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− | {{Infobox |
+ | {{Infobox civilization |
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+ | |Name = Sufi Mosque |
+ | |Image = Sufi_Icon.png |
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− | |flag = [[File:Sufis.jpg|200px|]] |
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+ | |Caption = The Sufi Mosque Trading Post icon |
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+ | |Intro = {{AoE3Icon|TAD}} ''[[Age of Empires III: The Asian Dynasties|The Asian Dynasties]]'' |
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+ | |Continent = Asia |
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+ | |Unit = [[File:War Elephant.png|22px]] [[War Elephant (Age of Empires III)|War Elephant]] |
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+ | |Tech = [[File:Pilgrimage.png|22px]] [[Pilgrimage]]<br/>[[File:Fasting.png|22px]] [[Fasting]]<br/>[[File:Sharia.png|22px]] [[Sharia]] |
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+ | |Map = [[Borneo]]<br/>[[Deccan]]<br/>[[Indochina]]<br/>[[Mongolia]]<br/>[[Silk Road (map)|Silk Road]] |
+ | |Native = 1 |
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+ | }} |
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== Unit == |
== Unit == |
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+ | :[[File:War Elephant.png|22px]] [[War Elephant (Age of Empires III)|War Elephant]]: Indian Heavy War Elephant powerful in close combat. Inflicts area damage. Good against archers and skirmishers. |
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− | '''[[War Elephant (Minor Tribe)|War Elephant]]''': The most powerful native unit in ''[[Age of Empires III]]'' on its own (it is like a weaker version of the [[Mahout Lancer]]), it possesses a very high health and a high melee attack, making it powerful Heavy [[Cavalry]], although it has weak resistances. |
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+ | == Technologies == |
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− | However, because of the low build limit of 6 per tribe, the use of War Elephants is limited. In fact, it has the lowest build limit among the standard native soldiers, superseded only by the [[Medicine Man]] of the [[Maya]], the [[Cree]] Coureur des Bois, and the [[Nootka]] [[War Chief]]. It is suggested to use War Elephants only as support, as they are expensive and could easily fall prey to heavy infantry if not covered. |
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+ | {| class="wikitable" |
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+ | ! style="width: 5%;" |[[Age]] |
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− | == Upgrades == |
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+ | ! style="width: 25%;" |Technology |
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− | {| border="1" cellspacing="2" cellpadding="3" class="article-table" |
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− | ! |
+ | ! style="width: 10%;" |Cost |
− | ! |
+ | ! style="width: 60%;" |Effect |
− | ! scope="col" |Improvement |
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− | ! scope="col" |Cost |
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− | ! scope="col" |Effect |
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|- |
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+ | | rowspan=3 |{{AoE3Age|1|C}} |
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− | |[[File:ages discovery.jpg|36px|link=Discovery Age|center]] |
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− | |[[File:Pilgrimage.png| |
+ | |[[File:Pilgrimage.png|22px]] [[Pilgrimage]] |
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− | |Pilgrimage |
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− | |[[File: |
+ | |[[File:Fasting.png|22px]] [[Fasting]] |
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− | |[[File:Fasting.png|48px|center]] |
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+ | |[[Villager#Age of Empires III|Villager]] (and [[Fishing Boat (Age of Empires III)|Fishing Boats]]) get -40% [[hit points]] but [[Settler]]s, [[Coureur des Bois|Coureurs des Bois]], [[Settler Wagon]]s, and [[Villager (Age of Empires III)|Villagers]] gather 10% faster (but not Fishing Boats) |
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− | |Fasting |
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− | |[[Settler]]s/[[Villager (Age of Empires III)|Villager]]s get -33% health but gather resources 10% faster |
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|- |
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− | |[[File: |
+ | |[[File:Sharia.png|22px]] [[Sharia]] |
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− | |[[File:Sharia.png|48px|center]] |
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− | |Sharia |
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− | |{{resources|food=225|coin=225}} |
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− | |- |
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− | |[[File:ages fortress.jpg|36px|link=Fortress Age|center]] |
