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This article is about the building in Age of Empires. For the building in other games of the series, see Stable.

Used to train cavalry units that engage in hand-to-hand combat. Required to build Academies.
—In-game description in the Definitive Edition

The Stable is a military building in Age of Empires that becomes available once a Barracks is built (unless starting the match from the Bronze Age, or in Return of Rome, the Tool Age). It trains and improves cavalry.

Trained units can be garrisoned inside by setting the building's rally point to itself. Once a unit is ejected, it cannot be regarrisoned.

Gameplay[]

The Stable is the training building for mounted melee units, which tend to be more expensive than infantry but have advantages in speed and/or durability. The player must have built a Stable to unlock the Academy building (unless starting the match from the Bronze Age). These units are trained at the Stable, depending on the faction and age:

  • Scout: a Tool Age unit which only requires food, and gains additional Line of Sight. Effective for exploration and mopping up Bowmen.
  • The Chariot line: a fast-attack option that requires no gold and is resistant to Priest conversion. The Scythe Chariot ultimate upgrade is effective against tightly-packed groups.
  • The Cavalry line: an expensive but potent fast-attack option with a bonus against Swordsmen. The Cataphract ultimate upgrade is extremely durable.
  • Camel Rider: a counter to most mounted units, including Horse Archers.
  • The War Elephant line: very slow, very durable, very food-intensive, excellent against buildings and tightly packed groups.

Units[]

Clicking on the icon links to the corresponding page.

Stable
Requires
Returnofrome greek barracks icon Barracks
Stone Age Icon (DE)
Tool Age Icon (DE)
Bronze Age Icon (DE)
Iron Age Icon (DE)
Scout Chariot
Requires
Wheelicon Wheel
Aoede scythe chariot available
Cavalry
Heavy Cavalry
Cataphract
Camel Rider War Elephant
Armored Elephant


Unit availability[]

The following table shows the availability of units for every civilization.

= Available
= Unavailable
Civilization ChariotDE ScytheDE Cavalry111 HeavyCavalryDE Returnofrome cataphract icon Camel RiderDE War ElephantDE Returnofrome armored elephant icon
Assyrians AoE Assyrians
Babylonians AoE Babylonians
Carthaginians AoE Carthaginians
Choson AoE Choson
Egyptians AoE Egyptians
Greeks AoE Greeks
Hittites AoE Hittites
Lac Viet AoE Lac Viet
Macedonians AoE Macedonians
Minoans AoE Minoans
Palmyrans AoE Palmyrans
Persians AoE Persians
Phoenicians AoE Phoenicians
Romans AoE Romans
Shang AoE Shang
Sumerians AoE Sumerians
Yamato AoE Yamato
Civilization ChariotDE ScytheDE Cavalry111 HeavyCavalryDE Returnofrome cataphract icon Camel RiderDE War ElephantDE Returnofrome armored elephant icon

Upgrades[]

Hit points Architecture aoe Architecture (+20%)
Line of Sight RoR City Watch City Watch (+3)
Writing Writing (share Line of Sight with allies)
Construction time Architecture aoe Architecture (-33%)

Civilization bonuses[]

Team bonuses[]

Changelog[]

RomeIcon The Rise of Rome[]

  • The Scythe Chariot, Camel Rider, and Armored Elephant can be created at the Stable.

AoE2Icon-ReturnRome Return of Rome[]

  • Yamato AoE Yamato: Upgrades at the Stable cost -30%.
  • Team bonuses added:

History[]

The horses that survived the last Ice Age were relatively small animals unsuited for riding or pulling. They were hunted out of existence in the Americas and domesticated first for food on the steppes of Asia. Over many generations of selective breeding, they grew large enough to be of use other than as food. One issue that had to be resolved was how to harness them without causing choking. Humans eventually learned to ride, first from the rear, non- control position over the hips, and then from the forward position that we are familiar with today. The first evidence of horses being ridden appears in the second millenium B.C., although it is generally accepted that they were ridden earlier in Asia. The Stable represents the application of animals, primarily the horse, to warfare, first pulling chariots and then carrying warriors. Detailed records survive from Assyria and elsewhere related to the acquisition, training, equipping, and employment of horses in battle.
Age of Empires manual

Trivia[]

  • The Scout is the only universally available cavalry unit. The second most widespread is the Cavalry, which is available to 15 of the 17 civilizations.
    • In contrast, Cataphracts are available to only six civilizations.
  • Although no civilization has a complete Stable technology tree, the Palmyrans are only missing the Cataphract.
    • In contrast, the Greeks and Minoans are each missing six of the nine available cavalry units.

