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− | {{ |
+ | {{For|unit in [[Age of Empires II: The Age of Kings|Age of Empires II]]|other uses of the term|Spearman}} |
− | {{Infobox unit |
+ | {{Infobox AoE2 unit |
|Name = Spearman |
|Name = Spearman |
||
− | |Image = < |
+ | |Image = <gallery> |
+ | Spearman aoe2DE.png|Definitive |
||
− | [[File:spearman_aoe2DE.png]] |
||
− | + | SpearmanIcon.jpg|Original |
|
+ | </gallery> |
||
− | [[File:SpearmanIcon.jpg|45px]]</tabber> |
||
− | |Type = [[Infantry |
+ | |Type = [[Infantry unit (Age of Empires II)|Infantry]] |
− | |Intro = |
+ | |Intro = {{2icons|Age of Empires II}} |
− | |Age = |
+ | |Age = {{2icons|Feudal Age}} |
|Civilization = All civilizations |
|Civilization = All civilizations |
||
− | |Building = |
+ | |Building = {{2icons|Barracks}}<br />{{2icons|Donjon}} ([[Sicilians]] only) |
− | |UpTo = |
+ | |UpTo = '''{{2icons|Pikeman}}''' |
− | |UpCost = [[File: |
+ | |UpCost = [[File:PikemanUpDE.png|22px]] {{resources|food = {{tt|160|215 before update 81058}}|gold = 90}} |
− | |UpTime = 45 seconds |
+ | |UpTime = {{tt|35|45 before update 81058}} seconds |
− | | |
+ | |Time = 22 seconds |
|Wood = 25 |
|Wood = 25 |
||
|Food = 35 |
|Food = 35 |
||
|HP = 45 |
|HP = 45 |
||
+ | |MAttack = 3 |
||
⚫ | |||
− | |AttackBonus = +15 vs [[Armor class: Cavalry|Cavalry]]<br>+15 vs [[Armor class: War elephant|War elephant]]<br>{{tt|+12|+7 in The Conquerors, +9 from The Forgotten to patch 5.6}} vs [[Armor class: Camel|Camel]]<br>{{tt|+9|+7 in The Conquerors}} vs [[Armor class: Ship|Ship]]<br>+9 vs [[Armor class: Fishing Ship|Fishing Ship]]<br>+4 vs [[Armor class: Mameluke|Mameluke]]<br>+1 vs [[Armor class: Eagle Warrior|Eagle Warrior]]<br>+1 vs [[Armor class: Standard building|Standard building]] |
+ | |AttackBonus = +15 vs [[Armor class: Cavalry|Cavalry]]<br />+15 vs [[Armor class: War elephant|War elephant]]<br />{{tt|+12|+7 in The Conquerors, +9 from The Forgotten to patch 5.6}} vs [[Armor class: Camel|Camel]]<br />{{tt|+9|+7 in The Conquerors}} vs [[Armor class: Ship|Ship]]<br />+9 vs [[Armor class: Fishing Ship|Fishing Ship]]<br />+4 vs [[Armor class: Mameluke|Mameluke]]<br />+1 vs [[Armor class: Eagle Warrior|Eagle Warrior]]<br />+1 vs [[Armor class: Standard building|Standard building]] |
− | |ROF = 3 |
+ | |ROF = 3 |
|Armor = 0 |
|Armor = 0 |
||
|PierceArmor = 0 |
|PierceArmor = 0 |
||
|Speed = 1 |
|Speed = 1 |
||
+ | |LOS = {{AoE2Icon|Dark}} 4<br />{{AoE2Icon|Feudal}} 6 |
||
− | |LOS = 4 |
||
− | |Class = [[Armor class: Infantry|Infantry]]<br>[[Armor class: Spearman|Spearman]] |
+ | |Class = [[Armor class: Infantry|Infantry]]<br />[[Armor class: Spearman|Spearman]] |
}} |
}} |
||
− | {{quote| |
+ | {{quote|Anti-cavalry infantry unit.|''Age of Empires II'' description}} |
− | The '''Spearman''' is an [[Infantry |
+ | The '''Spearman''' is an [[Infantry unit (Age of Empires II)|infantry]] unit in ''[[Age of Empires II: The Age of Kings|Age of Empires II]]'' that can be trained at the [[Barracks (Age of Empires II)|Barracks]] (and also [[Donjon]]s for the [[Sicilians]]) once the [[Feudal Age (Age of Empires II)|Feudal Age]] is reached. They are a good early [[Cavalry unit (Age of Empires II)|cavalry]]-counter, but are weak against virtually everything else. If not upgraded, a Spearman is one of only two military units (the other one being the [[Skirmisher (Age of Empires II)|Skirmisher]]) to lose outright to a [[Villager (Age of Empires II)|Villager]] with [[Loom]]. Since no [[gold]] is required to train them, Spearmen are considered [[trash unit]]s. |
