This page contains all Home City Cards available to the Swedish civilization in Age of Empires III: Definitive Edition.
- Green: TEAM Shipment that is sent to each player in a team
- Purple: Shipment that can be sent an INFINITE amount of times
- Red: Shipment that can be sent TWICE

| Card | Description | Age |
|---|---|---|
| Ships 1 Prospector Wagon; land villagers, Abuns, and Mountain Monasteries gather yield from mines 25% longer | ||
| Ships 2 Settlers | ||
| Ships 3 Settlers | ||
| Ships 300 food | ||
| Ships 600 food | ||
| Ships 700 food | ||
| Ships 1,000 food | ||
| Ships 1,600 food | ||
| Ships 300 wood | ||
| Ships 600 wood | ||
| Ships 700 wood | ||
| Ships 1,000 wood | ||
| Ships 1,600 wood | ||
| Ships 300 coin | ||
| Ships 600 coin | ||
| Ships 700 coin | ||
| Ships 1,000 coin | ||
| Ships 7 Sheep and 1 Homestead Wagon | ||
| Ships 15 Sheep and 1 Homestead Wagon | ||
| Ships 7 Cows carrying an additional 150 food | ||
| Ships 1 Covered Wagon and Town Center build limit +1 | ||
| Ships 2 Surgeons | ||
| Ship 4 Surgeons | ||
| Surgeons can be trained at the Church and heal 50% faster | ||
| Ships 1 Explorer Dog; heroes get +50% hit points and attack; the Explorer can use the Heavy Strike ability | ||
| The Explorer can summon a Hot Air Balloon to explore the map for a limited time | ||
| Ships an Advanced Hot Air Balloon | ||
| Ships 15 Elks | ||
| Ships 2 Surströmming crates (provides 100 food which increases at a rate of 1 food every second if not gathered); only 10 Surströmming crates can be present at a time |

| Card | Description | Age |
|---|---|---|
| Ships 8 Pikemen | ||
| Ships 10 Pikemen | ||
| Ships 12 Pikemen | ||
| Ships 8 Caroleans | ||
| Ships 10 Caroleans | ||
| Ships 3 Hussars | ||
| Ships 4 Hussars | ||
| Ships 24 Pikemen | ||
| Turns all Pikemen into Halberdiers | ||
| Ships 8 Hakkapelits | ||
| Ships 5 Hakkapelits | ||
| Ships 5 Leather Cannons | ||
| Hand infantry and hand cavalry get +15% hit points | ||
| Heavy infantry get +15% hit points | ||
| Caroleans get +10% ranged attack, +0.5 multiplier against heavy cavalry, and +0.2 multiplier against hand shock infantry in ranged mode | ||
| Ships 1 Leather Cannon and 1 Artillery Foundry Wagon | ||
| Ships 2 Leather Cannons; costs 150 food | ||
| Ships 3 Leather Cannons | ||
| Ships 2 Leather Cannons | ||
| Ships 5 Hussars | ||
| Ships 8 Hussars | ||
| Ships 4 Hakkapelits | ||
| Ships 3 Horse Artillery | ||
| Ships 16 Caroleans | ||
| Ships 9 Caroleans | ||
| Hussars and Hakkapelits get +15% hit points | ||
| Ships 5 Grenadiers; Grenadiers can be trained and upgraded at Barracks | ||
| Ships 6 Grenadiers | ||
| Ships 9 Grenadiers | ||
| Upgrades Leather Cannons into Infantry Guns (if not already); Leather Cannon train time -15%; costs 200 wood | ||
| Ships 2 Falconets | ||
| Ships 2 Falconets and 2 Culverins | ||
| Ships 1 Falconet and 1 Culverin | ||
| Ships 1 Mortar; Mortars and Horse Artillery can be trained in the Fortress Age | ||
| Leather Cannons, Falconets, Culverins, Horse Artillery and Heavy Cannons get the Case Shot attack (used against enemies within half of the normal range or closer, which deals 10% of the normal damage with 7 projectiles and +2 Area of Effect, but with ×0.5 against cavalry and shock infantry, and also ×2.0 against infantry for Culverins) | ||
| Ships 3 Mortars | ||
| Ships 2 Mortars | ||
| Ships 2 Heavy Cannons | ||
| Ranged cavalry get +15% hit points and attack | ||
| Caroleans get +3 Line of Sight and range; Hakkapelits get +1 Line of Sight and range | ||
| Leather Cannons, Falconets, and Heavy Cannons take -1 population | ||
| Caroleans get +15% hit points and shifts hand resistance to ranged resistance; Grenadiers get +25% hit points | ||
| Mortars get the Barrage attack (used against enemies at 4-30 range, dealing 40 damage with 7 Area of Effect, ×0.5 against cavalry and shock infantry, and ×0.1 against artillery and Arrow Knight) | ||
