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Tag icons aoe3

Some old tag icons in the original Age of Empires III

The Tag (also known as "Unittype/Abstract") system is a part of Age of Mythology and Age of Empires III. It features attribute classes that used to easily associate units under a shared 'class', without bloating code, and is generally used for effects on attack bonus, penalties and technologies for units and buildings. Most tags are shown in the description (in Age of Empires III) or mentioned by descriptions (in Age of Mythology), but some are hidden. Bonus and penalties are shown in the unit attack panel.

Both games specify the tags in variables by the <unittype>

Age of Mythology[]

The following are unit types used for the purposes of damage bonus in Retold:

  • AbstractArcher
  • AbstractArcherShip
  • AbstractCavalry
  • AbstractCloseCombatShip
  • AbstractFarm
  • AbstractFortress
  • AbstractInfantry
  • AbstractSiegeWeapon
  • AbstractTitan
  • AbstractVillager
  • BerryBush
  • Building
  • Herdable
  • Hero
  • House
  • HumanSoldier
  • Huntable
  • MythUnit
  • NonConvertableHerdable
  • SeaSnake
  • SentryTower
  • Serpent
  • Ship
  • TitanKronos
  • TownCenter
  • Tree
  • WildCrops

The following unit types are displayed in the information panel of units:

Beyond these, there are even more unit types which are used to denote which units or buildings are affected by which technologies, abilities, god powers, etc. For eg:

  • MajorHero: It is used for campaign heroes, Greek heroes, Pharaoh, Son of Osiris, and Gullinbursti. This gives them a bold circular outline.
  • LogicalTypeMythUnitThatGeneratesFavor: This determines if the myth unit can generate favor while in combat. Used for Norse myth units other than Fimbulwinter Wolf and Walking Woods.
Note that there are "flags" which are separate from unit types, and determine other types of behaviours. For eg, the KnockoutDeath flag allows campaign heroes to be revived.

All tag classes used by Age of Mythology are as follows:

  • Unit
  • Hero
  • Economic
  • HumanSoldier
  • MythUnit
  • Ship
  • MythUnitInfantry (Vanilla only)
  • MythUnitArcher (Vanilla only)
  • MythUnitCavalry (Vanilla only)
  • AbstractArcher
  • AbstractInfantry
  • AbstractCavalry
  • AbstractScout
  • AbstractTradeUnit
  • AbstractVillager
  • AbstractTitan
  • AbstractWall
  • AbstractSettlement
  • AbstractPharaoh
  • AbstractDock
  • AbstractFortress
  • AbstractSiegeWeapon
  • AbstractArmory
  • AbstractBarracks
  • AbstractMonument
  • AbstractTemple
  • AnimalPredator
  • AnimalPrey
  • AnimalReactive
  • Building
  • BuildingsThatShoot
  • ConvertableBuilding
  • MilitaryBuilding
  • FoodDropsite
  • WoodDropsite
  • GoldDropsite
  • Huntable
  • SharedBuilding
  • Arrow Ship
  • SiegeShip
  • HammerShip
  • UtilityShip
  • WildCrops

Age of Empires III[]

In Age of Empires III tags are under the </armor> attribute and the bonus and penalties against them are specified by the <damagebonus type>

Technology-only cards[]

These tags are only affected by technologies and shipments:

Counter system[]

These tags can be affected by technologies and cards, but also by attack bonus and penalties, and they form the structure of the counter system of Age of Empires III:

Changelog[]

Age of Empires III[]

The WarChiefs[]

Definitive Edition[]

  • Light Infantry renamed to Shock Infantry.
  • Musket Infantry, Rifle Infantry and Foot Archer added.
  • More tags are visible on the unit description.
  • Units with penalties against Hand Infantry added.

The African Royals[]

  • New icons for the counter system.

Knights of the Mediterranean[]

  • Light Infantry readded (Crossbowman-like and Skirmisher-like units).
  • Counter Skirmisher added.
  • Units with penalties against Pikeman added.
  • Icons for hidden tags added (Ranged Shock Infantry, Outlaw, Resource Enclosure, Siege Elephant, etc.)
  • Recruiting Ship tag added.

Trivia[]

  • Unused file assets in Age of Mythology reveal that unit types were more pronounced beyond flavor text with icons representing the unit's class appearing on the side of the central stats (i.e Horseshoe for Cavalry). This feature, however, went unused, though it was brought back in Age of Empires III.
  • In Age of Empires III: Definitive Edition - The African Royals, update 43871 added icons for some tags which previously had none (such as Heavy Cavalry, Hand Cavalry and Hand Shock Infantry). One of the icons added is for Ranged Cavalry, but since no unit have multipliers against Ranged Cavalry to be displayed in the UI, the icon remains unused in the game files.

Gallery[]

External links[]

Gameplay elements in the Age of Empires series
Genie Engine-exclusive
Frame delay · Full Tech Tree · Team bonus
Age of EmpiresRuins · Discovery
Age of Empires IIProjectile duplication
Bang Engine-exclusive
Autoqueue · Multiplier
Age of MythologyGod (Major · Minor) · God power · Settlement (Settlement Victory) · Weight class
Age of Empires IIIAge-up methods (Politician/Tribal Council/Wonder/Federal State/Alliance· Banner army · Consulate · Damage Cap · Home City · Home City Card · Inspiring Flag · Minor civilization · Promotion · Revolution · Target Lock · Trade Monopoly · Trade Route · Treasure
Age of Empires IV-exclusive
GenericInfluence · Landmark · Point of Interest · Sacred Site · Variant civilization
Civilization-uniqueBounty · Dynasty · Golden Age · Imperial Council (Vizier Point) · Commanderie
If a gameplay element has different pages across games, like civilization, the individual pages are linked in brackets.
Unit types in Age of Mythology
Visible
Units Hero · Human soldier · Cavalry · Infantry · Archer · Myth unit ( Titan· Flying unit · Ship ( Arrow ship · Close-combat ship · Siege ship· Siege weapon · Villager
Buildings Building · Tower · Wall
Hidden
UnitsHerdable · Huntable · Sea Snake · Serpent · Titan Kronos
BuildingsFarm · Fortress · House · Town Center
OthersBerry Bush · Tree · WildCrops
Tags in Age of Empires III
Infantry
Heavy infantryHand infantry · Pikeman · Musket infantry
Light infantryFoot archer · Rifle infantry · Hand skirmisher
OtherCounter skirmisher · Gunpowder trooper · Grenade trooper
Cavalry / Shock infantry
Heavy cavalry Hand cavalry · Ranged heavy cavalry · Lance cavalry
Light ranged cavalryGunpowder cavalry
Shock infantry Hand shock infantry · Ranged shock infantry
OtherCamel · Elephant
Siege units
Siege trooper · Artillery · Siege Elephant · Gatling Camel· Fixed Gun· Arrow Knight*
Ships
Fishing boat · War ship · Recruiting ship
Building
Resource enclosure · Wall · Frontier fortification · Barracks
Other
Hero · Mercenary · Monk · Outlaw · Pet · Villager
Mother nature
Hunted animals · Treasure guardian
Support tags
Archer · Healing unit · Native warrior · Archaic infantry · Ranged infantry · Ranged cavalry · Consulate unit
All tags with icons are related to the bonus and penalties counter system, except *hidden tags that aren't in the UI
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