== Tactics == |
== Tactics == |
||
− | Spearmen are very cheap and massed easily, allowing them to overwhelm enemy cavalry. They are useful in preventing early [[Scout Cavalry (Age of Empires II)|Scout Cavalry]] charges, but against [[Castle Age]] cavalry such as [[Knight |
+ | Spearmen are very cheap and massed easily, allowing them to overwhelm enemy cavalry. They are useful in preventing early [[Scout Cavalry (Age of Empires II)|Scout Cavalry]] charges, but struggle against [[Castle Age (Age of Empires II)|Castle Age]] cavalry such as [[Knight (Age of Empires II)|Knight]]s or [[Camel Rider (Age of Empires II)|Camel Riders]]. Players generally use this unit to defend their base against cavalry raids. As their stats are lackluster and they suffer the unfortunate combination of low movement speed and no range, they should not be used for raiding. |
== Further statistics == |
== Further statistics == |
||
+ | {{Further statistics |
||
− | {| class="wikitable" style="font-size:89%; width:500px; width: 100%;left" align="left" |
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+ | |Size = 100 |
||
− | |- |
||
⚫ | |||
− | ! colspan="2" style="color:black; font-size:110%; padding:1em;" | Unit strengths and weaknesses |
||
⚫ | |||
− | |- |
||
+ | |Regeneration = {{2icons|Stronghold}} (30 HP/min when within 18 tiles square of a team [[Celts]] Castle) |
||
− | |'''Strong vs.''' |
||
⚫ | |Attack = {{2icons|Forging}} (+1)<br />{{2icons|Iron Casting}} (+1)<br />{{2icons|Blast Furnace}} (+2)<br />{{2icons|Arson}} (+2 attack against [[Armor class: Standard building|standard buildings]])<br />{{2icons|Garland Wars}} (+4, [[Aztecs (Age of Empires II)|Aztecs]] only)<br />{{2icons|Druzhina}} (gives [[trample damage]] in 0.5 tiles radius, [[Slavs]] only)<br />{{2icons|Chieftains}} (+5 against [[Armor class: Cavalry|cavalry]] and +{{tt|4|2 from patch 4.8 to patch 5.6}} against [[Armor class: Camel|camels]], [[Vikings]] only)<br />{{2icons|Wootz Steel}} (attack ignores armor, [[Dravidians]] only) |
||
⚫ | |||
⚫ | |||
− | |- |
||
+ | |Resistance = {{2icons|Devotion}} (+1 min, +1 max)<br />{{2icons|Faith}} (+4 min, +4 max)<br />{{2icons|Heresy}} (die upon getting converted)<br />{{2icons|First Crusade}} (+4 min, +4 max, [[Sicilians]] only) |
||
− | |'''Weak vs.''' |
||
⚫ | |||
⚫ | |||
+ | |Cost = {{2icons|Kshatriyas}} ({{Resources|food = -25%}}, [[Gurjaras]] only) |
||
− | |- |
||
⚫ | |||
− | ! colspan="2" style="color:black; font-size:110%; padding:1em;" | Upgrades |
||
+ | |Other = {{2icons|Chieftains}} (generates gold when killing Villagers, trade units, and Monks, [[Vikings]] only) |
||
− | |- |
||
⚫ | |||
− | |'''Attack''' |
||
⚫ | |||
⚫ | |{{2icons|Forging}} (+1)<br />{{2icons|Iron Casting}} (+1)<br />{{2icons|Blast Furnace}} (+2)<br />{{2icons|Arson}} (+2 attack against [[Armor class: Standard building|standard buildings]])<br />{{2icons|Garland Wars}} (+4, [[Aztecs (Age of Empires II)|Aztecs]] only)<br />{{2icons|Druzhina}} ([[ |
||
− | |- |
||
− | |'''Armor''' |
||
⚫ | |||
− | |- |
||
− | |'''Speed''' |
||
⚫ | |||
− | |- |
||
− | |'''Sight''' |
||
⚫ | |||
− | |- |
||
− | |'''Conversion defense''' |
||
