FANDOM


This page contains all Home City Cards available for the Spanish civilization in Age of Empires III, including The WarChiefs and The Asian Dynasties expansions.

  • Green: TEAM Shipment that is sent to each player in a team
  • Purple: Shipment that can be sent an INFINITE number of times

Spanish Home City 1
Card Description Age Home City level
Spanish Home City 1 (2 Settlers)
2 Settlers
Ships 2 Settlers
Ages discovery
1
Spanish Home City 1 (4 Settlers)
4 Settlers
Ships 4 Settlers
Ages colonial
1
Spanish Home City 1 (3 Settlers)
3 Settlers
Ships 3 Settlers
Ages discovery
10
Spanish Home City 1 (5 Settlers)
5 Settlers
Ships 5 Settlers
Ages colonial
10
Spanish Home City 1 (300 Food)
Crates of 300 Food
Ships 300 food
Ages discovery
1
Spanish Home City 1 (600 Food)
Crates of 600 Food
Ships 600 food
Ages colonial
1
Spanish Home City 1 (700 Food)
Crates of 700 Food
Ships 700 food
Ages colonial
10
Spanish Home City 1 (1000 Food)
Crates of 1000 Food
Ships 1,000 food
Ages fortress
10
Portuguese Home City 1 (1600 Food)
Crates of 1600 Food
Ships 1,600 food
Ages industrial
25
Spanish Home City 1 (300 Wood)
Cords of 300 Wood
Ships 300 wood
Ages discovery
1
Spanish Home City 1 (600 Wood)
Cords of 600 Wood
Ships 600 wood
Ages colonial
1
Spanish Home City 1 (700 Wood)
Cords of 700 Wood
Ships 700 wood
Ages colonial
10
Spanish Home City 1 (1000 Wood)
Cords of 1000 Wood
Ships 1,000 wood
Ages fortress
10
Spanish Home City 1 (300 Coin)
Chests of 300 Coin
Ships 300 coin
Ages discovery
1
Spanish Home City 1 (600 Coin)
Chests of 600 Coin
Ships 600 coin
Ages colonial
1
Spanish Home City 1 (700 Coin)
Chests of 700 Coin
Ships 700 coin
Ages colonial
10
Spanish Home City 1 (Unction)
Unction
Missionaries increase the attack of nearby friendly units
Ages colonial
40
Spanish Home City 1 (7 Sheep)
7 Sheep
Ships 7 Sheeps
Ages discovery
1
Spanish Home City 1 (15 Sheep)
15 Sheep
Ships 15 Sheeps
Ages fortress
1
Spanish Home City 1 (7 Cow)
7 Cow
Ships 7 Cows
Ages colonial
1
Spanish Home City 1 (Covered Wagon)
1 Covered Wagon
Ships 1 Covered Wagon
Ages fortress
1
Spanish Home City 1 (2 Surgeons)
TEAM 2 Surgeons
Ship 2 Surgeons
Ages colonial
10
Spanish Home City 1 (4 Surgeons)
4 Surgeons
Ship 4 Surgeons
Ages colonial
10
Conquistador (AoE3 Home City Card)
Conquistador
The Explorer gets +50% hit points and attack, and War Dogs get +20% hit points and attack
Ages discovery
1
TEAM Explorer Combat
TEAM Explorer Combat
Heroes get +20% hit points and attack
Ages discovery
1
Spanish Home City 1 (Hot Air Balloon)
Hot Air Balloons
The Explorer can summon a Hot Air Balloon to explore the map for a limited time
Ages colonial
10
Spanish Home City 1 (Advanced Balloon)
Advanced Balloon
Ships an Advanced Hot Air Balloon
Ages industrial
25

Spanish Home City 2
Card Description Age Home City level
Spanish Home City 1 (Archaic Soldier Training)
TEAM Archaic Soldier Training
Pikeman, Crossbowman, Longbowman, Macehualtin, Aenna, Cetan Bow, and Yumi Archer train time -50%; Old Han Army, Standard Army, and Ming Army train time -25%
Ages discovery
10
Spanish Home City 1 (24 Crossbowmen)
24 Crossbowmen
Ships 24 Crossbowmen
Ages industrial
10
Spanish Home City 1 (8 Pikemen)
8 Pikemen
Ships 8 Pikemen
Ages colonial
1
