Age of Empires Series Wiki
(→‎Technologies: untrue fishing boats have the villager tag)
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{{Infobox Civ
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{{Infobox civilization
|civ = Sufi
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|Name = Sufi Mosque
|flag = [[File:Sufi_Icon.png]]
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|Image = Sufi_Icon.png
|caption = The Sufi Mosque Trading Post icon
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|Caption = The Sufi Mosque Trading Post icon
|game = ''[[Age of Empires III: The Asian Dynasties|The Asian Dynasties]]''
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|Intro = {{AoE3Icon|TAD}} ''[[Age of Empires III: The Asian Dynasties|The Asian Dynasties]]''
|continent = Asia
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|Continent = Asia
|unique = [[War Elephant (Age of Empires III)|War Elephant]]
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|Unit = [[File:War Elephant.png|22px]] [[War Elephant (Age of Empires III)|War Elephant]]
|techs = Pilgrimage<br/>Fasting<br/>Sharia<br/>Sufi Discipline Training<br/>Sufi Honor Training
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|Tech = [[File:Pilgrimage.png|22px]] [[Pilgrimage]]<br/>[[File:Fasting.png|22px]] [[Fasting]]<br/>[[File:Sharia.png|22px]] [[Sharia]]
|maps = [[Borneo]]<br/>[[Deccan]]<br/>[[Indochina]]<br/>[[Mongolia]]<br/>[[Silk Road (map)|Silk Road]]
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|Map = [[Borneo]]<br/>[[Deccan]]<br/>[[Indochina]]<br/>[[Mongolia]]<br/>[[Silk Road (map)|Silk Road]]
  +
|Native = 1
}}The '''[[wikipedia:Sufism|Sufi]] Mosque''' is a native Asian religious settlement featured in ''[[Age of Empires III: The Asian Dynasties]]''. Like all natives, they can be allied with by building a [[Trading Post]] at their Trading Post site.
 
 
}}
 
 
The '''[[wikipedia:Sufism|Sufi]] Mosque''' is a native Asian religious settlement featured in ''[[Age of Empires III: The Asian Dynasties]]''. Like all natives, they can be allied with by building a [[Trading Post]] at their Trading Post site.
The Sufi Mosque is available on the [[Borneo]], [[Deccan]], [[Indochina]], [[Mongolia]], and [[Silk Road (map)|Silk Road]] maps.
 
   
 
== Unit ==
 
== Unit ==
  +
:[[File:War Elephant.png|22px]] [[War Elephant (Age of Empires III)|War Elephant]]: [[Indians (Age of Empires III)|Indian]] Heavy War Elephant powerful in close combat. Inflicts area damage. Good against [[archers]] and [[skirmisher]]s.
{| class="article-table" border="1" cellpadding="1" cellspacing="1"
 
! scope="col" |Icon
 
! scope="col" |Unit
 
! scope="col" |Description
 
|-
 
|[[File:War Elephant.png|64px|center]]
 
|[[War Elephant (Age of Empires III)|War Elephant]]
 
|Indian elephant cavalry that deals [[Area of Effect|splash damage]], good against archers and Skirmishers; limited to 6 for each Sufi settlement
 
|}
 
   
== Improvements ==
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== Technologies ==
  +
{| class="wikitable"
{| border="1" cellspacing="2" cellpadding="3" class="article-table"
 
! scope="col" |Age
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! style="width: 5%;" |[[Age]]
! scope="col" |Icon
+
! style="width: 25%;" |Technology
! scope="col" |Improvement
+
! style="width: 10%;" |Cost
! scope="col" |Cost
+
! style="width: 60%;" |Effect
! scope="col" |Effect
 
 
|-
 
|-
  +
| rowspan=3 |{{AoE3Age|1|C}}
|[[File:ages discovery.jpg|link=Discovery Age|center]]
 
|[[File:Pilgrimage.png|center]]
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|[[File:Pilgrimage.png|22px]] [[Pilgrimage]]
 
|{{resources|br=1|food=250|coin=250}}
|Pilgrimage
 
 
|Ships 1 Fattened [[Goat#Age of Empires III|Goat]] for every 2 minutes the game has passed, up to 30 minutes
|{{resources|food=250|coin=250}}
 
|Ships 1 Fattened [[Goat]] for every 2 minutes the game has passed, up to 30 minutes
 
 
|-
 
|-
|[[File:ages discovery.jpg|link=Discovery Age|center]]
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|[[File:Fasting.png|22px]] [[Fasting]]
 
|{{resources|br=1|wood=200|coin=200}}
|[[File:Fasting.png|center]]
 