− | |{{2icons|Faith}}<br />{{2icons|Heresy}} |
||
− | |- |
||
− | |'''Creation speed''' |
||
⚫ | |||
− | |- |
||
− | |'''Upgrades''' |
||
⚫ | |||
⚫ | |||
− | |||
− | {{-}} |
||
== Civilization bonuses == |
== Civilization bonuses == |
||
+ | * {{2icons|Armenians}}: Spearmen are available in the [[Dark Age (Age of Empires II)|Dark Age]]. Pikeman can be researched in the Feudal Age. |
||
− | * [[Aztecs (Age of Empires II)|Aztecs]]: Spearmen are created {{tt|18%|the tech tree incorrectly states that it's only 15%}} faster. |
||
⚫ | |||
⚫ | |||
− | * |
+ | * {{2icons|Bohemians}}: Spearmen deal +25% bonus damage. |
⚫ | |||
⚫ | |||
− | * |
+ | * {{2icons|Burmese}}: Spearmen have +1/+2/+3 attack in the Feudal/Castle/Imperial Age. Researching [[Devotion]] and [[Faith]] is 50% cheaper. |
+ | * {{2icons|Byzantines}}: Spearmen are 25% cheaper. |
||
⚫ | |||
⚫ | |||
⚫ | * |
||
⚫ | |||
− | * [[Japanese (Age of Empires II)|Japanese]]: Spearmen attack {{tt|33%|the tech tree incorrectly states that it's only 25%}} faster. |
||
+ | * {{2icons|Dravidians}}: Researching [[Arson]] and [[Squires]] and upgrading to Pikeman is 50% cheaper. |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | * {{2icons|Georgians}}: Spearmen receive -20% damage (-40% instead of -25%) when fighting from higher elevation. |
||
⚫ | |||
⚫ | * {{2icons|Goths}}: Spearmen are {{tt|25%/30%/35%|10%/15%/25% before patch 1.0b; 35% always before update 36202}} cheaper in the Feudal/Castle/Imperial Age, and have {{tt|+1/+2/+3 in the Feudal/Castle/Imperial Age|+1 in all ages before update 36202}} attack against [[Armor class: Standard building|standard buildings]]. |
||
− | * [[Slavs]]: [[Tracking]] is free. |
||
+ | * {{2icons|Incas}}: Spearmen cost {{Resources|food = -15%/-20%/-25%}} in the Feudal/Castle/Imperial Age. |
||
⚫ | |||
+ | * {{2icons|Japanese}}: Spearmen attack 33% faster. |
||
⚫ | |||
+ | * {{2icons|Koreans}}: Spearmen cost {{Resources|wood = {{tt|-50%|-20% before update 87863}}}}. |
||
− | * [[Teutons]]: Starting in the Castle Age, Barracks units gain +1 armor. |
||
+ | * {{2icons|Lithuanians}}: Spearmen move 10% faster. |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | * {{2icons|Romans}}: Spearmen receive double the effect from armor upgrades. |
||
+ | * {{2icons|Sicilians}}: Spearmen take {{tt|-33%|-50% before update 66692}} bonus damage. |
||
+ | * {{2icons|Spanish}}: [[Blacksmith (Age of Empires II)|Blacksmith]] upgrades that benefit Spearmen cost no gold. Researching technologies that benefit Spearmen provides {{Resources|gold = 20}} each. |
||
⚫ | |||
+ | * {{2icons|Teutons}}: Spearmen have {{tt|+1|since update 35584}} armor in the Castle Age and {{tt|+2|+1 between updates 36906 35584}} armor in the Imperial Age. |
||
⚫ | |||
+ | * {{2icons|Vikings}}: Spearmen have {{tt|+20%|+10%/+15%/+20% in the Feudal/Castle/Imperial Age before update 56005}} hit points. |
||
== Team bonuses == |
== Team bonuses == |
||
+ | * {{2icons|Armenians}}: Spearmen have +2 Line of Sight. |
||
− | * A team containing [[Berbers]]: With [[Kasbah]] researched, researching [[Conscription]] is 25% faster. |
||
⚫ | |||
− | * |
+ | * {{2icons|Goths}}: Spearmen are created (only at Barracks) and upgraded 20% faster. Researching [[Squires]] and [[Arson]] is 20% faster. |
⚫ | |||
− | * |
+ | * {{2icons|Lithuanians}}: Researching [[Heresy]], [[Devotion]] and [[Faith]] is 20% faster. |