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− | |[[File:Disciplined_natives.png|48px|center]] |
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− | |Sufi Discipline Training |
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− | |Upgrades War Elephants to Disciplined |
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− | |- |
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− | |[[File:ages industrial.jpg|36px|link=Industrial Age|center]] |
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− | |[[File:Honered_natives.png|48px|center]] |
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− | |Sufi Honor Training |
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− | |{{resources|wood=400|coin=300}} |
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− | |Upgrades War Elephants to Honored |
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|} |
|} |
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− | == |
+ | == Trivia == |
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− | In general, the Sufi is one of the better tribes to ally with, giving their powerful economic upgrades. Their units is of limited use, but especially the Sharia improvement is good, namely for the [[Dutch]], the [[French]] and the [[Japanese (Age of Empires III)|Japanese]], due to their lower villager limits. One should take note, that when taking the Fasting improvement, villagers are quickly killed if attacked, making them more vulnerable. Therefore, with this upgrade, the villagers should be kept safe. |
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== History == |
== History == |
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== Gallery == |
== Gallery == |
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<gallery> |
<gallery> |
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Suffi.jpg|An actual Sufi Mosque; note the similarities with the one in the game |
Suffi.jpg|An actual Sufi Mosque; note the similarities with the one in the game |
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</gallery> |
</gallery> |
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+ | {{-}} |
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− | |||
− | == Trivia == |
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{{Civilizations (AoE3)}} |
{{Civilizations (AoE3)}} |
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[[Category:Age of Empires III]] |
[[Category:Age of Empires III]] |
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− | [[Category:Native Asian |
+ | [[Category:Native Asian civilizations]] |
+ | [[Category:The Asian Dynasties]] |
Revision as of 02:43, 19 September 2019
The Sufi Mosque is a native Asian religious settlement featured in Age of Empires III: The Asian Dynasties. Like all natives, they can be allied with by building a Trading Post at their Trading Post site.
Unit
- War Elephant: Indian Heavy War Elephant powerful in close combat. Inflicts area damage. Good against archers and skirmishers.
Technologies
Age | Technology | Cost | Effect |
---|---|---|---|
Pilgrimage | 250 food 250 coin |
Ships 1 Fattened Goat for every 2 minutes the game has passed, up to 30 minutes | |
Fasting | 200 wood 200 coin |
Villager (and Fishing Boats) get -40% hit points but Settlers, Coureurs des Bois, Settler Wagons, and Villagers gather 10% faster (but not Fishing Boats) | |
Sharia | 100 food 100 coin |
Villager train limit +10% |
Trivia
- The Sufi Mosque resembles the Shrine of Ali mosque and overall it appears to be based on the architecture of Shiite mosques.
- In the Sufi Mosque an elderly figure which looks similar to the Brahmin can be seen, although there is no correlation between them.
History
“ | This Holy Site is identical to a Native Trade Site. Allying with Natives allows a player to train special Native units, usually warriors, and also grants access to a group of improvements to that tribe. Native units do not cost any population spaces, but can only be built in limited numbers. The word “sufi” first appeared in the 8th century and is considered to be a reference to the coarse wool garments worn by spiritual men who sought lives of spiritual harmony, free from bodily pleasure and in harmony with nature. The word “sufism” was first used in the 9th century, and became a blanket term for a variety of different forms of Islamic mysticism incorporating such disparate elements as Christian monasticism, gnosticism, and Indian mysticism. Because Sufism encompasses a number of belief systems, its origins can be linked to a wide range of geographic regions and periods. However, many consider Sufism to have begun with the practice of Shiite Muslims in the 7th century in what is now Iraq, although others claim that Sufism predates Islam and simply used the other religion as a vehicle for its teachings. Throughout its long history, Sufism has been criticized for its mystical elements. While it has made significant contributions to the spread of Islam and the development of Islamic culture, conservative Muslims still disagree with its abundance of non-Islamic customs. | ” |
Gallery
Template:Civilizations (AoE3)