Spanish Home City 1 (10 Pikemen)
10 Pikemen
Ships 10 Pikemen
Ages fortress
10
Spanish Home City 1 (20 Pikemen)
20 Pikemen
Ships 20 Pikemen
Ages industrial
10
Spanish Home City 1 (12 Pikemen)
12 Pikemen
Ships 12 Pikemen
Ages fortress
10
Spanish Home City 1 (24 Pikemen)
24 Pikemen
Ships 24 Pikemen
Ages industrial
10
Spanish Home City 1 (Spanish Square)
Spanish Square
Ships 10 Pikemen and 8 Rodeleros
Ages industrial
25
Spanish Home City 1 (Tercio Tactics)
Tercio Tactics
Turns all Pikemen into Rodeleros
Ages fortress
40
Spanish Home City 1 (5 Rodeleros)
5 Rodeleros
Ships 5 Rodeleros
Ages colonial
1
Spanish Home City 1 (7 Rodeleros)
7 Rodeleros
Ships 7 Rodeleros
Ages fortress
1
Spanish Home City 1 (13 Rodeleros)
13 Rodeleros
Ships 13 Rodeleros
Ages industrial
10
Spanish Home City 1 (8 Rodeleros)
8 Rodeleros
Ships 8 Rodeleros
Ages fortress
10
Spanish Home City 1 (6 Rodeleros)
6 Rodeleros
Ships 6 Rodeleros
Ages colonial
25
Spanish Home City 1 (Hand Infantry Attack)
TEAM Hand Infantry Attack
Melee infantry gets +15% attack
Ages colonial
10
Spanish Home City 2 (Hand Infantry Hitpoints)
Hand Infantry Hitpoints
Pikemen get +15% hit points; Rodeleros get +20% hit points
Ages colonial
10
Spanish Home City 2 (Hand Infantry Combat)
Hand Infantry Combat
Pikemen and Rodeleros gain +15% hit points and attack
Ages fortress
25
Spanish Home City 2 (10 Rodeleros)
10 Rodeleros
Ships 10 Rodeleros
Ages industrial
10
Spanish Home City 2 (4 Hussars)
4 Hussars
Ships 4 Hussars
Ages fortress
1
Spanish Home City 2 (7 Hussars)
7 Hussars
Ships 7 Hussars
Ages industrial
10
Spanish Home City 2 (5 Hussars)
5 Hussars
Ships 5 Hussars
Ages fortress
10
Spanish Home City 2 (Hand Cavalry Hitpoints)
Hand Cavalry Hitpoints
Hussars and Lancers get +15% hit points
Ages colonial
10
Spanish Home City 2 (Hand Cavalry Attack)
Hand Cavalry Attack
Hussars and Lancers get +15% attack
Ages colonial
10
Spanish Home City 2 (Hand Cavalry Combat)
Hand Cavalry Combat
Hussars and Lancers get +15% hit points and attack
Ages fortress
25
Spanish Home City 2 (3 Lancers)
3 Lancers
Ships 3 Lancers
Ages fortress
1
Spanish Home City 2 (6 Lancers)
6 Lancers
Ships 6 Lancers
Ages industrial
1
Spanish Home City 2 (4 Lancers)
4 Lancers
Ships 4 Lancers
Ages fortress
10
Spanish Home City 2 (7 Lancers)
7 Lancers
Ships 7 Lancers
Ages industrial
10
Spanish Home City 2 (8 Lancers)
8 Lancers
Ships 8 Lancers
Ages industrial
25
Spanish Home City 2 (Caballeros)
Caballeros
Lancers get +1.0x multiplier against infantry
Ages fortress
10
Spanish Home City 2 (1 Falconet)
1 Falconets
Ships 1 Falconet
Ages fortress
1
Spanish Home City 2 (2 Falconets)
2 Falconets
Ships 2 Falconets
Ages industrial
1
Spanish Home City 2 (2 Falconets)
2 Falconets
Ships 2 Falconets
Ages fortress
10
Spanish Home City 2 (4 Culverins)
4 Culverins
Ships 4 Culverin
Ages industrial
40
Spanish Home City 2 (Advanced Artillery)
Advanced Artillery
Upgrades Falconets to Field Guns and Mortars to Howitzers (if not already)
Ages industrial
1
Spanish Home City 2 (2 Mortars)
2 Mortars
Ships 2 Mortars
Ages industrial
1
Spanish Home City 2 (3 Mortars)
3 Mortars
Ships 3 Mortars
Ages industrial
10
Spanish Home City 2 (2 Heavy Cannons)
2 Heavy Cannon
Ships 2 Heavy Cannons
Ages industrial
10
Spanish Home City 2 (2 Mortars TEAM)