+ | * {{2icons|Portuguese}}: Upgrades that benefit Spearmen are researched 25% faster. |
||
⚫ | |||
⚫ | |||
== Changelog == |
== Changelog == |
||
− | === |
+ | === {{2icons|AoK}} === |
− | * |
+ | * {{2icons|Goths}}: Spearmen are 10%/15%/25% cheaper in the Feudal/Castle/Imperial Age and have an extra +1 attack against [[Armor class: Standard building|standard buildings]]. |
⚫ | |||
+ | * The Pikeman upgrade takes 45 seconds and costs {{resources|food = 215|gold = 90}}. |
||
− | === |
+ | === {{2icons|TC}} === |
− | * |
+ | * Spearmen gain +7 attack against [[Armor class: Camel|camel units]] and [[Armor class: Ship|ships]]. |
* [[Heresy]] introduced. |
* [[Heresy]] introduced. |
||
− | * |
+ | * {{2icons|Aztecs}}: [[Garland Wars]] introduced. |
− | * |
+ | * {{2icons|Goths}}: With patch 1.0b, Spearmen are 35% cheaper. [[Perfusion]] introduced. |
− | === |
+ | === {{2icons|TF}} === |
− | * |
+ | * Spearmen have +9 attack against camels and ships. |
− | === |
+ | === {{2icons|TAK}} === |
* [[Arson]] introduced. |
* [[Arson]] introduced. |
||
− | * |
+ | * {{2icons|Vikings}}: With [[Patch 4.8 (Age of Empires II)|patch 4.8]], [[Chieftains]] affects Spearmen. It gives Spearmen +2 attack against [[Armor class: Camel|camels]]. |
− | === |
+ | === {{2icons|RotR}} === |
− | * With [[Patch 5.7 (Age of Empires II)|patch 5.7]], Spearmen |
+ | * With [[Patch 5.7 (Age of Empires II)|patch 5.7]], Spearmen deal +12 damage against [[Armor class: Camel|camel units]]. |
− | * |
+ | * {{2icons|Vikings}}: With patch 5.7, Chieftains gives Spearmen an extra +4 attack against camels. |
− | === |
+ | === {{2icons|DE}} === |
+ | * {{2icons|Bulgarians}}: With [[update 42848]], Blacksmith upgrades that benefit Spearmen cost {{Resources|food = -50%}}. |
||
− | * [[Koreans]]: Spearmen costs -15% wood. |
||
+ | * Bulgarians: Initially, the team bonus gave the [[Blacksmith (Age of Empires II)|Blacksmith]] a 50% work rate boost. With update 42848, this was changed to a 80% work rate boost. |
||
⚫ | |||
+ | * {{2icons|Koreans}}: Spearmen cost {{Resources|wood = -15%}}. With [[update 39284]], they cost {{Resources|wood = -20%}}. |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | * {{2icons|Lithuanians}}: Initially, [[Tower Shields]] granted +1 pierce armor. With [[update 36906]], it grants +2 pierce armor. |
||
+ | * {{2icons|Portuguese}}: With update 42848, as a civilization bonus, technologies that benefit Spearmen are researched 30% faster. |
||
− | == |
+ | === {{2icons|DotD}} === |
+ | * {{2icons|Vikings}}: With [[update 56005]], Spearmen have +20% HP. |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | == |
+ | === {{2icons|DoI}} === |
+ | * {{2icons|Sicilians}}: With [[update 66692]], Spearmen resist only 33% bonus damage. With [[update 81058]], [[Donjon]]s can now train Spearmen. |
||
− | [[File:Spears.jpg|thumb]] |
||
+ | * {{2icons|Portuguese}}: With [[update 73855]], as a team bonus, technologies that benefit Spearmen are researched 25% faster. |
||
+ | * With [[update 81058]], the [[Pikeman (Age of Empires II)|Pikeman]] upgrade costs decreased to {{Resources|food = 160|gold = 90}} and takes 35 seconds to research. |
||
+ | * {{2icons|Incas}}: With update 81058, Spearmen cost {{Resources|food = -20%/-25%/-30%}} in the Feudal/Castle/Imperial Age. |
||
