The same screen, seen in the original Age of Empires II.

A team bonus is a specific civilization bonus in Age of Empires II that applies to both the player's civilization and those of all allied players from the start of each game.

Two of the same civilization's team bonuses do not stack, but a team bonus can stack with another bonus. It is also important to note that should a player be defeated or resigns, their team bonus remains active for their allies. However, In diplomacy games (with no locked teams), team bonuses do not affect allies. This is because team bonuses function as a technology that is researched at the beginning of the game, and as such, changing allies mid-game will not transfer the team bonus. A team bonus can be applied in a diplomacy game if players set their team at the beginning of the game.

The following list shows of team bonuses.

Note that while not technically a team bonus, the Berbers' unique technology Kasbah can be considered a team bonus as well since it, like regular team bonuses, affects the entire team. The Vietnamese also have a technology that benefits the entire team: Paper Money. But since it is of one-time use it cannot really be considered a team bonus.

Out of all 40 unique units in the game, three are available as team bonuses: the Condottiero, Genitour, and Imperial Skirmisher. These are often used to supplement lacking unit lines (for example Condottieri can make up for the Persians' lacking Militia line, and Aztec Imperial Skirmishers surpass the Aztec Arbalester), or to cover a niche, such as a late Imperial Age trash game.

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