|This article is about the unit in Age of Mythology. For the similar unit in other games of the series, see Slinger.|
Attack bonuses[edit | edit source]
- Archers: ×4
- Throwing Axemen: ×3
- Axeman & Hypaspist: ×1.25
Strengths and Weaknesses[edit | edit source]
- Strong against
- Weak against
Bonuses and Improvements[edit | edit source]
Specific[edit | edit source]
- Medium Slingers, Heavy Slingers and Champion Slingers increase attack by 10% and LOS by 1, and increase hit points by 10%, 15% and 20%, respectively. Heavy Slingers and Champion Slingers gives .
- Electrum Bullets (Ptah) increases attack by 10%.
- Slings of the Sun (Sekhmet) gives attack against infantry units.
General[edit | edit source]
- Levy Barracks and Conscript Barracks decrease training time by 20%.
- Copper Weapons, Bronze Weapons and Iron Weapons increase attack by 10%.
- Copper Mail, Bronze Mail and Iron Mail decrease hack vulnerability by 10%.
- Copper Shields, Bronze Shields and Iron Shields decrease pierce vulnerability by 10%.
- Burning Pitch gives triple damage to buildings and +50% damage to ships.
Strategy[edit | edit source]
Slingers are the primary ranged unit for the Egyptians in the Classical Age. They have a large attack bonus against archers and Throwing Axemen, and can dispatch these units with ease. They also have a small bonus against counter-infantry. This means that in sufficient numbers, they can repel a counter-infantry attack. Slingers have a poor standard attack, however, and from the Heroic Age the faster and more versatile Chariot Archers are better in this role.
Changelog[edit | edit source]
Age of Mythology[edit | edit source]
- Originally, Set gave Slingers +20% hit points. After patch 1.06, this was changed to +10%.
- Slings of the Sun costs 200 gold and 20 favor, and increases bonus damage against infantry by 30%.
Extended Edition[edit | edit source]
Tale of the Dragon[edit | edit source]
- With patch 2.7, Slings of the Sun increases bonus damage against infantry by 75%.
- With patch 2.8, Slings of the Sun now grants Slingers the proper damage bonus against all infantry units.
History[edit | edit source]
The sling was simply a long piece of cloth that could be swung rapidly and partially released to cast a stone or metal object with fairly high accuracy. Originally a hunting weapon for bringing down small game and birds, the sling was adapted easily to the battlefield where light troops used it to harass enemy formations. Slings were much cheaper to make than a bow and its complement of arrows, and slingers were easier to train than archers. Many ancient armies kept contingents of slingers to accompany their infantry and archer units. One of the most famous single combats recounted in the Bible was that of the slinger David killing the great Goliath.