+ | * {{2icons|Malay}}: With update 81058, infantry armor upgrades are free. |
||
⚫ | |||
+ | * {{2icons|Chinese}}: With [[update 87863]], technologies that benefit Spearmen are 5%/10%/15% cheaper in the Feudal/Castle/Imperial Age. |
||
+ | * Koreans: With update 87863, spearmen cost {{Resources|wood = -50%}}. |
||
+ | |||
+ | === {{2icons|TMR}} === |
||
+ | * {{2icons|Incas}}: With [[update 99311]], they cost {{resources|food = -15%/-20%/-25%}} in the Feudal/Castle/Imperial Age. |
||
+ | |||
+ | == Heroes == |
||
+ | There is one [[Hero (Age of Empires II)|hero]] in the game with the appearance of a Spearman: |
||
+ | * [[File:Little john aoe2DE.png|22px]] [[Little John]] |
||
+ | |||
+ | == History == |
||
{{quote|The medium infantry of medieval armies were often spearmen wearing half-armor, usually a helmet and armor on the upper body. As the Middle Ages advanced, the role of the spearman became more important. Armies learned to employ large formations of spearmen as a counter to heavy cavalry attacks because horses would not charge home against a bristling wall of spear points. Spearmen were most effective when emulating the ancient Greek phalanx, a dense box of men that could extend several spear points in a chosen direction. As towns grew in importance toward the end of the period, they fielded large contingents of trained spearmen. These were very effective in battle for the cost of their equipment and training. Spearmen were originally deployed in a defensive posture, but the best of the spearman armies, such as the Swiss, Scots, and Flemish, learned to maneuver and take the offensive.|''Age of Empires II'' manual}} |
{{quote|The medium infantry of medieval armies were often spearmen wearing half-armor, usually a helmet and armor on the upper body. As the Middle Ages advanced, the role of the spearman became more important. Armies learned to employ large formations of spearmen as a counter to heavy cavalry attacks because horses would not charge home against a bristling wall of spear points. Spearmen were most effective when emulating the ancient Greek phalanx, a dense box of men that could extend several spear points in a chosen direction. As towns grew in importance toward the end of the period, they fielded large contingents of trained spearmen. These were very effective in battle for the cost of their equipment and training. Spearmen were originally deployed in a defensive posture, but the best of the spearman armies, such as the Swiss, Scots, and Flemish, learned to maneuver and take the offensive.|''Age of Empires II'' manual}} |
||
+ | |||
+ | == Trivia == |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | * Though the Turks cannot upgrade Spearmen to Pikemen, their fully upgraded Spearmen can defeat Malian Pikemen. |
||
== Gallery == |
== Gallery == |
||
<gallery> |
<gallery> |
||
− | Spearline.png|The Spearman line, with the Spearman on the left |
+ | Spearline.png|The Spearman line, with the Spearman on the left. |
+ | Spearman lineup aoe2de.png|The Spearman line, with the Spearman on the left. In the ''[[Age of Empires II: Definitive Edition|Definitive Edition]]''. |
||
Spearman.png|A group of Spearmen |
Spearman.png|A group of Spearmen |
||
+ | SpearmenAttackKnightAnim.gif|Spearmen attacking an enemy Knight. |
||
Spearmandemonstration.png|A group of Spearmen protect their town from a [[Scout Cavalry (Age of Empires II)|Scout Cavalry]] raid |
