This article is about the building in Age of Empires. For the building in other games of the series, see Stable. |
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“ | Used to train cavalry units that engage in hand-to-hand combat. Required to build Academies. | ” |
—In-game description in the Definitive Edition |
The Stable is a military building in Age of Empires that becomes available once a Barracks is built (unless starting the match from the Bronze Age, or in Return of Rome, the Tool Age). It trains and improves cavalry.
Trained units can be garrisoned inside by setting the building's rally point to itself. Once a unit is ejected, it cannot be regarrisoned.
Gameplay[]
The Stable is the training building for mounted melee units, which tend to be more expensive than infantry but have advantages in speed and/or durability. The player must have built a Stable to unlock the Academy building (unless starting the match from the Bronze Age). These units are trained at the Stable, depending on the faction and age:
- Scout: a Tool Age unit which only requires food, and gains additional Line of Sight. Effective for exploration and mopping up Bowmen.
- The Chariot line: a fast-attack option that requires no gold and is resistant to Priest conversion. The Scythe Chariot ultimate upgrade is effective against tightly-packed groups.
- The Cavalry line: an expensive but potent fast-attack option with a bonus against Swordsmen. The Cataphract ultimate upgrade is extremely durable.
- Camel Rider: a counter to most mounted units, including Horse Archers.
- The War Elephant line: very slow, very durable, very food-intensive, excellent against buildings and tightly packed groups.
Units[]
Clicking on the icon links to the corresponding page.
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Requires Wheel |
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Unit availability[]
The following table shows the availability of units for every civilization.
= Available | |
= Unavailable |
Civilization | ||||||||
---|---|---|---|---|---|---|---|---|
Assyrians | ||||||||
Babylonians | ||||||||
Carthaginians | ||||||||
Choson | ||||||||
Egyptians | ||||||||
Greeks | ||||||||
Hittites | ||||||||
Lac Viet | ||||||||
Macedonians | ||||||||
Minoans | ||||||||
Palmyrans | ||||||||
Persians | ||||||||
Phoenicians | ||||||||
Romans | ||||||||
Shang | ||||||||
Sumerians | ||||||||
Yamato | ||||||||
Civilization |
Upgrades[]
Hit points | Architecture (+20%) |
Line of Sight | City Watch (+3) Writing (share Line of Sight with allies) |
Construction time | Architecture (-33%) |
Civilization bonuses[]
- Macedonians: Stables are four times more resistant to conversion.
- Romans: Stables cost -10%.
- Yamato: Upgrades at the Stable cost -30%.*
Team bonuses[]
- Babylonians: Stables are built 10% faster.
- Choson: Stables have +2 Line of Sight.
- Palmyrans: Unit upgrades at the Stable and technologies benefiting the Stable are researched 30% faster.
- Persians: Stables work 20% faster.
- Yamato: Stables cost -33% wood.
Changelog[]
The Rise of Rome[]
- The Scythe Chariot, Camel Rider, and Armored Elephant can be created at the Stable.
Return of Rome[]
- Yamato: Upgrades at the Stable cost -30%.
- Team bonuses added:
- Babylonians: Stables are built 10% faster.
- Choson: With update 93001, Stables have +2 Line of Sight.
- Palmyrans: Technologies at and benefiting the Stable are researched 30% faster.
- Persians: Stables work 20% faster. Yamato: Stables cost -33% wood.
Trivia[]
- The Scout is the only universally available cavalry unit. The second most widespread is the Cavalry, which is available to 15 of the 17 civilizations.
- In contrast, Cataphracts are available to only six civilizations.
- Although no civilization has a complete Stable technology tree, the Palmyrans are only missing the Cataphract.
- In contrast, the Greeks and Minoans are each missing six of the nine available cavalry units.
History[]
“ | The horses that survived the last Ice Age were relatively small animals unsuited for riding or pulling. They were hunted out of existence in the Americas and domesticated first for food on the steppes of Asia. Over many generations of selective breeding, they grew large enough to be of use other than as food. One issue that had to be resolved was how to harness them without causing choking. Humans eventually learned to ride, first from the rear, non- control position over the hips, and then from the forward position that we are familiar with today. The first evidence of horses being ridden appears in the second millenium B.C., although it is generally accepted that they were ridden earlier in Asia. The Stable represents the application of animals, primarily the horse, to warfare, first pulling chariots and then carrying warriors. Detailed records survive from Assyria and elsewhere related to the acquisition, training, equipping, and employment of horses in battle. | ” |
—Age of Empires manual |
Gallery[]
Buildings in Age of Empires | |
---|---|
Civilian buildings | |
General | House · Temple · Government Center · Wonder |
Economic | Town Center · Dock · Storage Pit · Granary · Market · Farm |
Unconstructable | Aqueduct · Army Tent · Barricade · Chain · Colosseum · Granary · Great Pyramid · Hut · Monument · Pyramid · Ruins · Trade Workshop · Yurt |
Military buildings | |
Production | Barracks · Archery Range · Stable · Siege Workshop · Academy |
Tower | Watch Tower · Sentry Tower · Guard Tower · Ballista Tower |
Wall | Small Wall · Medium Wall · Fortified Wall · Small Gate · Medium Gate · Fortified Gate |
Unconstructable | Mirror Tower · Zenobia's Tower |