  +
|[[Villager#Age of Empires III|Villager]] (and [[Fishing Boat (Age of Empires III)|Fishing Boats]]) get -40% [[hit points]] but [[Settler]]s, [[Coureur des Bois|Coureurs des Bois]], [[Settler Wagon]]s, and [[Villager (Age of Empires III)|Villagers]] gather 10% faster.
|Fasting
 
|{{resources|wood=200|coin=200}}
 
|[[Settler]]s/[[Villager (Age of Empires III)|Villager]]s get -40% health but gather resources 10% faster
 
 
|-
 
|-
|[[File:ages discovery.jpg|link=Discovery Age|center]]
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|[[File:Sharia.png|22px]] [[Sharia]]
 
|{{resources|br=1|food=100|coin=100}}
|[[File:Sharia.png|center]]
 
 
|Villager train limit +10%
|Sharia
 
|{{resources|food=100|coin=100}}
 
|Settler/Villager build limit +10%
 
|-
 
|[[File:ages fortress.jpg|link=Fortress Age|center]]
 
|[[File:Disciplined_natives.png|center]]
 
|Sufi Discipline Training
 
|{{resources|wood=200|coin=150}}
 
|Upgrades War Elephants to Disciplined (+20% hit points and attack)
 
|-
 
|[[File:ages industrial.jpg|link=Industrial Age|center]]
 
|[[File:Honered_natives.png|center]]
 
|Sufi Honor Training
 
|{{resources|wood=400|coin=300}}
 
|Upgrades War Elephants to Honored (+30% hit points and attack); requires Sufi Honor Training
 
 
|}
 
|}
   
=== Usefulness ===
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== Trivia ==
 
* The Sufi Mosque resembles the [[Wikipedia:Shrine of Ali|Shrine of Ali]] mosque and overall it appears to be based on the architecture of Shiite mosques.
* Sharia works well for the [[Dutch]], the [[French]] and the [[Japanese (Age of Empires III)|Japanese]] due to their lower villager limits.
 
 
* In the Sufi Mosque an elderly figure which looks similar to the [[Brahmin]] can be seen, although there is no correlation between them.
* Note that with Fasting, Settlers/Villagers are quickly killed if attacked, making them more vulnerable and should be kept safe.
 
   
 
== History ==
 
== History ==
 
{{quote|This Holy Site is identical to a Native Trade Site. Allying with Natives allows a player to train special Native units, usually warriors, and also grants access to a group of improvements to that tribe. Native units do not cost any population spaces, but can only be built in limited numbers.<br/><br/>The word “sufi” first appeared in the 8th century and is considered to be a reference to the coarse wool garments worn by spiritual men who sought lives of spiritual harmony, free from bodily pleasure and in harmony with nature. The word “sufism” was first used in the 9th century, and became a blanket term for a variety of different forms of Islamic mysticism incorporating such disparate elements as Christian monasticism, gnosticism, and Indian mysticism.<br/><br/>Because Sufism encompasses a number of belief systems, its origins can be linked to a wide range of geographic regions and periods. However, many consider Sufism to have begun with the practice of Shiite Muslims in the 7th century in what is now Iraq, although others claim that Sufism predates Islam and simply used the other religion as a vehicle for its teachings.<br/><br/>Throughout its long history, Sufism has been criticized for its mystical elements. While it has made significant contributions to the spread of Islam and the development of Islamic culture, conservative Muslims still disagree with its abundance of non-Islamic customs.}}
 
