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Storming the Beaches is the second scenario of Act II: China in Age of Empires III: The Asian Dynasties.

Summary[]

The scenario centers around rescuing Admiral Jinhai and gaining vengeance on the Zamorin's forces in Kozhikhode, India. The scenario starts off with the cinematic "A royal greeting" where it shows Jinhai's fleet exploring the Indian city and ending up being driven and chased out by the Zamorin's troops, and the player must swiftly and successfully save Admiral Jinhai and defeat the Zamorin's forces to complete the scenario.

Objectives[]

Primary objectives[]

  • Build a Town Center and a Dock (1,000 XP)
  • Rescue Admiral Jinhai (1,000 XP)
  • Destroy the Zamorin's Town Center (10,000 XP)

Secondary objectives[]

  • Build a Wonder so your army can Age up (500 XP)
  • Build a Castle on the beach (500 XP)

Players[]

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Player[]

  • Imperial Fleet (Chinese): The player start out on a fair-sized island on the bottom of the map with 5 Villagers, A Covered Wagon, Captain Huang, Lao Chen, 3 Chu Ko Nu, 4 Qiang Pikemen, 1 Chinese Treasure Ship, and Starting Crates worth 1,000 of each resource.

Enemy[]

  • Zamorin Army (Indians): As the player advances and explores east of the island, they will be confronted with a small band of Landsknecht mercenaries and Urumi Swordsmen that will attack them.

Strategy[]

Players start out in a fair sized island on the bottom of the map with 4 Villagers, A Covered Wagon, Captain Huang, Lao Chen, 3 Chu Ko Nu, 4 Qiang Pikemen, 1 Chinese Treasure Ship, and starting crates worth 1,000 of each resource.

Once the resources have been gathered by the Villagers, there will be a massive supply of 800-1000 food gathered from crates, the player can now start to massively spawn Villagers with this bounty of food. To compensate for the massive spawn of Villagers, the player will need to build Villages for their population. At the same time they can purchase improvements from the Market to increase Villager gather rate on resources and other bonuses.

The player can also begin to build Fishing Boats with the surplus wood they received. Although it will be costly in the beginning, they will help provide food needed for growing a military and Villagers. The Fishing Boats should fish close to the player's Dock as they are susceptible to enemy attacks.

As the player advances and explores east of the island, they will be confronted with a small band of Landsknecht mercenaries and Urumi Swordsmen that will attack them. These units are very powerful and will kill many of the player's provided Qiang Pikemen and Chu Ko Nu, leaving 3-4 units dead. Using Lao Chen and Jiang Huang's special abilities is recommended against these units. While these enemies units are fought, two enemy Marathan Catamarans will sail from the north and will attack the Treasure Ship. The player can build a War Junk to take down the Catamarans with ease to handle the threat.

As the ships explore, the player can begin to massively build their military from the Military Academy and begin to age up to the Fortress Age and then the Industrial Age if they have the economy going.

If the player has at least 15 troops, they can send them to the eastern edge of the island to defeat an enemy encampment consisting of an Outpost and Barracks. The encampment will be guarded by enemy Rajputs and Urumi Swordsmen although their numbers will be small and can be dealt with little loss.

Once the Catamarans are sunken, the player has plentiful time to grow their fleet on the island. They can use this time to increase resources gathered and to build an army and navy. The player can proceed to build War Academies for faster military training and Rice Paddies to gather Food and coin faster. While doing this, they should send a pair of ships to scout North and explore the waters and the enemy islands for a visual view.

The player can now transport their large military from the other naval ships they have, it is recommended to have at least 20-25 military units well balanced with Flamethrowers, Changdao Swordsmen, Steppe Riders, Qiang Pikemen, and Chu Ko Nu.

The Zamorin's settlements will be poorly guarded although his military units will put up strong resistance. Groups of 4-5 Howdahs as well Urumi Swordsmen and Rajput will be stationed near each wall checkpoint and can be taken down with the Player's Changdao Swordsmen and Qiang Pikemen. Once the player keeps marching past and defeats the Zamorin's forces defending, they will reach Admiral Jinhai near an Udasi settlement with his captors. Once the player moves their forces to Admiral Jinhai, the scenario is completed.

The map[]

STB map

The map bears many simalarities with Indian-themed maps in the expansion including Deccan and all maps featured in Act III: India. The map consists of a small island in the south and a larger landmass in the north, both separated from a stretch of sea. Players begin on the smaller island in the south where resources are somewhat limited. Ashoka and Eucalyptus trees dominate both landmasses although are scarcer in the smaller island, Nilgai are the only huntable animal in the island, and are found in small herds of 3-4. Treasures can be found on the small island but are defended by stronger Treasure Guardians including Lions and Rhinoceroses. The sea in the map contains many bounties as well, Tuna can be fished in the sea for Food while Humpback Whales can be used for Coin.

Gallery[]

Campaigns in Age of Empires III
3Icon48px Age of Empires III
TutorialMaster the Basics · Try a Game
Act I: BloodBreakout · Into the Caves · Pirates! · The Ottoman Fort · Temples of the Aztec · A Pirate's Help · Spanish Treasure Fleet · The Fountain of Youth?
Act II: IceDefend the Colony · Strange Alliances · The Rescue · The Seven Years' War · The Great Lakes · Respect · Warwick's Stronghold · Bring Down the Mountain
Act III: SteelRace for the Rails · Hold the Fort · The Boneguard's Lair · The Lost Spanish Gold · Bolivar's Revolt · Journey Through the Andes · Last City of the Inca · Last Stand of the Boneguard
3WCIcon48px The WarChiefs
Act I: FireWar Dance (War Ceremony· The Rescue · Breed's Hill · Crossing the Delaware · Saratoga · Valley Forge · The Battle of Morristown · The Battle of Yorktown
Act II: ShadowThe Bozeman Trail · Red Cloud's War (A Reckoning· Claims · Ambushed! (Urgent News· Turning Point (To Stop a War· Trust · Battle of the Little Bighorn (Battle of the Greasy Grass)
3ADIcon48px The Asian Dynasties
Act I: JapanThe Siege of Osaka · Uprising! · Clearing the Road · Last Stand at Fushimi · The Battle of Sekigahara
Act II: ChinaTo Finish a Fleet · Storming the Beaches · Lost Ships · A Rescue in the Wilderness · No Empire Lasts Forever
Act III: IndiaInto the Punjab · Fires of Calcutta · Resist! · Raid in Delhi · Company Confrontation
Age3DE Icon Definitive Edition
Historical BattlesAlgiers · Christopher da Gama's Expedition · Chuvash Cape · Raid on the Caribbean · Fort Duquesne · Battle of New Orleans · The Burning of USS Philadelphia · Grito de Dolores · Battle of Queenston Heights
The Art of WarEarly Economy · Treasures · Home City Shipments · Booming · Build Orders · Early Defense · Early Offense · Land Battle · Naval Battle · Artillery
Event scenariosBombard Brawl
Age3DE Icon The African Royals
Historical BattlesThe Battle of the Three Kings · Fall of the Hausa · The Era of the Princes
Names in brackets are the scenario's name in the Definitive Edition.
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