| Grenadiers use a hand mortar to attack and get +2 Line of Sight and range | ||
| Ships 3 Hakkapelits; Hakkapelits get +0.15 speed and can be trained in the Commerce Age | ||
| Hussars and Hakkapelits get +15% hit points and -0.5 rate of fire in Trample Mode | ||
| Cavalry damage +15% |

| Card | Description | Age |
|---|---|---|
| Torps spawn a Blueberry Bush (which have +200 food and are gathered twice as fast by Torps) instead of Berry Bush when built; turns all Torps' Berry Bushes into Blueberry Bushes | ||
| Torps spawn a Berry Bush | ||
| Artillery, Fixed Gun, Siege Elephant, Flamethrower, Ram, Mantlet, and Haudenosaunee Mantlet train time -30%; Heavy Cannon, Great Bombard, Rocket, Flying Crow, and Gatling Camel train time -10% instead | ||
| Torps gather coin from mines 100% faster | ||
| Ships 4 Torp Wagons; Torps get +10% hit points, can receive economic Home City shipments and gather from crates | ||
| Native technologies cost -20% | ||
| Each different allied native tribe sends a shipment of their respective native warriors | ||
| Native warriors cost -25% | ||
| Trading Posts get a ranged attack, +20% hit points and -35% cost | ||
| Town Centers get +50% attack and can use Conscription | ||
| Villagers get +65% hit points; units affected by villager upgrades get +20% hit points | ||
| Ships 2 Outpost Wagons | ||
| Ships 3 Outpost Wagons; upgrades Outposts to Frontier (if not already) | ||
| Buildings get +40% hit points | ||
| Grants all defensive building upgrades (if not already); costs 250 wood | ||
| Ships 1 Fort Wagon; Fort build limit +1; the Explorer can build Forts and Outposts | ||
| Ships 1 Fort Wagon; Fort build limit +1 | ||
| Ships 1 Fort Wagon; Fort build limit +1; grants Bounty Aura to Forts | ||
| Outpost build limit +100%; frontier fortifications, Walls, and Forts get +25% hit points | ||
| Infantry and shock infantry train time -40% | ||
| Cavalry train time -40%; Hakkapelit train time -35% instead; Gatling Camel train time -20% instead | ||
| Provides the Church with Push of Pike, Gustavian Guards, and Savolax Jaegers technologies | ||
| Ships 1 Mill Wagon; Mills get +100% hit points and -50% cost | ||
| Ships 1 Torp Wagon | ||
| Markets get -20% buy and +20% sell factors | ||
| Ships 1 Estate Wagon; Estates get +100% hit points, -31% cost, and can be built in the Exploration Age | ||
| Docks get +100% attack and heal ships 85% faster; warship train time -33% | ||
| Ships 1 Factory Wagon | ||
| Ships 1 Factory Wagon | ||
| Livestock Pens can train Cows | ||
| Ships 6 Spies | ||
| Ships 10 Spies | ||
| Upgrades Spies to Assassins with +100% attack and +5.0 multiplier against heroes and mercenaries; unlocks a charged carbine attack | ||
| Each Torp (existing and newly built ones) spawns 1 Carolean; allows Torps to be sold to recover 50% of their wood cost |

| Card | Description | Age |
|---|---|---|
| Fishing boats gather coin from whales 30% faster | ||
| Fishing boats gather food from fishes 25% faster and coin from whales 20% faster | ||
| Fishing boats gather food from fishes 30% faster and coin from whales 25% faster | ||
| Fishing Boat and Fishing Canoe cost -20 wood and train time -30% | ||
| Villagers gather wood from trees and Mango Groves 15% faster; trees and Mango Groves last 15% longer | ||
| Villagers gather wood from trees and Mango Groves 20% faster | ||
| Villagers gather coin from mines and Mountain Monasteries 20% faster | ||
| Villagers gather coin from mines and Mountain Monasteries 20% faster; mines last 20% longer | ||
| Villagers gather coin from mines, Estates, Rice Paddies, Fields, Mountain Monasteries, and Haciendas 25% faster; Haciendas auto gather coin 25% faster | ||
| Exchanges all coin for 1.25 times the food | ||
| Villagers gather food from hunted animals 15% faster, and from Berry Bushs and Cherry Orchards 20% faster; hunted animals last 7.5% longer, Berry Bushes and Cherry Orchards last 10% longer | ||