{{quote|This Holy Site is identical to a Native Trade Site. Allying with Natives allows a player to train special Native units, usually warriors, and also grants access to a group of improvements to that tribe. Native units do not cost any population spaces, but can only be built in limited numbers.<br/><br/>The word “sufi” first appeared in the 8th century and is considered to be a reference to the coarse wool garments worn by spiritual men who sought lives of spiritual harmony, free from bodily pleasure and in harmony with nature. The word “sufism” was first used in the 9th century, and became a blanket term for a variety of different forms of Islamic mysticism incorporating such disparate elements as Christian monasticism, gnosticism, and Indian mysticism.<br/><br/>Because Sufism encompasses a number of belief systems, its origins can be linked to a wide range of geographic regions and periods. However, many consider Sufism to have begun with the practice of Shiite Muslims in the 7th century in what is now Iraq, although others claim that Sufism predates Islam and simply used the other religion as a vehicle for its teachings.<br/><br/>Throughout its long history, Sufism has been criticized for its mystical elements. While it has made significant contributions to the spread of Islam and the development of Islamic culture, conservative Muslims still disagree with its abundance of non-Islamic customs.}}
 
== Trivia ==
 
* The Sufi Mosque resembles the [[Wikipedia:Shrine of Ali|Shrine of Ali]] mosque and overall it appears to be based on the architecture of Shiite mosques.
 
* In the Sufi Mosque you can see elderly figure which looks similar to the [[Brahmin]], although there is no correlation between them.
 
   
 
== Gallery ==
 
== Gallery ==
Line 79: Line 49:
 
War_elephant_age_of_empires_3.jpg|A War Elephant
 
War_elephant_age_of_empires_3.jpg|A War Elephant
 
</gallery>
 
</gallery>
  +
{{-}}
 
 
{{Civilizations (AoE3)}}
 
{{Civilizations (AoE3)}}
 
[[Category:Age of Empires III]]
 
[[Category:Age of Empires III]]

Revision as of 22:23, 20 March 2020

The Sufi Mosque is a native Asian religious settlement featured in Age of Empires III: The Asian Dynasties. Like all natives, they can be allied with by building a Trading Post at their Trading Post site.

Unit

War Elephant War Elephant: Indian Heavy War Elephant powerful in close combat. Inflicts area damage. Good against archers and skirmishers.

Technologies

Age Technology Cost Effect
Age I tech tree aoe3
Pilgrimage Pilgrimage 250 food
250 coin
Ships 1 Fattened Goat for every 2 minutes the game has passed, up to 30 minutes
Fasting Fasting 200 wood
200 coin
Villager (and Fishing Boats) get -40% hit points but Settlers, Coureurs des Bois, Settler Wagons, and Villagers gather 10% faster.
Sharia Sharia 100 food
100 coin
Villager train limit +10%

Trivia

  • The Sufi Mosque resembles the Shrine of Ali mosque and overall it appears to be based on the architecture of Shiite mosques.
  • In the Sufi Mosque an elderly figure which looks similar to the Brahmin can be seen, although there is no correlation between them.

History

This Holy Site is identical to a Native Trade Site. Allying with Natives allows a player to train special Native units, usually warriors, and also grants access to a group of improvements to that tribe. Native units do not cost any population spaces, but can only be built in limited numbers.

The word “sufi” first appeared in the 8th century and is considered to be a reference to the coarse wool garments worn by spiritual men who sought lives of spiritual harmony, free from bodily pleasure and in harmony with nature. The word “sufism” was first used in the 9th century, and became a blanket term for a variety of different forms of Islamic mysticism incorporating such disparate elements as Christian monasticism, gnosticism, and Indian mysticism.

Because Sufism encompasses a number of belief systems, its origins can be linked to a wide range of geographic regions and periods. However, many consider Sufism to have begun with the practice of Shiite Muslims in the 7th century in what is now Iraq, although others claim that Sufism predates Islam and simply used the other religion as a vehicle for its teachings.

Throughout its long history, Sufism has been criticized for its mystical elements. While it has made significant contributions to the spread of Islam and the development of Islamic culture, conservative Muslims still disagree with its abundance of non-Islamic customs.

Gallery

Template:Civilizations (AoE3)