Like the Caravel, the Sloop is a light scout craft that can be used for scouting, fishing, and supporting heavier ships. Like most ships, the Sloop can also be used to transport units, up to 50 from one location to another. It is more fragile than the Caravel, but possesses faster movement and a stronger attack, along with a charged ability.
The Sloop is faster than the Caravel, but is beaten by the OttomanGalley. This makes them effective for scouting and transporting military units. Because of their lower hit points, Sloops should not be individually sent to naval combat against enemy ships, especially Frigates, which can rip them apart in a matter of seconds. Thus, it is strongly advised to have them supported by other ships and to research technological improvements from the Dock as soon as possible in order to increase their efficiency.
Broadside Attack (automatically activated when attacking with a cooldown of 60 seconds): Fires a volley of shots at an enemy ship or artillery within attack range 20, with doing 34×3 siege damage and 1 Area of Effect with a ×2.0 multiplier against ships.
Villager and fishing boat gather work rate for all resources (except hunts) +8%; Abun gather work rate for Mountain Monastery +8%; Hacienda auto gather work rate +8%
For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
TEAM Rendering Plant
Fishing boat gather work rate for fish and whale +10%
4 Sloops
Delivers 4 Sloops
Colegio de San Nicolas
Delivers 1 Large Collection of Books (500 XP); unit Line of Sight +4; building (except Wall) Line of Sight +8; reveals enemy units' positions for 20 seconds
National Servant
Unit (except herded animals) hit points +10%; Padre heal work rate +200%
Imperial Age
Tehuantepec Route
Sells all Sloops, Steamers, Frigates, Ironclads, and Privateers, returning the resources spent to train them
Docks, Fishing Boat, Sloop, and Frigate hit points +15%
Indiana Mobilization
Delivers 1 Carbine Cavalry for each shipment sent so far this game, including this one; unit train time, technology research time, Age up time -10%; costs 250 food, 250 wood
Annapolis Naval Academy
Delivers 1 Sloop with 6 Minutemen in it; enables Minutemen to be called from Docks; Minutemen garrisoned in Sloops, Steamers, and Ironclads improve their ranged attack damage by 10% each (up to +60%)
Connecticut Shipwrights
War ship train time -50%; building build time -35%; artillery train time -15%, Heavy Cannon train time -10% instead
Imperial Age
"Indiana Mobilization" is available upon selecting the Indiana Federal State.
"Annapolis Naval Academy" is available upon selecting the Maryland Federal State.
"Connecticut Shipwrights" is available upon selecting the Connecticut Federal State.
The Sloop is based on the Privateer model, but uses different textures.
History[]
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During the American Revolution and the following years, the young nation faced a vast problem: it had no navy, leaving it vulnerable to sea blockades, bombardment, and piracy. Small war vessels like sloops and their cousins, cutters and schooners, formed a key part of the American navy during its early years. Vessels such as the USS Hannah, the Franklin, the Warren, the Hancock, and the Lee used their superior mobility to even the odds against formidable opponents, and still hold an esteemed place in the nautical lore of the northeast United States.