Gallery[]

Buildings in Age of Empires
Civilian buildings
GeneralReturnofrome stone age house icon House · AOEDE Temple icon Temple · Returnofrome greek iron age government center iconReturnofrome east asian iron age government center iconReturnofrome egyptian iron age government center iconReturnofrome mesopotamian iron age government center iconReturnofrome roman iron age government center icon Government Center · Returnofrome greek wonder iconReturnofrome east asian wonder iconReturnofrome egyptian wonder iconReturnofrome mesopotamian wonder iconReturnofrome roman wonder icon Wonder
EconomicReturnofrome greek town center iconReturnofrome east asian town center iconReturnofrome egyptian town center iconReturnofrome mesopotamian town center iconReturnofrome roman town center icon Town Center · AOEDE Dock icon Dock · Storage Pit icon Storage Pit · AOEDE Granary icon Granary · Market AOEDE icon Market · AOEDE Farm icon Farm
UnconstructableAqueduct aoe2DE Aqueduct · Army Tent icon nuRoR Army Tent · Barricade aoe2DE Barricade · Chain aoe2DE Chain · Amphitheatre aoe2DE Colosseum · 2de granary new icon Granary · Pyramid aoe2DE Great Pyramid · Hut small aoe2DE Hut · Returnofrome greek wonder icon Monument · Pyramid aoe2DE Pyramid · Returnofrome ruins icon Ruins · AOEDE Trade Workshop icon Trade Workshop · Yurt thatch small aoe2DE Yurt
Military buildings
ProductionReturnofrome greek barracks iconReturnofrome east asian barracks iconReturnofrome egyptian barracks iconReturnofrome mesopotamian barracks iconReturnofrome roman barracks icon Barracks · AOEDE Archery Range icon Archery Range · AOEDE Stable icon Stable · AOEDE Siege Workshop icon Siege Workshop · Returnofrome greek academy iconReturnofrome east asian academy iconReturnofrome egyptian academy iconReturnofrome mesopotamian academy iconReturnofrome roman academy icon Academy
TowerAOEDE Watch Tower icon Watch Tower · AOEDE Sentry Tower icon Sentry Tower · Returnofrome greek guard tower iconReturnofrome east asian guard tower iconReturnofrome egyptian guard tower iconReturnofrome mesopotamian guard tower iconReturnofrome roman guard tower icon Guard Tower · Returnofrome greek guard tower iconReturnofrome east asian guard tower iconReturnofrome egyptian guard tower iconReturnofrome mesopotamian guard tower iconReturnofrome roman guard tower icon Ballista Tower
WallReturnofrome small wall icon Small Wall · Returnofrome greek medium wall iconReturnofrome east asian medium wall iconReturnofrome egyptian medium wall iconReturnofrome mesopotamian medium wall iconReturnofrome roman medium wall icon Medium Wall · Returnofrome greek fortified wall iconReturnofrome east asian fortified wall iconReturnofrome egyptian fortified wall iconReturnofrome mesopotamian fortified wall iconReturnofrome roman fortified wall icon Fortified Wall · Small Gate (AOE RoR) icon Small Gate · Medium Gate (AOE RoR) icon Medium Gate · Fortified Gate (AOE RoR) icon Fortified Gate
UnconstructableReturnofrome greek guard tower iconReturnofrome east asian guard tower iconReturnofrome egyptian guard tower iconReturnofrome mesopotamian guard tower iconReturnofrome roman guard tower icon Mirror Tower · Returnofrome greek guard tower iconReturnofrome east asian guard tower iconReturnofrome egyptian guard tower iconReturnofrome mesopotamian guard tower iconReturnofrome roman guard tower icon Zenobia's Tower
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