“ | Villager attack and hitpoints increased. | ” |
—In-game description |
Spirit Medicine is a technology in Age of Empires III: The WarChiefs that can be researched by Native American civilizations at the Market. Once researched, it increases the hit points of villagers by 35%, damage by 3, Line of Sight and ranged attack range by 4, as well as units affected by villager upgrades hit points by 10%, damage by 1, and Line of Sight by 2.
Note that Fishing Boats are affected by Spirit Medicine since they are classified as villagers, although they do not benefit from the attack increase since they have no attack.
Strategy[]
Spirit Medicine is an important technology for protecting Villagers from enemy attacks. In addition, due to the increased damage and range, hunting is faster.
Changelog[]
The Asian Dynasties[]
- Spirit Medicine costs 150 food.
Definitive Edition[]
- Spirit Medicine costs 120 food.
See also[]
- Great Coat – similar technology for European civilizations that increases villager hit points
- Blunderbuss – similar technology for European civilizations that increases villager attack, range, and Line of Sight
- Eastern Medicine – Asian counterpart
- Tribal Societies – similar technology for African civilizations that increases villager hit points and speed
- Royal Hunters – similar technology for African civilizations that increases villager range and Line of Sight
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African | |
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