Spearmandemonstration.png|A group of Spearmen protect their town from a [[Scout Cavalry (Age of Empires II)|Scout Cavalry]] raid |
||
− | + | Spearman AoE2DE.jpg|Spearman in the ''[[Age of Empires II: Definitive Edition|Definitive Edition]]'' |
|
Spearman-Beatus.jpg|A soldier armed with spear, sword, & shield, from a 1109 copy of Commentary on the Apocalypse by Beatus of Liébana |
Spearman-Beatus.jpg|A soldier armed with spear, sword, & shield, from a 1109 copy of Commentary on the Apocalypse by Beatus of Liébana |
||
+ | aoe2de festive spearman skin.png|Festive Spearman skin from Carnival 2022 event |
||
</gallery> |
</gallery> |
||
− | {{-}} |
||
{{Units List (Age of Empires II)}} |
{{Units List (Age of Empires II)}} |
||
+ | |||
− | [[Category:Age of Empires II]] |
||
[[Category:Infantry]] |
[[Category:Infantry]] |
||
− | [[Category:Feudal Age]] |
+ | [[Category:Feudal Age (Age of Empires II)]] |
⚫ |
Latest revision as of 09:37, 11 February 2024
This article is about the unit in Age of Empires II. For other uses of the term, see Spearman. |
“ | Anti-cavalry infantry unit. | ” |
—Age of Empires II description |
The Spearman is an infantry unit in Age of Empires II that can be trained at the Barracks (and also Donjons for the Sicilians) once the Feudal Age is reached. They are a good early cavalry-counter, but are weak against virtually everything else. If not upgraded, a Spearman is one of only two military units (the other one being the Skirmisher) to lose outright to a Villager with Loom. Since no gold is required to train them, Spearmen are considered trash units.
Tactics[]
Spearmen are very cheap and massed easily, allowing them to overwhelm enemy cavalry. They are useful in preventing early Scout Cavalry charges, but struggle against Castle Age cavalry such as Knights or Camel Riders. Players generally use this unit to defend their base against cavalry raids. As their stats are lackluster and they suffer the unfortunate combination of low movement speed and no range, they should not be used for raiding.
Further statistics[]
Unit strengths and weaknesses | |
---|---|
Strong vs. | Cavalry |
Weak vs. | Archers, infantry |
Upgrades | |
Regeneration | Stronghold (30 HP/min when within 18 tiles square of a team Celts Castle) |
Attack | Forging (+1) Iron Casting (+1) Blast Furnace (+2) Arson (+2 attack against standard buildings) Garland Wars (+4, Aztecs only) Druzhina (gives trample damage in 0.5 tiles radius, Slavs only) Chieftains (+5 against cavalry and +4 against camels, Vikings only) Wootz Steel (attack ignores armor, Dravidians only) |
Armor | Scale Mail Armor (+1/+1, +2/+2 for the Romans) Chain Mail Armor (+1/+1, +2/+2 for the Romans) Plate Mail Armor (+1/+2) Tower Shields (+2 pierce armor, Lithuanians only) |
Conversion resistance | Devotion (+1 min, +1 max) Faith (+4 min, +4 max) Heresy (die upon getting converted) First Crusade (+4 min, +4 max, Sicilians only) |
Movement speed | Squires (+10%) |
Resource cost | Kshatriyas (-25% food, Gurjaras only) |
Creation speed | Conscription (+33%) Perfusion (+100%, Goths only) |
Other | Chieftains (generates gold when killing Villagers, trade units, and Monks, Vikings only) |
Upgrade | Pikeman |
Civilization bonuses[]
- Armenians: Spearmen are available in the Dark Age. Pikeman can be researched in the Feudal Age.
