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Suleiman the Magnificent

Suleiman I (1494-1566) better known as Suleiman the Magnificent was the sultan of the Ottoman Empire, reigning from 1520 until his death in 1566. He is named after the biblical King Solomon. Suleiman lived in Istanbul which was formerly the Byzantine city of Constantinople, not too long after Muslims converted it into their holy city. He had a strange dream that he thought was a sign that Allah wanted him to rebuild the gate so he ordered workers to build a new gate and it was decorated with lions to remind Suleiman of his dream. The gate still stands in Istanbul today and Suleiman is famous for being an excellent reformist leader, which is why his people called him Suleiman the Magnificent.

Suleiman is the player's personality in Age of Empires III if played as the Ottomans. He is voiced by Marcelo Tubert.

AI Behavior

Buildings

Suleiman generally focuses his villagers on building multiple towers in his town early in the game, to protect his buildings from small groups of invaders. Later in the game, he may also build mills and plantations.

Army

Cavalry and artillery are the main focus of the Ottoman AI in skirmish mode, but Suleiman will occasionally utilize Janissaries and Arquebus early in the game, training Hussars and Falconets in the later ages. Most of Suleiman's armies are highly expensive, and take up numerous population spaces. If the Warchiefs expansion is active, Suleiman may rely solely on mercenary heavy infantry or outlaws to comprise the infantry force in his army: it is not unusual to see Renegado, Highlanders and Spies as Suleiman's most-used unit in the post-game summary.

Quotes

Suleiman as an ally

  • Beginning of a game - "I am Suleiman the Magnificent. I AM the Ottoman Empire." or "I am Suleiman the Magnificent. I toast the beginning of our alliance with warm boza!"
  • Beginning of a game where Suleiman was a foe previously -
  • Player advances in age -
  • Player collects coin-related treasure - "I'm sure that will fetch a fine price at the bazaar, my friend."
  • Requesting food - "An open mouth remains not hungry. I need Food, my ally."
  • Receiving food - "We shall put this food to good use."
  • Offers player food - "Olives from the Mediterranean, dates from Mesopotamia. All for you to sample." or "He who has no bread has no authority." or "Janissaries are famous for their cooking. Perhaps you'd like a taste?"
  • Requesting wood -
  • Receiving wood - "Ah more wood. Excellent."
  • Offers player wood - "I was going to cast this away, seeing how flush with resources my colonies are, but perhaps you can make use of this wood." or "Here, my friend. Use this wood for the glory of both our nations." or "This lumber came all the way from Asia." or "Wood. Wood for buildings, for ships, and for artillery." or "To celebrate our alliance, I have sent you a gift of fine lumber."
  • Requesting coin -
  • Receiving coin - "I can use that coin. My thanks."
  • Offers player coin - "The generosity of the Ottoman Empire is legendary. Have some coin." or "I was going to commission a new saddle for my horse, but perhaps this coin is better spent on you instead." or "I will share my wealth." or "You can never say that Suleiman gave you anything." or "Ottoman always have coin to spare."
  • Constructing a fort - "I am building a new camp to train soldiers."
  • Agreeing to a strategy- "To this I agree." or "I agree. The candle does not give light to itself."
  • Accepted attack- "I honor your request." or "I will."
  • Attacking enemy- "My soldiers rally under the crescent banner. We march!"
  • Denied attack - "We are a long way from the Ottoman Empire, my friend, and I have not the troops to spare." or "I could send you our finest cooks, tailors, animal keepers and advisers, but for soldiers, we have none." or "I know it is your expectation the Ottoman army to be mighty and endless, but sometimes our reputation precedes us and we have not the troops just yet.
  • Defeat - "There is little to gain from further conflict."

Suleiman as an enemy

  • Beginning of a game - "The fly is small. But it can still upset your stomach." or "A weapon is an enemy, even to its own owner." or "There is no rose without a thorn, nor contest, without a rival."
  • Beginning of a game on higher difficulty - "You leap into a sea full of sharks!" or "I see you enjoy a challenge. Then I shall give you one."
  • Beginning of a game on lower difficulty - "You bit off more than you could chew last time. Hopefully this time should go better for you."
  • Beginning of a game where Suleiman was allied previously - "A thousand friends are too few, one enemy is too many. You will learn the truth of this soon."
  • Player advances in age - "What flares up fast, extinguishes soon." or "You appear to advance in age quickly. But every man has his own way of eating yogurt."
  • Player collects the first treasure - "Your explorer seems eager. He'd better watch out for bears... And Janissaries!"
  • Player collects food-related treasure - "Be careful of the food in this new world. Especially the choke cherries."
  • Suleiman captures multiple treasures - "Your explorer seems to be having trouble gathering treasures. Would it help if I pointed them all out to you?"
  • Player builds a trade post (trade route) - "No-one will want the worthless trinkets you peddle at your trade post."
  • Loses a trade post - "The foundation of the Ottoman economy is built upon trade. Why should the new world be different?"
  • Destroys a trade post (trade route) - "This building offended me, so I have destroyed it."
  • Destroys a trade post (natives) - "This too shall be mine."
  • Discovers player's colony - "I have looked into the eyes of my enemy, and I do not like what I see there." or "I found your town. I told my geographer not to bother putting it on his map." or "There is no need for a guide to a village that is visible."
  • Major battle - "It is the aunt or uncle of all battles!"
  • Small force wanders into enemy territory - "Ah, a scouting party! A wise man speaks of what he sees." or "I see your men. Do not think they are hiding."
  • Town Center destroyed - "You will pay for what you have done!"
  • Suleiman destroys player's Town Center - "Suleiman the Magnificent pronounces this colony unfit. Resign now, and you may leave in peace."
  • Colony is ravaged - "Suleiman the Magnificent will not forget how you attacked this colony!"
  • Losing a battle - "No matter how tall a tree grows its leaves will fall to the ground."
  • Player Trade Monopoly Victory Imminent - "I still have one minute to pull victory from the lion's mouth!"
  • Defeat - "I admit defeat. Will you offer my surrender?" or "I have struggled against you long enough. Shall we call this finished?" or "Enough! I will resign is you will permit me."

History

Suleiman I was born in 1494. He ruled during the height of the Ottoman Empire, and his reign lasted a remarkable 46 years.

Suleiman was an accomplished poet and even a goldsmith. He is renouned for his military feats. He was a conqueror who greatly expanded the Ottoman Empire until it became foremost in the world both politically and militarily. One of his few defeats happened at the hands of the Knights of St. John during the Siege of Malta.

"Suleiman the Magnificent" is the European name for Suleiman, reflecting their awe at his military achievements. The Ottomans called him Suleiman the Lawgiver because he had a major role in restructuring Ottoman Law. Suleiman was known for valuing fairness.

In Age of Empires III: Suleiman is proud, decisive, and independent. He has a love of artillery and large armies. When he attacks, he likes to bring every resource to battle; he is not likely to leave anything in reserve.

Template:Personalities

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