Age of Empires III: Struggle of Indonesia is a non-commercial and fan-based modification for Ensemble Studios' last RTS game before its demise, Age of Empires III. The mod features a new setting focused on the events revolving the history of Indonesia before and during the Dutch colonialization, bringing forth civilizations based on old kingdoms of Indonesia.
As of the Alpha version, installing the game would overwrite Age of Empires III: The Asian Dynasties, and any other data you have in the Y-Pack data files. Be sure to make a copy of your installation if you do not want to lose your existing data files.
As of the Alpha version, Struggle of Indonesia includes the Javanese civilizations and Aceh. More civilizations, including Johor, Malaya, Minangkabau, Nederlands-Indie, Straits Settlements, and Portuguese Timor, are to be added in the future.
The civilizations will be divided into eight cultures: Javanese, Colonials, Malay, Borneo, Ethnics, Spices, Chinese, and Monopolized.
Unit upgrades are more expensive, but ships two of the upgraded unit upon completion.
Market technologies benefit the entire team.
Researching an Arsenal technology increases the cost of other Arsenal technologies.
Has cultural tech in most buildings that can be researched an infinite number of times, but gets progressively more expensive every time it is researched.
Politicians ship units and give assorted bonuses.
Has Royal Edicts, a choice of powerful technologies that are mutually exclusive to each other.
Bupati – Hero
Warga – Villager
Macan – Hero pet
Nyutra – Mercenary archer
Jager – Weaker but longer ranged skirmisher
Jayengsengkar – Raiding heavy cavalry
Dragonder – Ranged cavalry
Langsir – Anti-infantry light cavalry
Meriam Piring – Cheap but weak artillery
Nyai Kuningan – Anti-infantry artillery
Tweeponder – Fast artillery
Veldstuk - Anti-artillery heavy artillery
Kyai – Healer
Patangpuluhan - Expensive but powerful musketeer
Telik Sandi – Scout
Kompeni – Anti-mercenary infantry
Kyai Keramat – Ultimate artillery
Post – Defensive building that boosts attack of nearby units
Panggung Krapyak – Livestock pen and defensive building
Kepatihan – Trains miscellaneous Javanese units, has civilization and Bupati technologies, allows experience gathering
Benteng – Strong defensive building that can train units
Has two explorers, the Ulama which heals friendly units, converts treasure guardians, and builds Town Centers; and the Saudagar who researches Market technologies, trade resources, and effective against treasure guardians.
Age up by choosing politicians in the Mahligai, with the civilization's personality available as a bonus politician to advance into the Imperial Age.
Military upgrades improves specific stats instead of entire stats.
Artillery are not trained, but built by Zeni.
Mercenaries are trained from Tangsi (Barracks) for infantry and Istal (Stable) for cavalry.
Has customized economic technologies.
Ulama – Hero
Saudagar – Hero
Orang Kampung – villager
Luwak – Coffee Plantation gatherer
Zeni – Artillery builder
Lembing – Anti-infantry javelineer/spearman
Serdadu – Fast swordsman
Istinggar – Musketeer without anti-cavalry bonuses
Pemuras – Skirmisher with anti-cavalry bonuses
Kuda Tizi – Anti-cavalry light cavalry
Hulubalang – Heavy cavalry
Kuda Belazuardi – Slow but powerful ranged heavy cavalry
Gajah Kenaikan – Elephant ranged cavalry
Rentaka – Light artillery
Lela – Artillery
Penggawa – Heavy artillery
Mahalela – Siege artillery
Mahligai – Aging up building
Perpustakaan - Military technology and upgrade building (similar to Arsenal)
Kubu – Defensive building that trains Zeni
Surau – Has technologies for the Ulama and revives him when he fell; must be unlocked from the Home City
Syahbandar – Duplicates unit and resource Home City shipments; must be unlocked from the Home City
Galangan Kapal – Advanced naval technology building; must be unlocked from the Home City
Tangsi – Barracks
Istal – Stable
Colonialist (coming soon)
Ages up by building victory monuments, similar to Wonders.
Gathers spice similar to export, which is used to ally with native transmigrants in the Transmigration Bureau.
Settlers have a lower train limit, which is supplemented with Coolies provided by transmigrant allies.
Has Landrent which provides resources through transmigrant allies.
Military units are trained in blocks.
Many vanilla Age of Empires III units
Bumiputra – Frail anti-infantry infantry
Sapper – Anti-siege siege infantry
Coolie – Transmigrant villager that damages itself while gathering but gathers faster
Mandor – Increases the gathering ability of nearby Coolie
Officer – Melee infantry that inspires nearby infantry
Mounted Officer – Melee cavalry that inspires nearby cavalry
Many vanilla Age of Empires III buildings
Transmigrant Bureau – Trains native migrant units with spice
Residential Palace – Capitol-like building with royal decree technologies and units
Unlike in the vanilla Age of Empires III, mercenaries are not available by default; the player must sign a contract with a certain mercenary warband to hire them. They also cost more coin, has a train limit, and does not provide bounty when trained, but are trained faster.
Some Javanese civilizations can permanently have access to certain mercenaries, often interlocked with Royal Edict choices.
Mercenary warship, represents Orang Laot privateers from the present-day Riau Islands
Panco (coming soon)
Mercenary warship, once used by Sulu-Mindanao people
Mercenary musketeer, German infantry who once served for the Dutch colonial army
Regiment de Meuron
Mercenary musketeer, Swiss mercenaries who served for the Dutch
Mercenary melee infantry, represents Malay warriors trained in martial arts
Mercenary heavy artillery, represents Pucuk Rebung cannons