TEAM 2 Mortars
Ships 2 Mortars
Ages industrial
40

Spanish Home City 3
Card Description Age Home City level
Spanish Home City 3 (Native Lore)
Native Lore
Native improvements cost no coin
Ages colonial
1
Spanish Home City 3 (Native Treaties)
Native Treaties
Each different allied native tribe sends a shipment of their respective native warriors
Ages colonial
1
Spanish Home City 3 (Native Warriors)
Native Warriors
Native warriors cost -25%
Ages fortress
10
Spanish Home City 3 (Advanced Trading Post)
Advanced Trading Posts
Trading Posts get a ranged attack and +50% hit points, and costs -40%
Ages discovery
25
Spanish Home City 3 (Blood Brothers)
Blood Brothers
Upgrades native warriors to Elite/Disciplined and Champion/Honored (if not already)
Ages industrial
25
Spanish Home City 3 (Cheap Barracks)
TEAM Cheap Barracks
Barracks cost -50%; Blockhouses and War Huts cost -15%; War Academies cost -25%
Ages discovery
1
Spanish Home City 3 (Fencing School)
Fencing School
Infantry train time -40%
Ages colonial
10
Spanish Home City 3 (Riding School)
Riding School
Cavalry train time -40%
Ages colonial
10
Spanish Home City (Frontier Defense)
Frontier Defenses
Ships 2 Outpost Wagons and Blockhouses get +25% hit points
Ages colonial
1
Spanish Home City 3 (Pioneers)
Pioneers
Villagers get +65% hit points
Ages discovery
1
Spanish Home City 3 (Improved Buildings)
Improved Buildings
Buildings get +40% hit points
Ages discovery
10
Spanish Home City Cards 3 (Colonial Militia)
Colonial Militia
Town Centers get +50% attack and can use Colonial Militia
Ages discovery
1
Spanish Home City 3 (Advanced Arsenal)
Advanced Arsenal
Arsenals can be built in the Colonial Age and have Flint Lock, Paper Cartridge, Military Drummers, Pillage, Professional Gunners, and Trunion improvements
Ages colonial
10
Spanish Home City 3 (Advanced Frontier Defenses)
Advanced Frontier Defenses
Ships 4 Outpost Wagons
Ages fortress
10
Spanish Home City 3 (Fort)
Fort
Ships 1 Fort Wagon
Ages fortress
1
Spanish Home City 3 (Extensive Fortifications)
Extensive Fortifications
Outposts get +25% hit points and +6 build limit
Ages colonial
1
Spanish Home City 3 (Heavy Fortifications)
Heavy Fortifications
Grants all defensive building upgrades (if not already)
Ages industrial
25
Spanish Home City 3 (Assassins)
Assassins
Upgrades Spies into Assassins with +100% attack and +5.0x multiplier against heroes and mercenaries
Ages fortress
40
Spanish Home City 3 (5 Spies)
5 Spies
Ships 5 Spies
Ages colonial
1
Spanish Home City 3 (8 Spies)
8 Spies
Ships 8 Spies
Ages fortress
10
Spanish Home City 3 (15 Spies)
15 Spies
Ships 15 Spies
Ages industrial
40
Spanish Home City 3 (Llama Ranching)
Llama Ranching
Livestock Pens can train Llamas
Ages discovery
1
Spanish Home City 3 (Royal Decree)
Royal Decree to Claim the New World
Provides the Church with Corselet, Quatrefage, and Wild Geese improvements
Ages colonial
1
Spanish Home City 3 (Inquisition)
TEAM Inquisition
All units get +10 LOS
Ages discovery
10
Spanish Home City 3 (Advanced Mill)
Advanced Mill
Mills get +100% hit points and costs -50%
Ages discovery
1
Spanish Home City 3 (Advanced Market)
Advanced Market
Markets get +20% buy/sell factors
Ages discovery
1
Spanish Home City 3 (Advanced Plantation)