- Aztecs: Spearmen are created 11% faster.
- Bohemians: Spearmen deal +25% bonus damage.
- Bulgarians: Blacksmith upgrades that benefit Spearmen cost -50% food.
- Burmese: Spearmen have +1/+2/+3 attack in the Feudal/Castle/Imperial Age. Researching Devotion and Faith is 50% cheaper.
- Byzantines: Spearmen are 25% cheaper.
- Celts: Spearmen move 15% faster. Spearmen can convert herdable animals even if enemy units are next to them.
- Chinese: Technologies that benefit Spearmen are 5%/10%/15% cheaper in the Feudal/Castle/Imperial Age.
- Dravidians: Researching Arson and Squires and upgrading to Pikeman is 50% cheaper.
- Ethiopians: The Pikeman upgrade is free.
- Georgians: Spearmen receive -20% damage (-40% instead of -25%) when fighting from higher elevation.
- Goths: Spearmen are 25%/30%/35% cheaper in the Feudal/Castle/Imperial Age, and have +1/+2/+3 in the Feudal/Castle/Imperial Age attack against standard buildings.
- Incas: Spearmen cost -15%/-20%/-25% food in the Feudal/Castle/Imperial Age.
- Japanese: Spearmen attack 33% faster.
- Koreans: Spearmen cost -50% wood.
- Lithuanians: Spearmen move 10% faster.
- Magyars: Forging, Iron Casting, and Blast Furnace are free.
- Malians: Spearmen have +1/+2/+3 pierce armor in the Feudal/Castle/Imperial Age.
- Romans: Spearmen receive double the effect from armor upgrades.
- Sicilians: Spearmen take -33% bonus damage.
- Spanish: Blacksmith upgrades that benefit Spearmen cost no gold. Researching technologies that benefit Spearmen provides 20 gold each.
- Tatars: Spearmen deal +20% damage (+50% instead of +25%) from a cliff or an elevation.
- Teutons: Spearmen have +1 armor in the Castle Age and +2 armor in the Imperial Age.
- Vietnamese: Conscription is free.
- Vikings: Spearmen have +20% hit points.
Team bonuses[]
- Armenians: Spearmen have +2 Line of Sight.
- Bulgarians: Researching infantry armor and attack upgrades at the Blacksmith is 80% faster.
- Goths: Spearmen are created (only at Barracks) and upgraded 20% faster. Researching Squires and Arson is 20% faster.
- Lithuanians: Researching Heresy, Devotion and Faith is 20% faster.
- Portuguese: Upgrades that benefit Spearmen are researched 25% faster.
- Teutons: Spearmen are more resistant to conversion.
Changelog[]
The Age of Kings[]
- Goths: Spearmen are 10%/15%/25% cheaper in the Feudal/Castle/Imperial Age and have an extra +1 attack against standard buildings.
- Vikings: Spearmen have +10%/+15%/+20% hit points in the Feudal/Castle/Imperial Age.
- The Pikeman upgrade takes 45 seconds and costs 215 food, 90 gold.
The Conquerors[]
- Spearmen gain +7 attack against camel units and ships.
- Heresy introduced.
- Aztecs: Garland Wars introduced.
- Goths: With patch 1.0b, Spearmen are 35% cheaper. Perfusion introduced.
The Forgotten[]
- Spearmen have +9 attack against camels and ships.
