Steppe Husbandry gives a similar effect like the Frankish unique technology Chivalry and the Gothic unique technology Perfusion; Further boosting the creation speed of key units of the Cuman army, namely Light Cavalry and Cavalry Archers. If the player wants to create a quick, cost-effective army, this technology is useful, especially by its cost and the fact that all Cuman cavalry already move 10%/15% faster in the Castle/Imperial Age. However, it doesn't affect Kipchaks or Genitours.
In the Imperial Age, the creation speed can be improved with Conscription, and even more if the player has a Briton and/or a Hunnic ally, which makes their Archery Range and Stable work 20% faster, respectively.
Team bonuses Edit
|Garland Wars | Yeomen | Logistica | Furor Celtica | Rocketry | Bearded Axe | Anarchy | Perfusion | Atheism | Kataparuto | Shinkichon | El Dorado | Drill | Mahouts | Zealotry | Supremacy | Crenellations | Artillery | Berserkergang|
|Atlatl | Warwolf | Greek Fire | Stronghold | Great Wall | Chivalry | Marauders | Andean Sling | Couriers | Sultans | Shatagni | Pavise | Silk Road | Yasama | Panokseon | Corvinian Army | Recurve Bow | Obsidian Arrows | Nomads | Boiling Oil | Madrasah | Orthodoxy | Druzhina | Inquisition | Ironclad | Sipahi | Chieftains|
|The African Kingdoms|
|Kasbah | Maghrabi Camels | Tigui | Farimba | Royal Heirs | Torsion Engines | Carrack | Arquebus|
|Rise of the Rajas|
|Howdah | Manipur Cavalry | Tusk Swords | Double Crossbow | Thalassocracy | Forced Levy | Chatras | Paper Money|
|The Last Khans|
|Stirrups | Bagains | Steppe Husbandry | Cuman Mercenaries | Hill Forts | Tower Shields | Silk Armor | Timurid Siegecraft | Kamandaran|