Advanced Plantation
Plantations get +100% hit points, cost -31%, and can be built in the Discovery Age
Ages discovery
25
British Home City 3 (Advanced Dock)
Advanced Dock
Docks get +100% attack and heal ships 100% faster, and ship train time -33%
Ages discovery
10
Spanish Home City 3 (Factory)
Factory
Ships 1 Factory Wagon
Ages industrial
1
Spanish Home City 3 (Industrial Revolution)
Industrial Revolution
Ships 1 Factory Wagon
Ages industrial
10
Spanish Home City 3 (Colonial Estancias)
Colonial Estancias
Town Centers support 70 population
Ages fortress
25

Spanish Home City 4
Card Description Age Home City level
Spanish Home City 4 (Stone Masions)
Stonemasons
Settlers and wagons build buildings 65% faster
Ages colonial
10
Spanish Home City 4 (Land Grab)
Land Grab
Mills, Livestock Pens, and Plantations cost -30% to -40% and build time -75%
Ages discovery
25
Spanish Home City (Fish Market)
Fish Market
Fishing Boats and Caravels gather 25% faster
Ages discovery
1
Spanish Home City 4 (Rendering Plants)
Rendering Plant
Fishing Boats and Caravels gather 30% faster
Ages colonial
10
Spanish Home City 4 (Schoners)
Schooners
Fishing Boats cost -60%
Ages discovery
10
Spanish Home City Cards (Sawmills)
Sawmills
Settlers gather wood 15% faster
Ages discovery
10
Spanish Home City 4 (Exotic Hardwood)
Exotic Hardwoods
Settlers gather wood 20% faster
Ages discovery
25
Spanish Home City 4 (Iron Monger)
TEAM Ironmonger
Settlers, Coureurs des Bois, Settler Wagons, and Villagers gather from mines 10% faster
Ages discovery
1
Spanish Home City 4 (Silversmith)
Silversmith
Settlers gather from mines 20% faster
Ages colonial
10
Spanish Home City 4 (Royal Mint)
Royal Mint
Settlers gather coin 25% faster
Ages fortress
25
Spanish Home City 4 (Economic Theory)
Economic Theory
Settlers, Fishing Boats, and Caravels gather 10% faster
Ages discovery
40
Spanish Home City 4 (Sustainable Agriculture2)
Sustainable Agriculture
Settlers gather from Mills, Farms, and Rice Paddies (food) 15% faster
Ages colonial
10
Spanish Home City 4 (Refrigeration)
Refrigeration
Settlers gather food 20% faster
Ages fortress
25
Spanish Home City 4 (Sustainable Agriculture)
Stockyards
Livestocks fatten 30% faster when tasked to Livestock Pens, Farms, and Villages
Ages discovery
1
Spanish Home City 4 (Furrier)
Furrier
Settlers gather from huntable animals 15% faster and gather from Berry Bushes and Cherry Orchards 20% faster
Ages discovery
1
Spanish Home City 4 (Spice Trade)
Spice Trade
Settlers gather from huntable animals, Berry Bushes, and Cherry Orchards 20% faster
Ages colonial
10
Spanish Home City 4 (Medicine)
Medicine
Villager train time -15%
Ages colonial
25
Spanish Home City 4 (Rum Distillery)
Rum Distillery
Settlers gather from Plantations and Rice Paddies (coin) 20% faster
Ages discovery
1
Spanish Home City 4 (Cigar Roller)
Cigar Roller
Settlers gather from Plantations and Rice Paddies (coin) 20% faster
Ages colonial
1
Spanish Home City 4 (Textile Mill)
Textile Mill
Settlers gather from Plantations and Rice Paddies (coin) 20% faster
Ages fortress
10
German Home City 4 (Capitalism)
Capitalism
Gives a trickle of 1.25 coin
Ages discovery
25

Spanish Home City 5
Card Description Age Home City level
Spanish Home City 5 (1 Caravel)
