In-game, the Spartans are specified as an infantry civilization.
Overview[]
Civilization bonuses[]
- A Polemarch is spawned for free in both the Civic Age and Classical Age.
- Villagers and Fishing Ships drop off 10% more food.
- The Elite Hoplite upgrade is available in the Classical Age.
Unique units[]
- Polemarch (hero): Powerful heavy infantry unit that makes nearby military units attack 15% faster (does not stack). Immune to conversion and slowly regenerates hit points. Becomes stronger each Age. Limited to one in the Civic Age, and two in the Classical Age.
- Hippeus: Highly resilient but slow infantry unit.
Unique technologies[]
- Helot Levies: Spearmen, Skirmishers, and Villagers train 50% faster.
- Xyphos: Hoplites and Monoremes +1 attack for every 10 nearby enemy military units [max +3].
- Krypteia: Infantry units receive -33% bonus damage.
- Peloponnesian League: Warships train 50% faster and Forts slowly generate gold.
Polemarch technologies[]
Classical Age onwards, the player can upgrade their Polemarchs with only one of the following two technologies:
- Ephorate: Polemarch aura radius increased. Polemarchs enables nearby military units regenerate hit points.
- Morai: Polemarch aura radius increased. Polemarchs increases the movement speed of nearby military units.
There are further two other technologies the player can research for Polemarchs:
- Skeuophoroi: Polemarchs receive +2 attack and a shield against projectiles.
- Hippagretai (requires Skeuophoroi): Polemarchs +50 hit points and train 33% faster.
Team bonus[]
- Barracks technologies (except the Paragon upgrade) research 50% faster (-33.33% time taken). Paragon is researched in 61.67 seconds.[note 1]
Tech tree key[]
Clicking on the icon links to the corresponding page.
- Orange: Buildings
- Blue: Units*
- Green: Technologies
- Purple: Unique units
Military[]
Barracks[]
Archery Range[]
Barracks |
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Stable[]
Barracks |
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Siege Workshop[]
Blacksmith |
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Fort[]
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Port[]
Shipyard[]
Flaming Arrows |
Temple[]
Defensive structures[]
Research[]
Blacksmith[]
Academy[]
Economy[]
Town Center[]
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Mining Camp[]
Lumber Camp[]
Mill[]
Market[]
Mill |
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Others[]
Gallery[]
Notes[]
- ↑ The effect on the Paragon upgrade is a reduction by 23.33 seconds resulting in 61.67 seconds (37.83% faster), rather than the expected reduction by 28.33 seconds which would have resulted in 56.67 seconds (50% faster). Due to not being described in the in-game team bonus as such, this is likely a bug.
Civilizations and technology trees in Chronicles | |||||||
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