| Villagers gather food 20% faster; Haciendas auto gather food 20% faster | ||
| Gives a trickle of 1.5 food/sec. | ||
| Villagers gather food from hunted animals, Berry Bushes, and Cherry Orchards 20% faster; hunted animals, Berry Bushes, and Cherry Orchards last 10% longer | ||
| Villager cost and train time -15% | ||
| Villagers gather coin from Estates, Rice Paddies, Fields, and Haciendas 20% faster; Haciendas auto gather coin 20% faster | ||
| Villagers gather coin from Estates, Rice Paddies, Fields, and Haciendas 20% faster; Haciendas auto gather coin 20% faster | ||
| Villagers gather coin from Estates, Rice Paddies, Fields, and Haciendas 25% faster; Haciendas auto gather coin 25% faster | ||
| Villagers build buildings 65% faster | ||
| Mill, Estate, Farm, Livestock Pen, Rice Paddy, Sacred Field, and Hacienda cost -40% and build time -75%; Village cost -30% and build time -60% | ||
| Ships 1 Prospector Wagon | ||
| Ships 2 Prospector Wagons | ||
| Ships 3 Prospector Wagons | ||
| Ships 4 Prospector Wagons the first time it is sent; ships 2 Prospector Wagons thereafter | ||
| Tremendously improves Torps at gathering wood by enabling them to gather from more trees as well as further away trees; all existing Torps spawn 3 trees | ||
| Gives a trickle of 0.75 wood/sec.; trees and Mango Groves last 15% longer |

| Card | Description | Age |
|---|---|---|
| Ships 1 Caravel | ||
| Ships 2 Caravels | ||
| Ships 1 Galleon | ||
| Ships 7 Royal Horsemen; costs 1,500 coin | ||
| Ships 1 Frigate | ||
| Warships get +25% hit points and attack | ||
| Warships get +20% attack | ||
| Ships 1 Monitor | ||
| Ships 1 Monitor | ||
| Ships 1 Frigate and 1 Galleon | ||
| Ships 1 Battleship*; Frigates and Galleons return 100 coin, and Battleships 200 coin when sunk by enemy unit; costs 1,000 coin | ||
| All Dock warship improvement costs and research times -60% | ||
| Buildings get +0.8 attack multiplier against ships | ||
| Ships 9 Irish Brigadiers; Irish Brigadiers can be trained at Barracks, Blockhouses, Taverns, and Galleons; costs 500 coin | ||
| Ships 12 Swiss Pikemen; Swiss Pikemen can be trained at Barracks, Blockhouses, Taverns, and Galleons; costs 1,000 coin | ||
| Ships 3 Landsknechts; Landsknechts can be trained at Barracks, Blockhouses, and Taverns, and available from the Commerce Age; costs 300 coin | ||
| Ships 8 Giant Grenadiers; Giant Grenadiers can be trained at at Barracks, Blockhouses, Taverns, and Galleons; costs 1,000 coin | ||
| Ships 7 Black Riders; Black Riders can be trained at Stables and Galleons; costs 1,000 coin | ||
| Ships 10 Jaegers; Jaegers can be trained at Barracks, Blockhouses, and Galleons; costs 1,000 coin | ||
| Mercenaries get +20% hit points and attack; Landsknechts and Jaegers can be trained at Barracks, Blockhouses, Taverns, and Galleons; Black Riders can be trained at Galleons | ||
| Ships 8 Swiss Pikemen, 6 Highlanders, and 4 Harquebusiers; costs 2,000 coin | ||
| Mercenary shipments cost -10% to -25% | ||
| Ships 2 Privateers; costs 500 coin | ||
| Ships 4 Privateers; costs 1,000 coin | ||
| Ships 2 Privateers; costs 500 coin | ||
| Upgrades the Tavern to the Theater which can train Ronin; outlaws take -2 population | ||
| Ships 11 Royal Arquebusiers; costs 500 coin | ||
| Ships 7 Mountain Troopers; costs 500 coin | ||
| Ships 5 Shock Riders; costs 500 coin | ||
| Ships 7 Chevaulegers; costs 500 coin | ||
| Ships 17 Carib Blowgunners; costs 500 coin | ||
| Ships 25 Northern Musketeers; upgrades Northern Musketeers to Veteran (if not already); costs 1,000 coin | ||
| Ships 8 Chevaulegers; upgrades Chevaulegers to Veteran and Royal Guard (if not already); costs 1,000 coin | ||
| Ships 1 Battleship; costs 1,000 coin |
Changelog[]
Knights of the Mediterranean[]
- With update 20322, the Swedes no longer have access to the "8 Crossbowmen" card.
