
In-game, the Spartans are specified as an infantry civilization.
Overview[]
Civilization bonuses[]
- A Polemarch is spawned for free in both the Civic Age and Classical Age.
- Villagers and Fishing Ships drop off 10% more food.
- The Elite Hoplite upgrade is available in the Classical Age.
Unique units[]
Polemarch (hero): Powerful heavy infantry unit that makes nearby military units attack 15% faster (does not stack). Immune to conversion and slowly regenerates hit points. Becomes stronger each Age. Limited to one in the Civic Age, and two in the Classical Age.
Hippeus: Highly resilient but slow infantry unit. Receives 1.5× boosts from Polemarchs.
Unique technologies[]
Helot Levies: Spearmen, Skirmishers, and Villagers train 50% faster.
Xyphos: Hoplites and Monoremes +1 attack for every 5 nearby enemy military units [max +3].
Agoge*: Maximum armor boost that Hoplites can gain from their aura increased by +1/+1.
Peloponnesian League: Monoreme-line +5 attack vs. Galleys and Forts slowly generate gold.
Polemarch technologies[]
From the Classical Age onwards, the player can upgrade their Polemarchs with only one of the following two technologies:
Ephorate: Polemarchs enable nearby military units to regenerate hit points.*
Morai: Polemarch aura radius increased, and Polemarchs increase the movement speed of nearby military units.
There are further two other technologies the player can research for Polemarchs:
Skeuophoroi: Polemarchs receive +2 attack and a shield against projectiles.
Hippagretai (requires Skeuophoroi): Polemarchs +50 hit points.*
Team bonus[]
- Barracks technologies (except the Paragon upgrade) research 50% faster (-33.33% time taken). Paragon is researched in 61.67 seconds.[note 1]
Tech tree key[]
- Rusty red: Generic buildings
- Aqua blue: Generic units
- Forest green: Technologies
- Deep violet: Unique units
- Deep cornflower blue: Regional units
- Crimson pink: Unique buildings
Clicking on the icon links to the corresponding page.
Military[]
Barracks[]
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Archery Range[]
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Stable[]
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Siege Workshop[]
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Fort[]
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Port[]
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Shipyard[]
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Temple[]
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Defensive structures[]
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Research[]
Blacksmith[]
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Academy[]
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Economy[]
Town Center[]
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Mining Camp[]
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Lumber Camp[]
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Mill[]
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Market[]
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Others[]
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Gallery[]
Notes[]
- ↑ The effect on the Paragon upgrade is a reduction by 23.33 seconds resulting in 61.67 seconds (37.83% faster), rather than the expected reduction by 28.33 seconds which would have resulted in 56.67 seconds (50% faster). Due to not being described in the in-game team bonus as such, this is likely a bug.


















































































































































