The African Kingdoms[]
- Arson introduced.
- Vikings: With patch 4.8, Chieftains affects Spearmen. It gives Spearmen +2 attack against camels.
Rise of the Rajas[]
- With patch 5.7, Spearmen deal +12 damage against camel units.
- Vikings: With patch 5.7, Chieftains gives Spearmen an extra +4 attack against camels.
Definitive Edition[]
- Bulgarians: With update 42848, Blacksmith upgrades that benefit Spearmen cost -50% food.
- Bulgarians: Initially, the team bonus gave the Blacksmith a 50% work rate boost. With update 42848, this was changed to a 80% work rate boost.
- Koreans: Spearmen cost -15% wood. With update 39284, they cost -20% wood.
- Tracking removed; all infantry receive +2 Line of Sight from the Feudal Age instead.
- Goths: With update 36202, cost bonus is 25%/30%/35% in the Feudal/Castle/Imperial Age and bonus damage against standard buildings is +1/+2/+3 in the Feudal/Castle/Imperial Age. Goths lose access to Arson.
- Teutons: With update 35584, starting in the Castle Age, Barracks units gain +1 armor. With update 36906, they receive another +1 armor in the Imperial Age.
- Lithuanians: Initially, Tower Shields granted +1 pierce armor. With update 36906, it grants +2 pierce armor.
- Portuguese: With update 42848, as a civilization bonus, technologies that benefit Spearmen are researched 30% faster.
Dawn of the Dukes[]
- Vikings: With update 56005, Spearmen have +20% HP.
Dynasties of India[]
- Sicilians: With update 66692, Spearmen resist only 33% bonus damage. With update 81058, Donjons can now train Spearmen.
- Portuguese: With update 73855, as a team bonus, technologies that benefit Spearmen are researched 25% faster.
- With update 81058, the Pikeman upgrade costs decreased to 160 food, 90 gold and takes 35 seconds to research.
- Incas: With update 81058, Spearmen cost -20%/-25%/-30% food in the Feudal/Castle/Imperial Age.
- Malay: With update 81058, infantry armor upgrades are free.
Return of Rome[]
- Chinese: With update 87863, technologies that benefit Spearmen are 5%/10%/15% cheaper in the Feudal/Castle/Imperial Age.
- Koreans: With update 87863, spearmen cost -50% wood.
The Mountain Royals[]
- Incas: With update 99311, they cost -15%/-20%/-25% food in the Feudal/Castle/Imperial Age.
Heroes[]
There is one hero in the game with the appearance of a Spearman:
History[]
“ | The medium infantry of medieval armies were often spearmen wearing half-armor, usually a helmet and armor on the upper body. As the Middle Ages advanced, the role of the spearman became more important. Armies learned to employ large formations of spearmen as a counter to heavy cavalry attacks because horses would not charge home against a bristling wall of spear points. Spearmen were most effective when emulating the ancient Greek phalanx, a dense box of men that could extend several spear points in a chosen direction. As towns grew in importance toward the end of the period, they fielded large contingents of trained spearmen. These were very effective in battle for the cost of their equipment and training. Spearmen were originally deployed in a defensive posture, but the best of the spearman armies, such as the Swiss, Scots, and Flemish, learned to maneuver and take the offensive. | ” |
—Age of Empires II manual |
Trivia[]
- The Spearman line units are the second cheapest of all military units, tied with the Skirmisher line, costing only 60 resources and no gold, only behind the Karambit Warrior (which costs 40 resources but is not a trash unit).
- The Spearman line units are the only trash units and also only common infantry units that do not have any base pierce armor.
- Spearmen deal bonus damage against the cheat unit Saboteur (since The Conquerors) because it is in the same armor class as ships.
- Spearmen and Pikemen use the same attack animation as Hoplites, Phalangites, Centurions, and Bronze Age onward Villagers in Age of Empires.
- Though the Turks cannot upgrade Spearmen to Pikemen, their fully upgraded Spearmen can defeat Malian Pikemen.