- Originally, the "Dominions" card is available in the Commerce Age and gives Torps +30% hit points. With update 20322, the "Dominions" card is available in the Fortress Age.
- Although it is not listed in the patch notes, with update 23511, the "Dance Hall" card was changed to the "Theaters" card.
- "Svea Lifeguard" card gives Caroleans +25% hit points.
- With update 38254, "Dominions" card is available in the Commerce Age, gives Torps +10% hit points, and now enables the economic Home City shipment point at Torps, "7 Skirmishers" card was changed to the 8 Skirmishers card, "2 Leather Cannons" card now costs 150 food, "Svea Lifeguard" card gives Caroleans +15% hit points, "Hire Egyptian Mamelukes" card is no longer infinite.
- With update 13.27885, "Blackberries" (III) May now be sent infinite times, "Platoon Fire" (III) Carolean cavalry bonus damage improved by 0.5x (from 0.7x); Shock Infantry multiplier improvement adjusted accordingly, "TEAM Ranged Cavalry Combat" (III) This is no longer a team card and the card effect has been updated to improve Ranged Cavalry attack and hitpoints by +15% (previously improved range and speed), "March of the Hakkapelits" (II) No longer converts Hussars into Hakkapelits, instead increases Hakkapelit speed by +0.25 (and continues to enable Hakkapelits in the Commerce Age), "Finnhorses" (IV) Hitpoint improvement for Hussars and Hakkapelits reduced to 15% (down from 25%), "TEAM Engineering School" (II) Removed from Home City, "INF 4 Dragoons" (III) Removed from Home City, "INF 8 Skirmisher" (III) Removed from Home City, "1 Foundry Wagon + 1 Leather Cannon" (II) Added to Home City, "INF 2 Leather Cannons" (III) Added to Home City, "3 Leather Cannons" (III) Added to Home City, "Allotment System" (IV) Also allows Torps to be sold to recover 50% of their wood cost, "Great Northern Forests" (IV) Tooltip updated to "Tremendously improves your Torps at gathering wood by enabling them to gather from more trees as well as further away trees. Also, all existing Torps also spawn 3 Trees." (previously spawned only 1 Tree and Torps did not gather from multiple trees), "4 Copper Mines" (IV) May now be sent infinite times; effect updated to "Ships 4 Prospector Wagons. Ships 2 thereafter."; Card renamed to "Osemund Process", "Surstromming" (IV) Build limit increased to 10 (up from 8), "Vasa" (IV) Added cost of 1000c; effect updated to "Ships 1 Battleship. Battleships, Frigates and Galleons return 20% of their Coin cost when sunk by an enemy unit" (previously sent a Frigate), "6 Mamelukes" (IV) Card replaced with "7 Royal Horsemen" (IV), "Contract Highlanders" (III) Card replaced with "Contract Irish Brigadiers" (II), sends 8 Irish Brigadiers, "Contract Fusiliers" (III) Card replaced with "Contract Giant Grenadiers" (III), sends 8 Giant Grenadiers, "INF 9 Carib Allies" (II) This card is no longer infinite and now sends "17 Carib Blowgunners"; moved to Age 3, "INF 13 Cherokee Allies" (IV) Card replaced with "INF 8 Chevaulegers" (IV), "22 Cherokee Allies" (IV) Card replaced with "25 Oldenburg Allies" (IV, Northern Musketeer), Native unit cards Added "11 Vasa Allies" (II, Royal Arquebusier), "INF 7 Wittelsbach Allies" (II, Mountain Trooper), "5 Jagiellon Allies" (II, Shock Rider) and "7 Wittelsbach Allies" (III, Chevauleger) to the Home City.
- Originally, Contract Irish Brigadiers (II) sends 8 Irish Brigadiers. With update 13.38085, it sends 9 Irish Brigadiers and is available in Age 2 as intended
- With update 13.58326, Ranged Cavalry Combat (III) no longer affects the entire team, and the Barrage (IV) card was removed.
| This section is most likely incomplete and may need expansion. You can help by adding to it. |
| Home City Cards in Age of Empires III | |
|---|---|
| Civilizations | |
| African | |
| Asian | |
| European | |
| Federal American | |
| Native American | |
| Campaign and Historical Battle civilizations | |
| I formerly "Iroquois"; S formerly "Sioux" | |