1 Caravel
Ships 1 Caravel
Ages colonial
1
Spanish Home City 5 (2 Caravels)
2 Caravels
Ships 2 Caravels
Ages colonial
1
French Home City 5 (Coastal Defenses)
TEAM Coastal Defenses
Defensive buildings get +1.0x multiplier against ships
Ages colonial
25
Spanish Home City 5 (1 Galleon)
1 Galleon
Ships 1 Galleon
Ages colonial
1
Spanish Home City 5 (Spanish Galleon)
Spanish Galleons
Galleons get +50% hit points and attack
Ages colonial
10
Spanish Home City 5 (Armada)
Armada
Warships get +30% hit points
Ages fortress
10
Spanish Home City 5 (Spanish Treasure Fleet)
Spanish Treasure Fleet
Ships 3 Galleons
Ages industrial
25
Spanish Home City 5 (Spanish Gold)
Spanish Gold
Galleons and the Saloon can train Pirates; Galleons and Pirates get +50% hit points; the Saloon gets +100% hit points
Ages industrial
40
Spanish Home City 5 (Admiralty)
Admiralty
Caravel train limit +4; Galleon train limit +2; Frigate and Monitor train limit +1
Ages colonial
1
Spanish Home City 5 (1 Frigate)
1 Frigate
Ships 1 Frigate
Ages fortress
10
Spanish Home City 5 (Improved Warships)
Improved Warships
Warships get +25% hit points and attack
Ages colonial
10
Spanish Home City 5 (1 Monitor)
1 Monitor
Ships 1 Monitor
Ages industrial
10
Spanish Home City 5 (1 Monitor TEAM)
TEAM 1 Monitor
Ships 1 Monitor
Ages industrial
40
Spanish Home City 5 (Dance Hall).
Dance Hall
Upgrades the Saloon to the Dance Hall which can train Ronin and outlaws cost -2 population
Ages colonial
1
Spanish Home City 5 (Hire Swiss Pikeman)
Hire Swiss Pikemen
Ships 12 Swiss Pikemen; costs 1,000 coin
Ages fortress
10
Spanish Home City 5 (Hire Highlander)
Hire Scottish Highlanders
Ships 9 Highlanders; costs 1,000 coin
Ages fortress
10
Spanish Home City 5 (Highland Mercenary Army)
Hire Highland Mercenary Army
Ships 6 Highlanders, 4 Hackapells, and 8 Swiss Pikemen; costs 2,000 coin
Ages industrial
25
Spanish Home City 5 (Hire Stradiot)
Hire Balkan Stradiots
Ships 6 Stradiots; costs 1,000 coin
Ages fortress
10
Spanish Home City 5 (Hire Elmeti)
Hire Italian Elmeti
Ships 6 Elmeti; costs 1,000 coin
Ages industrial
10
Spanish Home City 5 (Mediterranean Mercenary Army)
Hire Mediterranean Mercenary Army
Ships 4 Stradiots, 6 Barbary Corsairs, and 3 Mamelukes; costs 2,000 coin
Ages industrial
25
Spanish Home City 5 (Asian Mercenary Army)
Hire Asian Mercenary Army
Ships 7 Manchu and 5 Ronin; costs 2,000 coin
Ages industrial
25
Spanish Home City 5 (Hire Ninja)
Hire Japanese Ninja
Ships 12 Ninja; costs 1,000 coin
Ages industrial
10
Spanish Home City 5 (Mercenary Loyalty).
Mercenary Loyalty
Mercenary shipments cost -10% to -25%
Ages fortress
25
Spanish Home City 5 (Recruit Privateer)
Recruit Privateers
Ships 2 Privateers; costs 500 coin
Ages colonial
1
Spanish Home City 5 (9 Mayan Allies)
9 Mayan Allies
Ships 9 Maya Holcan Spearmen; costs 500 coin
Ages colonial
1
Spanish Home City 5 (24 Mayan Allies)
24 Mayan Allies
Ships 24 Maya Holcan Spearmen and upgrades them to Elite (if not already); costs 1,000 coin
Ages industrial
10
Spanish Home City 5 (30 Mayan Allies)
30 Mayan Allies
Ships 30 Maya Holcan Spearmen and upgrades them to Elite (if not already); costs 2,000 coin
Ages industrial
40

Community content is available under CC-BY-SA unless otherwise noted.